Stormbrow II Posted June 30, 2010 Share Posted June 30, 2010 Blood Angels and Tyranids. Doom doesn't hit units in transports and we get cover saves. He's now poosauce. Yay. Meanwhile BA can have Troops with Land Raiders but Furioso Libbys don't get Extra armour or other weapons... Edit: Where's the 's' gone in yours? Filtered? Oh well, I'm sure you're all as happy as I am. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/ Share on other sites More sharing options...
JamesI Posted June 30, 2010 Share Posted June 30, 2010 Meanwhile BA can have Troops with Land Raiders but Furioso Libbys don't get Extra armour or other weapons... Both of these make sense by the way the codex is written (though fluffwise both are odd) Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449814 Share on other sites More sharing options...
Wolfbrother John Posted June 30, 2010 Share Posted June 30, 2010 Where did you find them? I don't see it on the GW site. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449842 Share on other sites More sharing options...
Stormbrow II Posted June 30, 2010 Author Share Posted June 30, 2010 Where did you find them? I don't see it on the GW site. It is because your search-fu is weaker than mine. I found them on another forum and dragged it here. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449850 Share on other sites More sharing options...
PKAwolf Posted June 30, 2010 Share Posted June 30, 2010 that bug pdf is of so low print quality (craptastic fonts and low res images) I almost want to call shenanigans on it and I hesitate to rub my friends (who plays bugs) nose in it. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449863 Share on other sites More sharing options...
G. A. K. Posted June 30, 2010 Share Posted June 30, 2010 Also did you notice that the bottom is date July 1st 2010, which is tomorrow. Either you got the early copy, or it is indeed bunk. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449898 Share on other sites More sharing options...
JamesI Posted June 30, 2010 Share Posted June 30, 2010 They are on GWs website. No reason to think its bunk. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449940 Share on other sites More sharing options...
wolf363839 Posted June 30, 2010 Share Posted June 30, 2010 It is on the GW website, so despite the poor copy quality, it is the official FAQ. And boy does this make Rhinos valuable! Rune Priests able to use their powers against the bugs without fear of the darkness when they shoot from a Rhino's firepoint. That is bad ass. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449953 Share on other sites More sharing options...
Iron-Daemon Forge Posted June 30, 2010 Share Posted June 30, 2010 Also did you notice that the bottom is date July 1st 2010, which is tomorrow. Either you got the early copy, or it is indeed bunk. Some time thing get posted a little earily than there ment to. Daemon tactical article for exsample shown brand new Daemons models for the second wave when it was not ment to. Or before the Blood Angels release, a article was posted before it was ment to. Also these FQA are from the Games Workshop web site, so I see no reason for these to be fake. Rune Priests able to use their powers against the bugs without fear of the darkness when they shoot from a Rhino's firepoint. That is bad ass. :D No need to worry about battle the Nids armies that are spring around here now :D IP Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449961 Share on other sites More sharing options...
Wispy Posted June 30, 2010 Share Posted June 30, 2010 I like this part: Q: At what point does my model need to be in range of a Sanguinary Priest to gain the bonuses of Furious Charge? A: When you put the bonuses to use, i.e. when the model makes its close combat attacks. This means I win an argument. If an assault move takes you out of range of the priest, no Furious Charge for you. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449983 Share on other sites More sharing options...
JamesI Posted June 30, 2010 Share Posted June 30, 2010 That ruling is just going to cause BA players to add more priests to their lists. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449989 Share on other sites More sharing options...
Wispy Posted June 30, 2010 Share Posted June 30, 2010 Good. Less points spent on boys and tanks. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2449995 Share on other sites More sharing options...
TiguriusX Posted June 30, 2010 Share Posted June 30, 2010 I know its blind luck the way GW operates but I'm still happy I have been on target with my arguments over stupid codex interpretations. DoM and Logan relelentless with DP sparked quite a few debates on here. Bring out your rhinos! Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2450067 Share on other sites More sharing options...
Heimdall Skullcrusher Posted June 30, 2010 Share Posted June 30, 2010 And boy does this make Rhinos valuable! Rune Priests able to use their powers against the bugs without fear of the darkness when they shoot from a Rhino's firepoint. That is bad ass. Agreed, this is awesome... So many games against bugs where my Rune Priest couldn't get a single power to fire off. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2450070 Share on other sites More sharing options...
Decoy Posted June 30, 2010 Share Posted June 30, 2010 Good to see these FAQs out and reasonably sensible. I know this will shut up a fair few cheesemongers that I know. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2450095 Share on other sites More sharing options...
