Grand Master Malachi Posted September 26, 2011 Share Posted September 26, 2011 Rewrote my usual armylist for 1750 pts the other day and decided to drop the Deathwing infavor of something I hadn't used before. Company Vets seemed like an interesting choice, but before I equipped them I was wondering if anyone here had used them with either kind of shield they can take before. Anyone have any experience with them? Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/ Share on other sites More sharing options...
Brother Landrain Posted September 26, 2011 Share Posted September 26, 2011 My Vet Squad of Doom... 10 man Veteran Squad... 490 pt Deathstar... Vet with PW & BP & CS & MB Vet with PW & BP & CS & MB Vet with PW & BP & CS & MB Vet with PW & BP & CS Vet with PW & BP & CS Vet with TH & BP & SS Vet with TH & BP & SS & MB Vet with MG & BP & SS Vet with CW & BP & SS Vet with CW & BP & SS & MB --- 3 MG Shots, 7 BP shots --- 20 PW attacks at Str4/Init 4 --- 4 Regular Attacks at Str4/Init 4 --- 4 TH attacks at Str 8/Init 1 7 Different models for wound allocation, 5 3++, 5 6++ saves Costs ~ same as 2 DW units Can sweeping advance, and all fit in one LR, also could Combat Squad... Some will say that the CS are a waste of points, but for 25 pts, but roll 5 Inv saves you should save one marine if in a pinch. Since all of the Vets are more than 25 pts... That makes the points back imo. I also like using the MB's to give the PW and MG's a chance to assault and wreck vehicles. No Vehicle should ever survive an assault by this unit. Only true CC units with 5+ init have a good chance vs it. Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2886030 Share on other sites More sharing options...
Brother Immolator Posted September 27, 2011 Share Posted September 27, 2011 WoW, and i thought my assault squad with libby and chappy from the space marine dex was pricy!If you add the land raider in ther thats nearly 700pts!!!!! :( Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2886450 Share on other sites More sharing options...
shabbadoo Posted September 27, 2011 Share Posted September 27, 2011 That's a nasty unit to come piling out of a Land Raider, though dropping one guy and putting in a Chaplin makes them UBER foul on the charge. Glad to see they are all armed to take advantage of their stats too(i.e. the +1 Attack). ;) That's the kind of unit I wouldn't mind fielding against the local BA player, just to see the look on his face. :lol: As Brother Landrain said, if you make just a single combat shield save, the cost for them will have been more than paid for. Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2886514 Share on other sites More sharing options...
Brother Landrain Posted September 27, 2011 Share Posted September 27, 2011 If we had some cool Librarian powers, A Librarian would be nice to add... sadly :( And a Chaplain always a bonus, Just boost it to a LRC :) Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2886537 Share on other sites More sharing options...
Freman Bloodglaive Posted September 27, 2011 Share Posted September 27, 2011 I would suggest using them like the Codex Vanguard in a transport, given the 0-3 limit has been removed from combat upgrades. Storm shields are a must for any wannabe melee unit. You don't need to give everyone one, that gets pricey, but four or five should soak up wounds pretty well. 10 guys, 4 storm shields, 2 power fists (preferably on storm shield guys), 2 power weapons (on non-storm shield guys) will set you back 340 points. Add a Rhino for 35 and they're rolling for 375. If you're spending enough points that people ask "why not a Deathwing squad?" you should really think again. 5 thunder hammer Deathwing with a cyclone, plus a Land Raider Crusader are 485 points which provides a good baseline. Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2887055 Share on other sites More sharing options...
Brother Landrain Posted September 27, 2011 Share Posted September 27, 2011 but DW have their own disadvantages... no sweeping advance no melta capability no shooting on charge with a true melee unit only 5 models I love company Vets... especially because they are so... UNFLUFFY!!!! :blink: Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2887091 Share on other sites More sharing options...
Azrell Posted September 28, 2011 Share Posted September 28, 2011 If you want to drop the points throw Az in there and drop the SS, he gives them all a 4+ invul. You can put him up front in an assault to get the STR6 attacks or leave him in the rear so he might not make it into contact and cant be killed, ensuring you get one more round of 4+ saves. Az + 10 vets w/pw will almost wipe a 5 man TH/SS unit on the charge. Yeah that's some points investment there but since you will take only one or two wounds on the return you can do it over and over again in a game. Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2887398 Share on other sites More sharing options...
ForTheLion Posted September 28, 2011 Share Posted September 28, 2011 its simply not worth it in a competitive environment Link to comment https://bolterandchainsword.com/topic/239221-company-veterans-with-shields/#findComment-2887863 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.