Jump to content

noob question


Kabuse

Recommended Posts

hail brothers, sorry if this has been asked before but I couldnt find it.

 

As all Sanguinary guard have 1 re-roll each to hit, how do you roll that? do you roll each guys attacks seperatly then do the 1 each or do you just roll them all at once and re-roll 5 misses, 1 for each guy?

 

again sorry if this seems silly or has been asked before :pinch:

Link to comment
Share on other sites

an easy way to do it would be to roll them all and then reroll up to 5 misses. unless your opponent is worried that you might actually hit with all the attacks from one guy, thus negating a reroll. but that woulnt likely happen. but hey, some opponents are sticklers for the details.
Link to comment
Share on other sites

an easy way to do it would be to roll them all and then reroll up to 5 misses. unless your opponent is worried that you might actually hit with all the attacks from one guy, thus negating a reroll. but that woulnt likely happen. but hey, some opponents are sticklers for the details.

The problem is, with 5 guys, some are likely to hit with both and some miss with both. To be fair you really need to roll them all seperately.

Link to comment
Share on other sites

an easy way to do it would be to roll them all and then reroll up to 5 misses. unless your opponent is worried that you might actually hit with all the attacks from one guy, thus negating a reroll. but that woulnt likely happen. but hey, some opponents are sticklers for the details.

The problem is, with 5 guys, some are likely to hit with both and some miss with both. To be fair you really need to roll them all seperately.

 

Maths is not my strong suit ><; but wouldnt that be statistically the same? (Kinda like firing a twinlinked weapon and rolling two dice and seeing if any one hits).

Link to comment
Share on other sites

an easy way to do it would be to roll them all and then reroll up to 5 misses. unless your opponent is worried that you might actually hit with all the attacks from one guy, thus negating a reroll. but that woulnt likely happen. but hey, some opponents are sticklers for the details.

The problem is, with 5 guys, some are likely to hit with both and some miss with both. To be fair you really need to roll them all seperately.

 

Maths is not my strong suit ><; but wouldnt that be statistically the same? (Kinda like firing a twinlinked weapon and rolling two dice and seeing if any one hits).

 

The difference is there are 5 different guys, each with 2-3 attacks ...

 

With 2 attacks, each person has a 25% chance to miss with both or hit with both (and a 50% chance to hit w/ 1) .... with 3 attacks, it is only a 12.5% chance to hit with all 3 or miss with all 3 ...

 

but at 25%, it is likely that at least 1 of your 5 will hit 2 times or miss 2 times ... rolling everyone together gives you the advantage of a reroll from a marine that is not entitled to one because he hit both times

Link to comment
Share on other sites

an easy way to do it would be to roll them all and then reroll up to 5 misses. unless your opponent is worried that you might actually hit with all the attacks from one guy, thus negating a reroll. but that woulnt likely happen. but hey, some opponents are sticklers for the details.

The problem is, with 5 guys, some are likely to hit with both and some miss with both. To be fair you really need to roll them all seperately.

 

Maths is not my strong suit ><; but wouldnt that be statistically the same? (Kinda like firing a twinlinked weapon and rolling two dice and seeing if any one hits).

 

The difference is there are 5 different guys, each with 2-3 attacks ...

 

With 2 attacks, each person has a 25% chance to miss with both or hit with both (and a 50% chance to hit w/ 1) .... with 3 attacks, it is only a 12.5% chance to hit with all 3 or miss with all 3 ...

 

but at 25%, it is likely that at least 1 of your 5 will hit 2 times or miss 2 times ... rolling everyone together gives you the advantage of a reroll from a marine that is not entitled to one because he hit both times

exactly. If every marine misses at least once, then fine. But there is a legitamite chance that at least one marine hits with every attack, meaning by rolling them all together and rerolling 5 misses you are getting a better bonus than you should.

 

Just to stay fair, roll every SG individually.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.