CainTheHunter Posted July 1, 2010 Share Posted July 1, 2010 Funny, but some local nid players are now arguing that SM psychic hood should be treated now the same way as shadow - that it does not affect psykers in transports :) Can't say that I care about it, but I can't agree with that either. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2450997 Share on other sites More sharing options...
JamesI Posted July 1, 2010 Share Posted July 1, 2010 Funny, but some local nid players are now arguing that SM psychic hood should be treated now the same way as shadow - that it does not affect psykers in transports :) Can't say that I care about it, but I can't agree with that either. I can see the argument from their point of view. It would make the most sense if they worked the same. Maybe GW will make this change for everyone? Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451001 Share on other sites More sharing options...
CainTheHunter Posted July 1, 2010 Share Posted July 1, 2010 Funny, but some local nid players are now arguing that SM psychic hood should be treated now the same way as shadow - that it does not affect psykers in transports :) Can't say that I care about it, but I can't agree with that either. I can see the argument from their point of view. It would make the most sense if they worked the same. Maybe GW will make this change for everyone? That would be reasonable, although "in the grim future there is no logic and reason". But for now I can't agree that this FAQ should apply mutatis mutandis to psychic hoods and/or Eldar Runes of Warding. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451024 Share on other sites More sharing options...
Grimtooth Posted July 1, 2010 Share Posted July 1, 2010 Funny, but some local nid players are now arguing that SM psychic hood should be treated now the same way as shadow - that it does not affect psykers in transports :) Can't say that I care about it, but I can't agree with that either. So ask them to show you the BRB FAQ or SM FAQ that applies this rule to Psychic Hoods. It is a Tyranid FAQ, not a BRB or SM FAQ. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451029 Share on other sites More sharing options...
CainTheHunter Posted July 1, 2010 Share Posted July 1, 2010 Funny, but some local nid players are now arguing that SM psychic hood should be treated now the same way as shadow - that it does not affect psykers in transports :) Can't say that I care about it, but I can't agree with that either. So ask them to show you the BRB FAQ or SM FAQ that applies this rule to Psychic Hoods. It is a Tyranid FAQ, not a BRB or SM FAQ. My point exactly :) Army specific rules do not apply to other armies - the same story that was discussed in the thread about Ulric and the Nurgle FAQ. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451031 Share on other sites More sharing options...
The_Betrayed_Spacewolf Posted July 1, 2010 Share Posted July 1, 2010 while its great for you its bs and a terrible nerf for bug players. the fact that an imperial or eldar psyker can affect you anywhere whether its in a buidling or a vehicle or out in the open mean while a bug who produces a shadow in the warp is stopped by armour 10-14. i call bs on this crap. im sorry but any bug player would emo over this pos. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451032 Share on other sites More sharing options...
Walter Payton Posted July 1, 2010 Share Posted July 1, 2010 Best FAQs to come out of GW for a long time. Best FAQs to come out of GW for a long time. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451036 Share on other sites More sharing options...
The_Betrayed_Spacewolf Posted July 1, 2010 Share Posted July 1, 2010 ninja please it settled alot of doom questions but this just feels like a nerf stick beat down Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451044 Share on other sites More sharing options...
Heimdall Skullcrusher Posted July 1, 2010 Share Posted July 1, 2010 while its great for you its bs and a terrible nerf for bug players. the fact that an imperial or eldar psyker can affect you anywhere whether its in a buidling or a vehicle or out in the open mean while a bug who produces a shadow in the warp is stopped by armour 10-14. i call bs on this crap. im sorry but any bug player would emo over this pos. Except for the fact that only a rune priest has a runic weapon and 50% of bugs have shadows of the warp. I'm not feeling too bad about it. Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451070 Share on other sites More sharing options...
Hotspur Posted July 1, 2010 Share Posted July 1, 2010 Funny, but some local nid players are now arguing that SM psychic hood should be treated now the same way as shadow - that it does not affect psykers in transports :huh: Can't say that I care about it, but I can't agree with that either. So ask them to show you the BRB FAQ or SM FAQ that applies this rule to Psychic Hoods. It is a Tyranid FAQ, not a BRB or SM FAQ. My point exactly :mellow: Army specific rules do not apply to other armies - the same story that was discussed in the thread about Ulric and the Nurgle FAQ. How true! Typical, typical 'nid player behavior. Seems whenever the conditions don't favor them, they get all bent out of shape; at least, that's how the ones I've played are. Once they start losing, the game is no longer "fair." Like the OP said, "Up your Doom of M!" Link to comment https://bolterandchainsword.com/topic/205381-nid-and-ba-faq/#findComment-2451081 Share on other sites More sharing options...
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