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Knights of Antioch


ewhile

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Hello everyone,

Here is my DIY Chapter the Knights of Antioch. It is still a working in progress with classes almost done, hopefully i will be able to finish writing about the Chapter.

I'll list the ideas along with what i have right now

underlined text are updates to the chapter

Vi et virtute! –By Strength and Valor!

War cry of the Knights of Antioch

Knights of Antioch

[image]gallery_56587_5422_7871.jpg[/image]

Origins

The Knights of Antioch have served the Imperium of Man for several millennia. Founded during the 19th Founding, the Knights traveled to the planet Antioch, a feudal world in the very south-east of Segmentum Tempestus.

Combat Doctrine:

Organization

The Knights of Antioch loosely follow the Codex Astartes. Scout squads are actively assigned to battle companies. The scouts answer directly to the command chain of the company and therefore prevent infighting between the captains of the battle companies and the captain of the recruits. During the first 1000 years of the chapter’s existence, the Master of Recruits believed that scouts should only answer to him and him alone. His ultimate goal was to lead the tenth company to glory and along the way to gain glory for him. During an ill-fated mission, more than half of 10th company and the master of recruits were killed. After the dust settled the Masters of the Chapter agreed that to prevent a similar situation, Scouts would be assigned to the battle companies and aspirants would be the body of the 10th company.

The Chapter’s tenth company only houses the chapter’s aspirants. Once the aspirants have passed the many tests required, the aspirants are assigned to the battle companies as scouts.

Typical Battle Company

Captain & Command squad

Chaplain

Librarian

4 Tactical Squads

2 Devastator Squads

2 Assault Squads

2 Scout Squads

One of the scout squads is typically sent in ahead of the main battle force and scouts out enemy postions and snipe enemy leaders. The second squad is usually mounted on bikes.

Titles of different companies

1. First Company – The Templers – detailed to protect the shrine world of Antioch

2. Second company – The Swift – noted for its daring raids on the eldar

3. Third Company - Torchbearers – Illuminated the followers of Waaagh!! Grumack

4. Fourth Company - the forlorn - almost every chaplain serving with this company has been lost during the heat of battle

5. Fifth Company – Guardians of Edessa – title after protecting the feudal planet of Edessa during a Black Crusade

6. Sixth Company

7. Seventh Company

8. Eighth Company – The Sword – Assault Reserve Company

9. Ninth Company – The Anvil – Devastator Reserve Company

10. Tenth Company

The veterans teach the battle brothers and scout the ways to wage war in the Chapter’s name.

Name Changes in the Knights of Antioch

Serfs – Pages

Aspirants – Student of the Blade (Students)

Scouts – Squires

Veterans – Knight Brothers

Librarian – Scholars

Captain –

Chapter master – Margrave of Antioch

Apothecaries – Hospitaller

Each Squad has a Hospitaller, a battle-brother specializing in Field Medicine and is in-training to become a chief apothecary

Apothecary ranks

Hospitaller – Apothecary in training

Chief Hospitaller – Company Apothecary

Master Hospitaller – Head Apothecary

Armor Colors

Scouts – black armor – white or tan cloth

gallery_56587_5422_37024.jpg

Hospitallers – black robes/tabard

Chief Hospitaller – black tabard/robes with white cross

Master Hospitaller – Silver armor

Beliefs

As scouts join the ranks of the battle brother each one takes an oath the oath is as follow.

A Knight is sworn to valor,

His hearts seeks only truth,

His blade defends the weak,

His wrath undoes the wicked.

They respect the emperor but do not believe he is a god.

looks at civilians in a similar matter as the Salamanders

Geneseed

currently debating between an unknown primarch and Dorn's. If an unknown primarch is chosen, all records have been lost to the Imperium and the Chapter crusades relentlessly as if to rid itself of some great sin.

Battle Cry

Vi et virtute! –By Strength and Valor!

Commanding officer (force commander, chaplain, etc.) cries out Vi et virtute! And the battle brothers respond By Strength and Valor.

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Welcome to the Liber Astartes. May I suggest you read through the DIY Guide linked at the top of the Liber, as well as the Octavulg guide linked in his signature. Now on with the C&C.

 

Idea seems sound enough. We need to know alot more about the homeworld and what makes the Chapter tick. Knighly Marines is gonna be a tough write, but we'll help if we can.

 

You can drop all the info about who and what is in the Company, not really going to play that much of a part in the final IA.

 

Battle Cry, screaming in Latin is very cumbersome in battle.

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Latin is the equivalent of High Gothic, and many marines speak High Gothic as their primary language. I second the recommendation that you read the Guide to DIYing and Octavulg's Octaguide 2.0. One note, though this probably will be taken out you say "Templers" not "Templars". Just a minor spelling mistake.
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Battle Cry, screaming in Latin is very cumbersome in battle.

 

Only to the ears of a native english speaker. It is not necessarily a cumbersome language to scream in battle, and I wish to point out that the Romans would have done exactly this.

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Geneseed

 

The chapter's geneseed is drawn from Rogal Dorn.

 

The adepts of Mars decided to temper the stubbornness of the sons of Dorn with the compassion of Vulkan's sons. The chapter's first chapter council contained a mix of veterans from the Salamanders and the Imperial Fists. The first Chapter Master was Ruclard of the Imperial Fists and the first Master of the Forge was Phiotus of the Salamanders.

