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Does Dantes weapon count as an AXE?


daboarder

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He isn't nerfed.

 

So here is the thing, the BRB says if you have two close combat weapons, you choose which one you want to use. (pg 51). Being that pistol counts as a close combat weapon in which you use the users str. with ap -, you can use that.

 

So, let us say you are fighting against orks, and you don't need the ap value, you can use your "pistol" at I6.

 

Now, lets say you charge a group of Terminators. Those Terminators will get the same I1 as you would get with an ax, so you are no longer behind. And your master crafted ax will go strait through their armor (and vise versa). But you get more attacks than them.

 

So, basically, it just makes you have to choose. Fast with base strength and no ap, or slow with good ap and +2 str.

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Not every character can be eternal, not even the oldest living space marine of a vampire chapter. Yeah... I know... :(

 

But seriously, I do feel like there is to much EW in the game already. Even though Dante SHOULD have it, I just don't want another EW at all.

 

Good call on pistol whipping orcs btw! ;)

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I have been following this tread and re-reading my book over and over. I think I have one more to chalk up for unique power weapon. If you loo at the description of power weapons it says "If a model's wargear says it has a power weapon which has no further special rules, look at the model to tell which type..."

 

master crafted is a special rule mentioned in this description deferring it to unusual power weapons

 

I believe this is correct.

If they wanted it to work as generic, they would have done it in the FAQ as they did with the Blood Crozius, the Frost Axe, Gorechild etc.

Its either that or an overlook...

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I have been following this tread and re-reading my book over and over. I think I have one more to chalk up for unique power weapon. If you loo at the description of power weapons it says "If a model's wargear says it has a power weapon which has no further special rules, look at the model to tell which type..."

 

master crafted is a special rule mentioned in this description deferring it to unusual power weapons

 

I believe this is correct.

If they wanted it to work as generic, they would have done it in the FAQ as they did with the Blood Crozius, the Frost Axe, Gorechild etc.

Its either that or an overlook...

 

While I'm not working against you two here(I'd hate to get Dante nerfed to init1!), but why has Lemmy's crozius been FAQ'd, then? :(

Damn, I'll miss the times when a Squad of Grey hunters was just some breakfast for Lemmy.

 

 

Snorri

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While I'm not working against you two here(I'd hate to get Dante nerfed to init1!), but why has Lemmy's crozius been FAQ'd, then? :(

Damn, I'll miss the times when a Squad of Grey hunters was just some breakfast for Lemmy.

 

 

Snorri

Lemartes is a Chaplain, Chaplains have Power Mauls. While Dante has a special axe named axe so clearly it's a sword. Seems obvious to me. :(

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While I'm not working against you two here(I'd hate to get Dante nerfed to init1!), but why has Lemmy's crozius been FAQ'd, then? :(

Damn, I'll miss the times when a Squad of Grey hunters was just some breakfast for Lemmy.

 

 

Snorri

Lemartes is a Chaplain, Chaplains have Power Mauls. While Dante has a special axe named axe so clearly it's a sword. Seems obvious to me. :(

 

 

Im not debating weather or not Dante has an AXE but what category his axe falls into. Arguing that it fits the profile of a unique power weapon dosnt automatically make it a sword. It just makes it an ap3 power weapon with special rules that looks like an axe.

 

It seems pretty clear to me but i guess thats why we are having this debate, but please dont think that im trying to call his weapon a sword.

 

@ snorri: I think they FAQ'ed the maul so we didnt put it in the same category with the glaive and axe mortalis. making it fit with other chaplin weapons which are classified as mauls.

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I find the fact that people claim that the AXE Mortalis is not an axe, but either another power weapon, or a powersword with a funny blade setting quite amusing. Rule beating has already started.

 

http://i3.photobucket.com/albums/y74/Azatoth/Miniatures/Dante.jpg

 

Comander Dante of the Blood Angels with his with his Non-Axe-Power-Thingie!!

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I find the fact that people claim that the AXE Mortalis is not an axe, but either another power weapon, or a powersword with a funny blade setting quite amusing. Rule beating has already started.

 

Comander Dante of the Blood Angels with his with his Non-Axe-Power-Thingie!!

 

No one is claiming that it isn't an axe!

 

The argument is about whether or not "master crafted" is enough of a special rule to make it immune from being replaced by the S+2, I1, AP2 axe profile. If MC is enough, then he's got an axe that works as it always does: I6, AP3. If MC isn't enough, then it's dropped down to I1.

