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Mephiston


Skilly

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You guys can check out my most reccent tourney BatReps here ->BatReps

 

I was dubious about Mephy at first. The potential for him to be "useless" against certain opponents had me concerned.

Sadly, this was adequately belayed.

 

He ripped open new ones left, right and center. It was incredible.

He only died once in 6 tournament games and was responsible for 3 of my victories almost single-handedly. He took out 805 points (almost 50% of one of the opponents 1650 army BY HIMELF!!!)

 

Yes, Eldar will shut him down.

Yes, there are times his powers will fail him.

But at the end of the day, you will always be able to hide him- or even transport him, almost always guarantee a 4+ cover save and at the very least have 6x S6/7 WS7 attacks from a counter attacking model.

 

It will be sad to see him in every single list, as it will detract from a lot of characterful options we have, but his power cannot be ignored.

When people start wising up and taking more plasma again, we may see his decline slowly. Until then..

 

Hes gonna chew through people not expecting it.

 

(ps: Beware Arjac's squad O_o mephiston killer of NOTE)

I've only played against Mephiston once with my nids, and he spent the game hiding from my warriors.

 

Death leaper had dropped him to Ld8, so he wasn;t getting his spells off. SitW caused him to peril once, devourers took off a wound, as did his own plasma pistol and my warriors (bonesword, lashwhips and toxin sacs) chased him around the table.

 

The DL's power to lower leadership only works versus ICs.

 

0b :rolleyes:

I've only played against Mephiston once with my nids, and he spent the game hiding from my warriors.

 

Death leaper had dropped him to Ld8, so he wasn;t getting his spells off. SitW caused him to peril once, devourers took off a wound, as did his own plasma pistol and my warriors (bonesword, lashwhips and toxin sacs) chased him around the table.

 

You got cheated. Death Leaper only works on ICs. Mephiston is not a valid target for his ability

I've only played against Mephiston once with my nids, and he spent the game hiding from my warriors.

 

Death leaper had dropped him to Ld8, so he wasn;t getting his spells off. SitW caused him to peril once, devourers took off a wound, as did his own plasma pistol and my warriors (bonesword, lashwhips and toxin sacs) chased him around the table.

 

You got cheated. Death Leaper only works on ICs. Mephiston is not a valid target for his ability

I don't he was the one that was cheated.

Even in the games I have played with Mephty and he has died he has sucked up my oponents whole army shooting at him. In one case playing a 2500pt game The Lord of death took 26 rapid firing marines, 1 Melta gun, 1 rapid fired plasma gun and a las cannon shooting at him. Due to the melta gun missing, the plasma gun missing one hit and rolling a 2 to wound (LOL) and a Priest close by he took 1 wound from the Lascannon. That was 52 bolter shots, 2 Plasma gun shots, a meltagun shot and a lascannon. Which ment all that wasn't shooting at the rest of my army. In that game he still got hit points back killing 2 Land Raiders and 14 marines in total.

 

Against the Bugs in a single 2500pt game he killed a Tirvagon, Trigon Prime and a Mawlock by himself.

I've only played against Mephiston once with my nids, and he spent the game hiding from my warriors.

 

Death leaper had dropped him to Ld8, so he wasn;t getting his spells off. SitW caused him to peril once, devourers took off a wound, as did his own plasma pistol and my warriors (bonesword, lashwhips and toxin sacs) chased him around the table.

 

You got cheated. Death Leaper only works on ICs. Mephiston is not a valid target for his ability

I don't he was the one that was cheated.

 

You may want to read coteaz's reply again igotsmakabob :P

mephi is nice , but a quicken vanilla marine psycher can take him out in a single wound before he ever gets a hit in.

 

This is assuming he gets the power off getting past Mephistons hood, and assuming that Mephistons Transfixing Gaze doesn't drop his WS. Since he'll hit on 4s (if Transfixing Gaze fails) he'll only hit on average 2 times, on those he needs to get a 6 to wound which isn't going to happen that often on 2 dice. Then IF he managed to get all that done he has to then pull off the Force Weapon.

 

Thats a lot of IF's. It can happen but it isn't as easy as you are making it sound.

All transfixing gaze does is allow Mephiston to re-roll hits and wounds, so his stats will be unaffected always.

 

Still unlikely a Librarian will succeed.

