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Angels of Vengeance WIP


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Ok, that.. THAT is what terminators should look like, the extra bulk really makes it look menacing!

 

Some extra bulk was definitely one of the things I was going for, but I also wanted to remove the big box around the termie's head for a more knightly look, and TBH, I wasn't sure if it was going to look too different to work.

It looks good, but it seems a tall shield resting against his leg, with his hand holding the too of the shield would look better.

 

Just my 2cents.

 

I had thought about that, but that sword looks more like a 2 hander to me.

Loving that Company Master conversion - character plus there ;)

 

I shall look forward to more updates!

 

Look no further! :)

 

Last night when StrayCatt suggested the shield, I didn't think it would work, especially since he has what appears to be a two-handed sword. I was futzing around with the figure today and saw the shield from the Master of the Fleet nearby and decided to give it a test fit as well as a PAGK helm:

 

 

http://i182.photobucket.com/albums/x5/Kageboshi/CompanyMaster4.jpg

 

I think the suggestion for the shield was better than I initially thought. Opinions? (Note: I forgot to mention earlier that I removed the marksmanship bullet award from his groin plate because the position and shape looked a bit... suggestive. I replaced it with a little twin sword trinket from the PAGK box.)

 

 

I got a little more work done on the termie, finishing my build up around the midsection:

 

 

http://i182.photobucket.com/albums/x5/Kageboshi/MotDW5.jpg

 

You may also notice I've started covering the front of the boots; the next step is to make them look like the segmented armor as on the feet of the company master above. I can't decide if I want to add decorations to his chest, most likely a hooded skull and wings for the chapter symbol, or just leave it blank.

 

And because I accidentally mixed up way too much putty last night(I was very, very tired), I decided to make use of it and started on the conversion for my Limited Edition Company Master look-alike:

 

 

http://i182.photobucket.com/albums/x5/Kageboshi/LEdCompanyMaster2.jpg

 

I grabbed some card stock and cut out a rough shape as a base for the cloak and glued it down. Since the putty had already been curing for 40-45 minutes by this point, I didn't have time to snap a pic of the card on him, though it is poking out around the edges. You can see that the putty is a bit lumpy and not real pretty because it had cured so much, but it's just a base for the rough shape and new putty will be going on top of it soon enough.

 

-BCK

lol, thanks!

 

Say what you will about Finecast - it does have its issues(I've gotten some replacements from that box if Masters of the Chapter, and need to have at least one of them replaced again) - but God-Emperor does it make converting figures so much easier. I wouldn't even say I have a converting bug - more like a converting curse. It's almost impossible for me to build anything directly out of the box and if it's in a conversion-friendly material like plastic or the Finecast resin, my mind just goes crazy with the possibilities.

 

Sometimes the conversions work out, more often these days since I have more experience with it, but I have also ruined my fair share of figures(the most expensive being a Lich Lord Terminus figure for Warmachine, which really hurt given the price tag). The terminator captain at the top of the thread being one such figure I had pretty much written off until my sculpting skills got to the point where I could repair him.

Have the masters in metal...i dont have a single finecast figure so far, but im going to order tons of FW marines, just love those old PAs!

 

Yeah i as well have a bit of a Conversion genetic defect, thats why im always building marines, painting them is rather rare :)

 

Good thing i got myself 100g GS this week ;)

Have the masters in metal...i dont have a single finecast figure so far, but im going to order tons of FW marines, just love those old PAs!

 

Yeah i as well have a bit of a Conversion genetic defect, thats why im always building marines, painting them is rather rare :)

 

Good thing i got myself 100g GS this week :P

 

Right now, I don't have the money for FW stuff, sadly. And that reminds me that I need to get off my butt and buy me some more putty. My supply is almost out and several years old, and it seems to cure a lot faster than it used to.

Hehehe just got back to the hobby....im still reorganizing everything, and as well no money for FW atm, but ill get me 1 pack each of mk2-3 this year i hope!

 

Those will serve fine for making cool marines! But seeing your whole stuff here makes me think of actually buying failcast!

 

GWs so called High quality detail resin.....LOL, their biggest ripoff so far if you ask me...but it seem to have its advantages!

 

And for a DA hater your marines look very DA-ish!

 

Cant wait to see your version of the Limited Master, im just loving it so far!

Those will serve fine for making cool marines! But seeing your whole stuff here makes me think of actually buying failcast!

 

GWs so called High quality detail resin.....LOL, their biggest ripoff so far if you ask me...but it seem to have its advantages!

 

Once GW gets all the kinks worked out of the Finecast, I'm sure people will be a lot more accepting of it. Aside from the miscasts, the only issue I really have with it is how it's a complete nightmare to strip paint off of it. My interests jump around so much that some of my marine figures that I've had since 3rd edition came out have been painted and stripped numerous times. I hate having to strip something in Finecast.