 

On the one side, the rule says "if the weapon doesn't have any special rules," then treat it as such. Ok, Dante's axe has special rules, so it doesn't get treated as such.

On the other side, the rule says "if it has unique rules, treat it as AP3." Well, it doesn't have unique rules, just MC, so don't treat it as AP3.

 

The question is: what are we to do then?

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The point I was attempting to get across though is that changing the model to a sword does not change the rules. If it's ruled as a power axe then having your version with a sword will not let you get around that.

 

My bad! Didnt realise that was your point. 100% with ya there.

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I find the fact that people claim that the AXE Mortalis is not an axe, but either another power weapon, or a powersword with a funny blade setting quite amusing. Rule beating has already started.

 

http://i3.photobucket.com/albums/y74/Azatoth/Miniatures/Dante.jpg

 

Comander Dante of the Blood Angels with his with his Non-Axe-Power-Thingie!!

 

 

Please read the thread.

 

 

NOoooooo one is arguing that it is NOT an Axe.

 

What they are arguing is that it is an Axe with additional rules- which by the rule book uses a PW profile- NOT an Axe profile.

 

Lemartes' weapon was specifically changed.

Kharne's weapon was specifically changed.

Dante's was not.

 

Dante would be a lot worse off either way with an AP3 weapon anyway.

AP2 may be a LOT better for him, especially considering he has 2+ artificer.

 

its not about what we want for the character as much as what the rules are saying.

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He isn't nerfed.

 

So here is the thing, the BRB says if you have two close combat weapons, you choose which one you want to use. (pg 51). Being that pistol counts as a close combat weapon in which you use the users str. with ap -, you can use that.

 

So, let us say you are fighting against orks, and you don't need the ap value, you can use your "pistol" at I6.

 

Now, lets say you charge a group of Terminators. Those Terminators will get the same I1 as you would get with an ax, so you are no longer behind. And your master crafted ax will go strait through their armor (and vise versa). But you get more attacks than them.

 

So, basically, it just makes you have to choose. Fast with base strength and no ap, or slow with good ap and +2 str.

 

I was all for his axe being an ap3 unique power weapon, but after this argument I think I like the idea of an AP2 weapon. I mean, he still gets a crap load of attacks and ap2 is hard to come by now-a-days. He has a 2+ armor save and a 4++ inv save anyway. No eternal warrior might be troublesome, but we'll just have to position him into more advantageous spots in CC. It's not that hard. You make a good point that his pistol should be more than enough to deal with hordes considering the amount of attacks he has anyway.

 

Losing an armor ignoring I6 weapon is pretty harsh for ol' Dante, however. I feel like these new rules will make playing Blood Angels more of an art form requiring more degrees of skill and tactical insight.

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I think it should count as a master crafted ax.

 

Like I said, you can choose between that or a standard close combat attack anyways, so you can be fast and get a bunch of S User and AP - attacks, or you can get a bunch of slow and S +2 AP 2 attacks. Pick based on your foe.

 

 

Though I think that master crafted power axe's should lose the Unwieldy trait, personally.

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Dante is packing an axe.

 

Master crafted simply means he gets to re roll a miss. It doesn't make it not an axe.

 

Vulkan Hestan is also packing a master crafted axe.

 

Master Crafted is not a unique rule. It's a modifier given to weapons. They don't make the weapons unique.

 

 

Glaive Encarmines are not safe either. They are "mastercrafted, two handed, power weapons".

 

That is not a unique rule that makes them unique items. They are what they are, require two hands, and are power weapons (whichever they look like).

 

If they were something otherwise, it would have been faq'd.

 

The GK situation (while bs) is a perfect example. A nemesis force halberd gives the wielder +2 initiative. That is the special, unique rule, that makes it an unusual force weapon.

 

There is nothing special or unique about two handed or master crafted.

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My argument, even if I wasn't a BA player with a recently discovered love of Dante (I've spent the last 2 days with a bunch of boys in gold pinging around the battlefield, its great fun), I'd say he gets to keep his initiative and AP3, even if that's not the way I played it today. The reason: it has a name. Named weapons are unique (Dante's Axe Mortalis, Seth's Gore Reaver, Lemmy's Crozius, Tycho's Dead Man's Hand, though that's more of a special rule than anything else, Astorath's Executioner's Axe). And of all those unique weapons in the BA dex, only one of them has been FAQed. Logical inference, then, is that it counts as a "special" or "unique" power weapon, as it is one of a kind. Just my 2 cents, though.
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