Pirog Posted August 30, 2011 Share Posted August 30, 2011 Hi! I am soon starting my Deathwing army. I'll be doing a footslogging army, the list is already done. I'll do something extra with this army too. My plan is to blog the army progress along with some minor novels, battle reports and what not. I'll do my best to actually give this army a personality. To promote this even more, I'll let every single terminator have his unique head as far as it is possible and also every model will be treated as a character when it comes to the painting. The conversions will not be many though, I'll save the converting for Belial, the Chaplain etc. However, what I now need help with. As I will treat every seperate model as it's own, I also want to give them alot of attention when it comes to painting and basing. The bases will be made of mostly cork. So, what type of bases would you like to see for a somewhat weathered band of Deathwing Terminators? I imagine them having been on that particular planet and campaignt that the base will speak of for a long time. I've been thinking lava bases. It looks cool, and I could see these hardened warriors being on this harsh lava planet fighting an overwhelming enemy forever and ever. City bases? Don't think so, been doing it on my current Dark Eldar army. Swamp bases? Been thinking about it. Desert bases? Nope, afraid it will not give enough contrast due to the color of the Deathwing armor. Snow? Nah, as I will be doing that on my Ogre Kingdoms army later. Ideas? Comments? Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/ Share on other sites More sharing options...
Grand Master Belial Posted August 30, 2011 Share Posted August 30, 2011 Another idea is an alien world where the colors of it can pop the DW out. A cool color like blues and purples come to mind. There are also Ash Wastes, Space Hulk, Jungle and Forest bases. Damaged tilework may also be a viable option. Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2862595 Share on other sites More sharing options...
Brother Immolator Posted August 31, 2011 Share Posted August 31, 2011 I have some forst ones for my own. Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2862987 Share on other sites More sharing options...
Brother Kovash Posted August 31, 2011 Share Posted August 31, 2011 If you're looking for some good quality bases, Dragon Forge has a bunch that look awesome. If I ever get around to starting a new army, I plan on ordering a few sets myself. Click the link: Dragon Forge Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2863309 Share on other sites More sharing options...
Pirog Posted August 31, 2011 Author Share Posted August 31, 2011 I'll make my own bases, but I'll check the website out for inspiration. Thanks! I am going for lava bases as for now atleast. But more like an "ordinary" earthlike planet, erupting like a vulcano, and burning away. So, anyone know how to paint burning wood? Or more like, glowing wood? I'm thinking of having a few spots of blackened grass, maybe what's left of a burning tree on some bases etc. Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2863397 Share on other sites More sharing options...
Bryan Blaire Posted September 3, 2011 Share Posted September 3, 2011 My suggestion on the burning/burnt landscape: paint the tree (or stump) as normal, then add scorching using Scorched Brown as the lightest color and deepening to a charcoal black. Ash on logs that hasn't fallen off is usually a bright grey to white, and you could have fallen ash on the ground in a similar color around the trunk/stump. Glowing embers are generally going to glow more strongly in slight wind, so you may want to couple a breeze/blowing wind effect on the model (have any cloth on the model swaying the same direction, limbs of trees/grass slightly bent/moving in the same direction) with the side of the model showing the glowing embers (use a blood reddish color highlighted with bright oranges). If the world is having a volcanic eruption, I wouldn't put lava necessarily on every base, but have a lot of scorching. Good luck, sounds like a very interesting project! Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2866092 Share on other sites More sharing options...
Pirog Posted September 3, 2011 Author Share Posted September 3, 2011 I've started the project and the WIP result is this: http://tinandplastics.files.wordpress.com/2011/09/imag00871.jpg More pictures in the Work In Progress forum. Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2866206 Share on other sites More sharing options...
Brother Kovash Posted September 6, 2011 Share Posted September 6, 2011 Wow the base looks amazing, nice work! Any chance we could get a zoomed in pic of the base itself? Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2868581 Share on other sites More sharing options...
Certs Posted September 6, 2011 Share Posted September 6, 2011 agreed on the base, i do like it visually. gameplay-wise though, the height to which it boosts your model causes some concern for me as it may affect gameplay with them, whether for better (letting you see over some terrain) or worse (making you more visible for the enemy). even though it's maybe just an inch, especially if you plan to replicate this army-wide, it could result in things like having infantry who could possibly see over the top of a rhino chasis, while a bolter marine would be a stretch for this to occur, cyclone missile launchers on top of termies might encroach on it. Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2868839 Share on other sites More sharing options...
Pirog Posted September 18, 2011 Author Share Posted September 18, 2011 Sorry I forgot alittle about my thread here. First. Here's the Dreadnought finished: http://tinandplastics.files.wordpress.com/2011/09/imag0094.jpg http://tinandplastics.files.wordpress.com/2011/09/imag0095.jpg Second. I'll try to get some close-ups on the base up for you! Third. Aye, I see your concern. However I am more of a painter than a gamer. When I play my matches I play them in my local club, either with one of my friends that are as much casual-gamers as I am and don't care about the bases or with some other player that I doubt will care either if I know them right. My Dark Eldar are based the same way, on cork bases, because I like the looks of it. The few times the basing has been an issue in an actual match we have either just said "They can't shoot/be shot there, because they wouldn't be visible without their bases." or "They can shoot over there, but they can also be shot with/without cover save allowed." I'm not a tournament gamer, if I ever play a tournament it will be at the local club where the bases as mentioned have never, and probably will never, be an issue. :D Link to comment https://bolterandchainsword.com/topic/237380-starting-deathwing-need-creative-input/#findComment-2878793 Share on other sites More sharing options...
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