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my chapter


shan vener

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hey guys here's what i have for my codex so far in terms of characters

 

high lord vilhehn - 270 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

6 / 5 / 4/ 5/ 4 / 6/ 5/ 10/ 2+

 

wargear

artifacer armor

bolt pistol

iron halo

relic blade (instant death on 6 to wound)

frag grenades

 

special rules

and they shall know no fear

independent character

chapter tactics (god of war)

master of the hunt

orbital bombardment

eternal warrior

 

high chaplain gabriel - 200 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

5 / 4 / 5/ 6/ 3 / 5/ 3/ 10/ 2+

 

wargear

artifacer armor

bolt pistol

rosarius

master crafted rending crozius

frag grenades

 

special rules

feel no pain

 

what do guys think so far 3 more to come

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couple more here

 

2nd company captain ove - 220 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

6 / 5 / 4/ 5/ 3/ 6/ 4/ 10/ 2+

 

wargear

artifacer armor

bolt pistol

iron halo

relic blade (master crafted, +1 vehicle damge)

frag grenades

 

special rules

and they shall know no fear

independent character

chapter tactics (fleet)

master of the hunt

rites of battle

feel no pain

 

librarian (name pending) - 260 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

5 / 4 / 4/ 5/ 3/ 4/ 2/ 10/ 2+

 

wargear

artifacer armor

bolt pistol

hood of hellfire

master crafted relic blade force weapon (must chose which to attack with)

frag grenades

 

special rules

and they shall know no fear

independent character

psyker

master psyker

3+ invul save

 

special sarge coming up

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last one here

 

assault sergeant gunnar - 150 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

4 / 4 / 4/ 4/ 2/ 5/ 3/ 9/ 3+

 

wargear

bolt pistol

relic blade

frag grenades

jump pack

power armor

 

special rules

honor or death

fearless

 

what do you guys think about this?

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okay last one (maybe :) )

 

high artifacer (name pending) - 200 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

4 / 5 / 4/ 5/ 3 / 4/ 3/ 10/ 2+

 

wargear

servo arm

servo harness

thor's hammer (master crafted relic blade in the form of a hammer)

artifacer armor

 

special rules

master artifacer (gives relic blades the ability of space wolf lightning claws, can choose to re-roll either hits or wounds)

eternal warrior

and they shall know no fear

combat tactics

independent character

blessing of omnisiah (on 5+ instead of 6)

bolster defence

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darn i just can't stop

okay than this is my new character based off a roman centurion

 

high startegist (name pending) - 175 points

WS/ BS/ S/ T/ W/ I/ A/ LD/ SV

5 / 4 / 4/ 4/ 3 / 5/ 4/ 10/ 2+

 

wargear

dolabra pattern power axe (+3 streangth on charge, +1 streangth afterwards)

gladius power dagger (power weapon +1 initative due to small size)

artifacer armor

frag grenades

bolt gun

 

special rules

i think i'll let the communit decide on these :)

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  • 2 weeks later...

well might as well fill in some blanks sice no one will respond (please! i need some critisism or something so i know what to change. <_< )

 

okay then so heres what i have in the idea stage

strategist name idea: ragnar

artifacer name idea: rikard

librarian name idea: njord (maybe)

strategist rules idea: re-roll reserves even sucessful, if i deploy first after opponent deploys i can move a unit p to 6" in any direction, re-roll seize initiative roll.

 

again fellow codex creators. i cold really use some C&C

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okay than. i'll just post what i hope will be my chapter command chain. maybe some fluff might help.

 

HIGH CHAPTER MASTER

VELHELN, HIGH LORD OF THE GUARDIANS OF VALHALLA.

5 OTHER MASTERS

CAPTAINS

OVE, CAPTAIN OF THE FIRST. THE IMPENETRABLES.

CORVUS, CAPTAIN OF THE SECOND. (title pending)

XANDER, CAPTAIN OF THE THIRD. (title pending)

ARRIUS, CAPTAIN OF THE FORTH. (title pending)

ADEAUS, CAPTAIN OF THE FIFTH. (title pending)

ORION, CAPTAIN OF THE SIXTH. (title pending)

STOSSEN, CAPTAIN OF THE SEVENTH. (title pending)

XYNX, CAPTAIN OF THE EIGHTH. (title pending)

NOGAI, CAPTAIN OF THE NINTH. (title pending)

BELTHANE, CAPTAIN OF THE TENTH. (title pending)

RECLUSIUM

GABRIEL, HIGH CHAPLAIN OF THE GURDIANS OF VALHALLA. 13 CHAPLAINS, 6 RECLUSIARCHS.

LIBRARIUM

MACHARIUS, CHIEF LIBRARIAN OF THE GUARDINS OF VALHALLA. 30 PSYKERS TOTAL.

APOTHECARION

CYPH, CHIEF APOTHECARY OF THE GUARDIANS OF VALHALLA. 19 APOTHECARIES.

VALKYRIES

GUNNAR, COMMANDER OF THE VALKYRIES. 30 VALKYRIES

ARMOURY

RIKARD, CHIEF ARTIFACER OF THE GUARDIANS OF VALHALLA. 32 TECHMARINES, 10 MASTER OF THE FORGE.

LOGISTICUM

RAGNAR ACTUS, STRATEGIST OF THE GUARDIANS OF VALHALLA. 700 CHAPTER EQUERRIES AND SERVITORS.

 

sorry about it all being in caps. i had caps lock on when i typed this in word just because it looks nicer that way and i really don't want to re type this all :unsure:

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due to request in the generic section i have developed a profile for my high apothecary

 

apothecary cyph

cost: 120 points

WS...BS...S...T...W...I...A...LD...SV

.5......5.....5...4...2...4...3...10....3+

 

wargear

3+ poisened power sword

power armor

bolt pistol

frag grenades

 

special rules

unit gains furious charge and feel no pain

fearless

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Well, you know that developing a possible DIY Chapter is something most all (I think) players do. I know I have. And in realistic terms what can you actually put on the table?

 

As the points per game rise ( 500 - 20,000) your choices will change. And with that some of the Uber squads/characters will not be that important, except in unique situations.

 

Building a Chapter should be as close to the Codex you are using. In general it appears as though you want to upgrade several Characters statlines, this is where you might be setting yourself up for a failure. And I say that because most players will not be comfortable with so many discrepancies.

 

I would recommend tooling out your Companies in unique ways that fit the Codex as opposed to building Uber characters. When building the unique character keep him within his allowed wargear choices.

 

I do like your:

 

apothecary cyph

cost: 120 points

WS...BS...S...T...W...I...A...LD...SV

.5......5.....5...4...2...4...3...10....3+

 

wargear

3+ poisened power sword

power armor

bolt pistol

frag grenades

 

special rules

unit gains furious charge and feel no pain

fearless

 

I can see him dosing up his Squad with Combat Drugs and turning them loose. You might want to re-read the Poisoned Weapon rule in C:DH (Assassins), should be one or the other.

 

Have fun

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