Rellik Posted July 27, 2010 Share Posted July 27, 2010 So because there is stun instead of instant death can I use a thunder hammer at 25 points since it would use the same rules as a power fist. I just think it looks way better and I already have a model made with it. Link to comment Share on other sites More sharing options...
Irabrai Posted July 27, 2010 Share Posted July 27, 2010 I'll throw my Captain into the mix i 'spose Character name : Captain Irabrai Chapter: Blood Guard Codex: Blood Angels Unit Entry: Captain Wargear: Power Sword, Storm Shield Points cost: 145 Stock "moves" Moving: Move full speed towards enemy Shooting: Run towards enemy Charging/Assault: Charge into combat if in range, parry once, attack with all others Voluntary fallback: No such thing, keep attacking! http://fc06.deviantart.net/fs70/i/2010/105/9/7/Captain_by_Irabrai.jpg (Editted to remove hand flamer and change tactics slightly) Link to comment Share on other sites More sharing options...
JamesI Posted July 27, 2010 Share Posted July 27, 2010 So because there is stun instead of instant death can I use a thunder hammer at 25 points since it would use the same rules as a power fist. I just think it looks way better and I already have a model made with it. since the Initiative reduction could still be useful for the next turn, I doubt the hammer will get a reduced cost. Link to comment Share on other sites More sharing options...
vahouth Posted July 28, 2010 Share Posted July 28, 2010 Character name : Captain IrabraiChapter: Blood Guard Codex: Blood Angels Unit Entry: Captain Wargear: Hand Flamer, Power Sword, Storm Shield Points cost: 145 I don't think that his wargear is legal... You exchange bolt pistol and/or chainsword. It's either Storm Shield or Hand Flamer. Link to comment Share on other sites More sharing options...
Irabrai Posted July 28, 2010 Share Posted July 28, 2010 Character name : Captain IrabraiChapter: Blood Guard Codex: Blood Angels Unit Entry: Captain Wargear: Hand Flamer, Power Sword, Storm Shield Points cost: 145 I don't think that his wargear is legal... You exchange bolt pistol and/or chainsword. It's either Storm Shield or Hand Flamer. Actually you're right - When it said you can replace the boltgun, bolt pistol and/or chainsword with the following...In the wargear it says he only has a bolt pistol or boltgun. (Was going to say you were wrong till i looked at the wargear he has naturally). In that case I'll stick with just the Power sword + Storm shield that he has on the model and knock him down to 135 points Link to comment Share on other sites More sharing options...
Brother Tyler Posted July 28, 2010 Author Share Posted July 28, 2010 So because there is stun instead of instant death can I use a thunder hammer at 25 points since it would use the same rules as a power fist. I just think it looks way better and I already have a model made with it. So because there is stun instead of instant death can I use a thunder hammer at 25 points since it would use the same rules as a power fist. I just think it looks way better and I already have a model made with it. since the Initiative reduction could still be useful for the next turn, I doubt the hammer will get a reduced cost. JamesI is correct - no reduction in cost for the thunder hammer as it still has benefits over the power fist. Link to comment Share on other sites More sharing options...
Brother Nathan Posted July 28, 2010 Share Posted July 28, 2010 Suppose ill throw one of my captains in, better that just lookin perty... Captain Garat of the Second Company, Storm Angels Chapter: Storm Angels Codex:Codex Blood Angels Wargear: power armour, power weapon, inferno pistol, frag and krak grenades, iron halo Points total: 130. (dont supposes theres any chance to be able to buy artificer armour?) Moving - Forwards to strike mercilessly at the emperors foes. Somehow trying to get the charge... Shooting - when in range deliver the enemies to death( aka shoot them!) otherwise run... Charging/Assault - always assault if possible, up to 2 parrys to parry stunable attacks if opponent has any, otherwise no parrys. Voluntary Fallback - Never Retreat Never Surrender Photo: http://i155.photobucket.com/albums/s317/generalhazard_album/models/P5180614.jpg edit for alterations. Link to comment Share on other sites More sharing options...
JamesI Posted July 28, 2010 Share Posted July 28, 2010 I'm trying to keep the first post up to date with a list of the entries (and while the limit is 16, if we get more entries we'll try to arrange it with some probably moving to other forums). If I miss your entry, send me a PM so I can fix it. Link to comment Share on other sites More sharing options...
Brother Nathan Posted July 28, 2010 Share Posted July 28, 2010 dont want to be a pain in the.... but im Storm Angels;) Link to comment Share on other sites More sharing options...
JamesI Posted July 28, 2010 Share Posted July 28, 2010 oops, sorry, fixed. Link to comment Share on other sites More sharing options...
Brother Nathan Posted July 28, 2010 Share Posted July 28, 2010 No problem and thanks alot. Link to comment Share on other sites More sharing options...
Leardinal Posted July 28, 2010 Share Posted July 28, 2010 Well this certainly seems like it will be fun Reclusiarch Tiberius of the Third Company Chapter:Iron Angels Codex: Blood Angels Unit Entry: Reclusiarch Wargear: Power Armor, Frag and Krack Grenades, Crozius Arcanum, Rosarius, Infurnus Pistol Points: 145 Moving: Moves forward as fast as possible Shooting: Running unless in range for pistol or assualt Charging/Assault: (parrying) None if charging, one if in combat, two if charged Voluntary Fallback: Never Photo: Edit: ugh. Amount of light and white paper made it hard to see that his armor is black... Edit2: Better picture Link to comment Share on other sites More sharing options...