 

And for a DA hater your marines look very DA-ish!

 

I just don't like their fluff that much; their look and the way they play on the battlefield, I have no issues with. I know it's weird, but the idea of a successor chapter alleviates whatever causes my nerd rage about the DAs.

 

Cant wait to see your version of the Limited Master, im just loving it so far!

 

Thanks. :) It's not going to try to mirror every detail exactly from the original, more just wanting to capture the pose and feel of the guy, and then add a few touches of my own.

 

I'm going to try to do up a test paint figure soon and have it up tomorrow(I hope).

Thanks. :tu: It's not going to try to mirror every detail exactly from the original, more just wanting to capture the pose and feel of the guy, and then add a few touches of my own.

 

No need to!...Esp for his right arm...Combi plasma never really convinced me! As you shouldnt hide too much of his armor beneath its cloak!

That shield seems to do the trick. I was thinking of a more relaxed position, with him holding by the top of the shield. That, however, works. I realize you are still playing with it, but if you go with the shield as posed, might I suggest a slight rught tilt to the head (left in th epicture) to help re-establish the model's physical balance. It might just be a trick of the photo, but as it sits, it looks like he is about to fall to his left (right in the photo). I am looking forward to seeing how this turns out ... It is looking good so far.

 

-Adam

I tried to find something that would work for him gripping the shield by the top, but I couldn't find any right hand that would work for it, and while I can pull of some sculpting stuff, every time I've tried to sculpt a hand it hasn't turned out well at all.
I tried to find something that would work for him gripping the shield by the top, but I couldn't find any right hand that would work for it, and while I can pull of some sculpting stuff, every time I've tried to sculpt a hand it hasn't turned out well at all.

 

Have you considered modifying the standard bolter support hand from a left hand into a right hand? I'm sure there's a tutorial about someplace for making 'lefty' marines, and you could likely do some variation of that.

Thought about using a biker hand for the shield conversion?

 

Actually, no, I hadn't. That's a good idea.

 

 

I tried to find something that would work for him gripping the shield by the top, but I couldn't find any right hand that would work for it, and while I can pull of some sculpting stuff, every time I've tried to sculpt a hand it hasn't turned out well at all.

 

Have you considered modifying the standard bolter support hand from a left hand into a right hand? I'm sure there's a tutorial about someplace for making 'lefty' marines, and you could likely do some variation of that.

 

I tried that once, years ago, and it wasn't pretty. Granted, I'm better at modeling and sculpting now, but if the biker hand doesn't work, I might give this a try.

I haven't forgotten my lovely Angels for a traitorous head-chopper, I promise!

 

Here's my first attempt at trying to sculpt some real decorations instead of using press molds or letting an idea die because I didn't think I could pull it off:

 

 

http://i182.photobucket.com/albums/x5/Kageboshi/MotDW6-1.jpg

 

Not much there yet, I know, but I wasted a lot of time today on the first three attempts at this stuff. That fancy little scrollwork swirl was... uncooperative. If anyone has any experience with this sort of sculpting of decorations and such, please let me know.

 

I was also working on a stormshield(a big one) but I might wait to see how the new variations of power weapons stack up before I commit to something.

 

C&C welcome.

 

Thanks for looking,

 

-BCK

Here's my first attempt at trying to sculpt some real decorations instead of using press molds or letting an idea die because I didn't think I could pull it off:

Braver than me!

 

Looks like a good start BCK, I can't help with the sculpting though, like I said, you're braver than me to ever try ;)

Here's my first attempt at trying to sculpt some real decorations instead of using press molds or letting an idea die because I didn't think I could pull it off:

Braver than me!

 

Looks like a good start BCK, I can't help with the sculpting though, like I said, you're braver than me to ever try :o

 

I've watched a couple of sculpting videos and the guys always go a lot faster than me and work in a much larger area at once, but I haven't yet ingrained that awareness of not sticking my big ass fingers right into something I just finished sculpting. That's why I'm taking it slow, building out the frame of the wings first before I move on to the feathers. I'm basically ripping off the decoration from Commander Culln's greave except that the skull is hooded:

 

 

http://i.imgur.com/7nmX9.jpg

 

I own the figure, making it very handy to have the reference right there so that I can view it different angles and compare to what I'm doing.

I own the figure, making it very handy to have the reference right there so that I can view it different angles and compare to what I'm doing.

Nothing like a good point of reference, it can make all the difference <_<

 

Are you going to sculpt the whole thing in GS? I ask simply because if I was seeking to replicate that I'd consider plasticard for the nice straight strips of the wings around the side of the greaves,

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