 

Ya sorry was getting this mixed up with Dante's thing for some reason. But I still stand by the fact that yes the generic librarian could do it, it isn't as easy as it was made to sound.

I've only played against Mephiston once with my nids, and he spent the game hiding from my warriors.

 

Death leaper had dropped him to Ld8, so he wasn;t getting his spells off. SitW caused him to peril once, devourers took off a wound, as did his own plasma pistol and my warriors (bonesword, lashwhips and toxin sacs) chased him around the table.

 

Of course that wouldn't have worked as the Death Leaper only affects Independent Characters, which Mephiston isn't. (ok, should read all posts before commenting)

 

 

I played Mephiston last weekend as part of a 6500 a side multiplayer game. He led 2500 points of Blood Angels against a gunline of Guard, Tau, Orks and Eldar and they absolutely walked through them, largely due to Mephiston.

 

In the game, he slew:

 

- 1 Wraithlord

- the Farseer who caused 3 of the 4 wounds he lost due to his stupid Runes.

- 6 Fire Dragons including Exarch

- Phoenix Lord Fuegan

- 3 Banshees (only 3 since there were only 3 left in the unit)

- a Tau Commander plus Drones

 

 

He was shot at by:

 

- 2 Battle Cannon hits (2+ armour for the win)

- several volleys by Fire Warriors

- 2 Tau Commanders

- etc.

 

The funniest bit was in turn 1 when the Ork player charged straight at him with the silly Special Character Ork who can turn ICs into Squigs and a 20 Boys bodyguard, judging that their sacrifice would be worth the trade, only to realize that Mephiston could be turned into a Squig (not that I didn't nullify his psychic power that turn anyway) and thus just leaving his main unit exposed for nothing.

 

In conclusion, he really went up in my consideration compared to the Sanguinor, as he can kill most ICs as easily as the Sanguinor, whilst being far superior against troops.

I've seen him very, very mixed.

 

In my experience, Psychic Hoods shut him down completely, forcing him to walk, meaning he's left in the open or otherwise unaccompanied (Go go Njal 3+ cancel!). Then, when met with a T-hammer/Storm Shield Lone Wolf, the Lone Wolf normally gets a shot in to drop Meph to I1, allowing either a Lord to come in and kill him at I5 next turn (Wolf Tooth Necklace for the win) or for a well-placed Rune Priest to Jaws him (thanks to the T-hammer dropping him to I1.)

 

That said, Wolves are exceedingly well-equipped to deal with Blood Angels. Against almost any other army, I fear for the amount of carnage wrought by Mephy.

I was using Meph in a one off game versus SW earlier this week. He killed both Logan and a Wolf Lord mounted on a Thunderwolf, before either could strike back. I have found that most SW players rarely if ever field Njal, he is too expensive. Even without the Wings Meph still has fleet which is pretty darn good.

 

0b :P

Very true, Orange. Good to see you again, by the way. How ya been?

 

Anyways, Mephy is an anti-character BEAST. If you approach him (as a Wolf) in any way but with the utmost care, he can and will annihilate you, your family, your dog, your cat, your cat's wedlock-kittens, and the mice and rabbits that those cats have failed to kill. Although a well-equipped squad, and Arjac (as was said earlier) stand a decent chance of dropping him, that chance drops significantly if you play poorly or allow Mephy to get into an assault supported by DC or other fast-moving, hard-to-kill BA squads. He's definitely a monster, that's for sure. (Makes me glad they're not redoing Chaos for a while, otherwise we'd probably have 8 wound 24" move S10 Daemons on our hands... Blegh.)

Swarmlord makes him pee his pants as well. I played nids he took out a slew of monsters before this guy stepped up to the plate with him.

 

Swarmlord eats mephy, yeah.

However, Ive found that you do stand a chance with Corbs in the army.

(FC and the reroll allows you to strike first, and reroll a botched psych test from Shadow)

Can you fire JotWW in CC? Or are ppl hit by it in CC? Im not sure since I dont have the SW codex. Another thing, do Thunder Hammers bring your I down to one or do you merely strike at the same time next round as I1? It makes a difference. Especiialy if someone tries what Decoy suggested. (Although if it does work it would be a very effective way of shutting down mephy).

 

And another psychy thing: Do the SW runepriests etc cancel any and all enemy psychy powers on a 3 or 4+ (cant remember which one) or only powers which target SW?

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