 

 

Organization

 

The Knights of Antioch's command structure differs from most chapters. The chapter's master and the master of the forge are of equal rank. The Knights know the relationship between battlefield tactics and the importance of having the gear of the marines in perfect order and the ability of obtaining the material for war. The chapter works as bankers in the Antioch system.

 

 

Antioch System

 

The Knights of Antioch are the protectors of the Antioch system. The Antioch system houses four planets, Antioch, Edessa, Arcer, and Pax.

 

Edessa - agro world

Antioch -feudal shrine world

Arcer - forge world

Pax - deathworld

 

Pax used as training ground for chapter (no sentient life on planet due to tyranid attacks of traitor marines )

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Geneseed

 

The chapter's geneseed is drawn from Rogal Dorn.

 

The adepts of Mars decided to temper the stubbornness of the sons of Dorn with the compassion of Vulkan's sons. The chapter's first chapter council contained a mix of veterans from the Salamanders and the Imperial Fists. The first Chapter Master was Ruclard of the Imperial Fists and the first Master of the Forge was Phiotus of the Salamanders.

 

Why would these chapters want to work with each other on this? It seems like a bad idea. That is my opinion, though.

 

Organization

 

The Knights of Antioch's command structure differs from most chapters. The chapter's master and the master of the forge are of equal rank. The Knights know the relationship between battlefield tactics and the importance of having the gear of the marines in perfect order and the ability of obtaining the material for war. The chapter works as bankers in the Antioch system.

 

Space Marines do not provide services for the peasantry. They are the Emperor's finest, the ost valuable soldiers they have. They are not bankers.

 

Pax used as training ground for chapter (no sentient life on planet due to tyranid attacks)

 

If the Tyranids were here, your chapter probably is no longer in existence. Don't forget that Tyranids are a very recent threat.

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Space Marines do not provide services for the peasantry. They are the Emperor's finest, the ost valuable soldiers they have. They are not bankers.

 

They don't?

 

The Space Marines themselves might not do it, but I see no reason the Chapter as a whole wouldn't. I mean, if you've got a large defensive structure built to safeguard valuables, it makes sense to use it. You just need to be able to deal with the possible security issues that might arise.

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The idea of a marine sitting at a bank desk while people go up and ask for money seems strange. While the fortress might guard money, I don't think it would have a full bank service, giving out loans etc.

 

I was basing that idea on the Knights Templar of the crusades, the Marines would offer citizens the opportunity to visit various Imperial shrine world in exchange for serving a number of years performing tasks for the chapter.

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The idea of a marine sitting at a bank desk while people go up and ask for money seems strange. While the fortress might guard money, I don't think it would have a full bank service, giving out loans etc.

 

Well it does not have to be the Space Marines themselves that tend to it, they have Chapter serfs/servitors that can fill this role.

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Antioch is the chapter's home world. There are 4 continents on the planet: Rahon, Alcaric, Mazul, and Frigaz.

 

Of the 4 continents, Rahon is the most civilized and the smallest. The capital city, Tristan, contains many shrines dedicated to the primarchs and the Emperor. surrounding the city for several kilometers are shrines dedicated to the dead of the Guard, PDF, and Space Marine forces that staged on the planet to fight off the Enemy's forces invading Pax.

 

The chapter's Monastery, (need a suggestion please).

 

Belief - servitors abominations to mankind will only use them to man guns on strike cruisers and battle barges

failures, though made mindless, have no right to serve alongside the greatest warriors of mankind

the chapter makes use of servitors however, but the battlebrothers are just as likely to disassemble the servitor as the enemy

 

combat doctrine - begin campaign with inserting scouts onto planet from a period of 2 days up to a month in order to cause as much havoc and distraction to the enemy. the chapter then begins an company wide orbital assault with Thunderhawks transporting rhinos, predators into the thick of battle. Once the orbital assault has bogged down and a defense-able beachhead has been established, the armored assault begins with land raiders and whirlwind MLRS being deployed.

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Belief - servitors abominations to mankind will only use them to man guns on strike cruisers and battle barges.

Servitors of SM are usually failed aspirants or criminals. They don't turn people into brain-dead puppets on whim.

 

combat doctrine - begin campaign with inserting scouts onto planet from a period of 2 days up to a month in order to cause as much havoc and distraction to the enemy.

The question is why bother?

The SM are fast-response force. Plus, the single company+support is usually enough to beat a planet into submission.

 

And the stupid question on the end. :lol:

Why is their heraldy yellow cross on the blue field, when the pauldron is black?

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And the stupid question on the end.

Why is their heraldy yellow cross on the blue field, when the pauldron is black?

 

i ended up changing the paint scheme. the origninally scheme was half yellow, half blue.

 

on the banners of the chapter there will be the blue shield with the yellow cross, on the armor however its just the yellow cross.

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  • 2 weeks later...

Sergeants wear Black helms.

 

First company is the most colorful company of the chapter. Members are encouraged to research their family's markings and apply them to their armor. but the most common scheme used is the chapter masters.

 

The chapter master's color scheme remains the same, no matter which family he is from. Halved royal blue and yellow

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