Brother Nathan Posted July 29, 2010 Share Posted July 29, 2010 Actually can my captains sword and pistol count as a pair of lightening claws? only noticed there is some counts as going on so thought id ask...also keep em commin guys, lets have our ist ready before the rest of the forums! Link to comment Share on other sites More sharing options...
Brother Tyler Posted July 30, 2010 Author Share Posted July 30, 2010 There's a bit of counts as going on, but counts as has limits. Also, part of the reason for giving over 30 days from the announcement to the deadline to submit entries was to give players time to convert/model/paint models, if necessary, minimizing the counts as. I think that it would be difficult to stretch a power weapon and infernus pistol to a pair of lightning claws. Link to comment Share on other sites More sharing options...
Brother Mathias Posted July 30, 2010 Share Posted July 30, 2010 Oooh Boy! Here we go! Brother Codicer Vitus Attached to the Blood Angels 5th Co. Codex: Blood Angels Wargear: Terminator Armor w/ Storm Sheild Psychic Powers: Wings of Sanguinius, Might of Heroes (pts. 145) Moving: Maneuver for the Charge using wings Shooting: ? What's that ? Charge/Assault: 1 parry if the opponent pulls off the charge, always cast Might Never fallback, attempt to hood all psychic powers (sorry about the pic, either need steadier hands or a tripod) Link to comment Share on other sites More sharing options...
Brother Ulkesh Posted July 30, 2010 Share Posted July 30, 2010 Count me in. Character: Veteran Sergeant Raphael of the Third Company Chapter: Blood Angels Codex: Codex Blood Angels Unit Entry: Captain Wargear: Power Weapon, Plasma Pistol Points total: 130. Moving - Always towards the foe! Shooting - Smite the foe with plasma (when in range)! Charging/Assault - Smite the foe with stabby death (parry once if opponent charges)! Voluntary Fallback - You're joking, right? Edit: picture added. Link to comment Share on other sites More sharing options...
Brother Nathan Posted July 30, 2010 Share Posted July 30, 2010 No problem boss, i do have a model with lightening claws but i like this model more so ill stick with it. i do think i did notice a few other entries on other boards that would be questionable then though. Thanks! Link to comment Share on other sites More sharing options...
biglou666 Posted July 31, 2010 Share Posted July 31, 2010 Well this gives me an awesome oppertunity to try out my new blood seekers colour scheme. Here we go: Character : High Chaplain Maximus Alto, 'The harbinger of blood' Codex : Blood Angels Chapter : Blood Seekers Unit Entry : Reclusiarch Wargear : + Infernus Pistol Points : 145 --- Moving : Towards the enemy, but not into their move + assault range. Wait for them to come within Alto's move + assault range! then once the opponent is within 12", move, shoot and assault. Shooting : Always. then, beacause of the range of the IP, then should immediatley follow : Charging : :D yes please! at any oppertunity. Also, parry up to once each assault phase, twice against a stunning attack. dont parry if the opponent is stunned by the infernus pistol when i wound them with it. Volutary Fallback : xD thats a good one, you should become a comedian! (no) :D Extras : The person conducting the rolls and such much shout my chapters battle cry each time i charge, succesfully cause a wound or succesfully parry. To be repeated 10 times in the case of a victory. ;) http://i868.photobucket.com/albums/ab249/biglou666/chaplain.jpg Do you like the arm mounted infernus??? And as for the chapters battlecry? : BLOOOOOOOOOOOOOOD!!! ;) Link to comment Share on other sites More sharing options...
Midnightmare Posted August 2, 2010 Share Posted August 2, 2010 Brother Tyler/James - Is there any chance I can change my entry? Same character only bump him up to Reclusiarch status and drop the jump pack? Still 145 points ;) only I have ripped the jump pack off the model so he can still roll with my DC now and I fancy having Initiative 5 instead of 4 (as well as the extra wound). And I'll post a new photo for WYSIWYG. Link to comment Share on other sites More sharing options...
JamesI Posted August 2, 2010 Share Posted August 2, 2010 That shouldn't be a problem. Link to comment Share on other sites More sharing options...
Brother Tyler Posted August 2, 2010 Author Share Posted August 2, 2010 Nothing is final until the closing bell rings. I recommend that any modified entries be done via editing the initial post so that I don't get confused, though. In all likelihood, I have enough intellect to figure out that the same person entering multiple minis in the same forum only intends to enter the last one posted, but there's always the chance that I'll have an attack of knuckleheaditis. Link to comment Share on other sites More sharing options...
BrotherMoses Posted August 2, 2010 Share Posted August 2, 2010 Hmmm I'm thinking terminator librarian with storm shield, blood boil, and either smite or sanguine sword. But arg it seems so dastardly to use such foul psychic powers in a tournament of combat! Link to comment Share on other sites More sharing options...
Brother Tyler Posted August 2, 2010 Author Share Posted August 2, 2010 But arg it seems so dastardly to use such foul psychic powers in a tournament of combat! Do you want the Blood Angels to win or not? :pirate: Link to comment Share on other sites More sharing options...
JamesI Posted August 2, 2010 Share Posted August 2, 2010 But arg it seems so dastardly to use such foul psychic powers in a tournament of combat! Do you want the Blood Angels to win or not? :pirate: Who would be so cowardly as to rely on psychic powers to win at an arena of death? :pirate: Link to comment Share on other sites More sharing options...
Midnightmare Posted August 2, 2010 Share Posted August 2, 2010 Ok cheers James and Tyler, I have edited my original post so he's been promoted to Reclusiarch BTW Psychic powers are for wimps!! I'm relying on good ol'liturgies of blood and a higher init :P Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.