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Jorre's Blood Angels - The Lord of Death


Jorre

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I hear you on the storm shields quixus!

 

But it was a intentional decision and a tough one at that.

 

The large sheilds are really hard to get being that there is only 1 in each 5 man box. I tried bitz sites and they are always sold out or at best you can get 1-2 of them

 

I tried some aftermarket ones from high tech minatures, but they didnt really work.

 

Also painting the knee pads is incredibly difficult with a large shield!

 

My green stuff skills/plasticard are not upto task! Although i did think about using sanguinary guard wings, but thats been done before and my guys have enough winged bits already I feel!

  • 1 month later...

My Scout Bikers are progressing nicely. But I still have a lot of work to do! 3/6 Almost complete just guns and bases to go. The next 3 hopefully ready soon!

Id really like to take these guys to a tournament before the edition changes! But I feel 8th is just around the corner!

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  • 1 month later...

2 Scout Biker squads complete..... Will they ever see a table top ? I have no idea with 8th looming, but I'm glad I managed to finish them before everything changes! If they turned out average on the table top and I didnt finish them..... Well im sure they would sit on my unfinished shelf till 9th drops!

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I was tempted to take a punt and try get a head start on some things I'd like to be good in 8th!... But there really isnt enough info to know yet so I'm going to keep smashing out Shadow Wars Terrain and working on my Kill teams!

My main kill team will be a scout squad, here is my very dodgey Fluff

Due to the large number of space marine chapters in operation on Armageddon, and the high casualty rates Commander Dante has organised a joint scout force to operate in deep cover and relay information to the loyalist forces. Several chapters have commited their most promising initiates to the team Lead by a Blood Angel Veteran Sargent.

Terrible I know... But it will allow me to paint several different colours and hopefully allow me to really develop a bit of character and do some conversions. Also it will not lock me in to a single skill tree and allow me to try them all out! Pictures coming soon when I decide which chapters to use!

 

My scout serge has a combi grav which he'll be able to fire every turn now!

Did GW say that the one shot rule has been removed from combi weapons?

 

Yes. And that you can shoot both parts at the same time but get -1 to-hit while doing so.

  • 5 weeks later...

I have been super busy, this is hands down the fastest I have ever painted any vehicle! I built these in 5th and at last put some paint on them in prep for 8th!

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Very happy with how the razors turned out and I have at last a method that I can replicate at speed with a quality I am happy with!

Now New projects

Captain on Bike with Combi flamer and Thunder hammer. All weapons are magnatised in case I made a bad choice!

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And my first crack at the primaris marines! I did make some light mods to them to BA them up a bit, but i'm not sure they are our most effective troops choice atm so I chose to keep them fairly simple. I guess it will be nice to have at least 1 of every troop choice available!

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Annnd If all goes to plan I'd like to get this guy I've also had sitting around since 5th ready before the end of the week!

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I also have a new sniper scout squad and my shadow war kill team almost ready.... Pictures after I finish basing them!

Land Raider completed on schedule! Well a few very minor things to finish like the assault launchers and lights! I am determined not to spend the first 12 months of this new edition fluffing about rebuilding my army! Things must be done well! and quickly!

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Just in time for my first 8th ed games day! Should be playing 4 games back to back tomorrow!

Next Objective is the Captain on a bike! My theory hammer tells me he will gel so well with moving assault cannon razorbacks! I'd also like to get my first primaris marine unit ready but that is not a priority. I am contemplating either a VV or DC squad (5man) with jump packs since I noticed a Landraider can now carry Jump pack units! Which would give them and impressive 15 inch disembark/move before assaulting!

So.... I'm 4 games into 8th and constantly redoing my lists! Things I have learnt so far!

1. Captains are great! (Painting mine is a priority!)

2. You cant have to many assault cannons!

3. Primaris Lieutenant looks the goods to!

Sooooo I thought I best build a Primaris Lieutenant!

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So first new addition my Captain on bike

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And next up my Armageddon kill team..... Well sort of. It Initially started as a kill team but then I added a bunch of Snipers to it so I have some extra snipers for 8th ed. Here is my Terrible fluff!

Commander Dante and other space marine forces fighting on Armageddon decide to make a combined arms scout force of their very best and brightest scouts from each of their chapters. A full squad of Blood Angel snipers is deployed with specialist scouts from other chapters hopefully allowing the combined force to not only learn from their different experiences, but also allow them to operate under deep cover for an extended period completely unsupported.... yada yada yada! Fluff is not my strong point! here are the pictures!

Blood Angel Snipers

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Flesh Tearer and a Angry Marine

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My custom chapter a spartan.... Dual wielding like a boss!

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Imperial Fist, Minator, Raven Guard

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I have a few others planned, but to much 40k stuff to do!

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