PinoyC Posted July 19, 2010 Share Posted July 19, 2010 I love the fluff for the Flesh Tearers and Seth's is making me want to ignore my "never use special characters" rule. Problem is, how can you use him effectively? Between himself and Tycho, they're the only two HQs unable to have jump packs (or Mephistons psychic power). Limiting him to being a ground pounder...very incongruous with the rest of the army...he doesn't seem to really go well w/ anything other than basic Tac Sqds/JP-less RAS's/possibly the undermanned Honor Guard...none of these guys seem like Chapter Master retinue material to me...despite one option actually being such. How are the rest of you doing it? PC Link to comment Share on other sites More sharing options...
Zealadin Posted July 19, 2010 Share Posted July 19, 2010 Only idea I can offer is using a drop pod and putting him with something nasty. Probably something like HG specced for shooting, so they can drop near something, blow it up then get charged and hopefully he'll live and dish out some revenge? Link to comment Share on other sites More sharing options...
Kapitalist-Pig Posted July 19, 2010 Share Posted July 19, 2010 or you could put him in a death star unit (assault termies,LRC, and a Libby in termie armour)and if you took min squad thats 6 models taking 2 spaces each, so 12 you put him in 13 and you have room for say a priest in termie armour and a chappy or vice versa. Link to comment Share on other sites More sharing options...
Massawyrm Posted July 19, 2010 Share Posted July 19, 2010 Vanguards with your loadout of choice. He'd have lots of fun in a unit of Death Company. I like having him in a Razorback with a pimped out close combat honor guard. Link to comment Share on other sites More sharing options...
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