Jolemai Posted February 15, 2023 Author Share Posted February 15, 2023 Latest update (also, it was used over the weekend!) Changes in red: 1250 "Jump" Death Company TAC list Blood Angels Arks of Omen Detachment HQ Lemartes ~ Canticle of Hate, Mantra of Strength, Litany of Hate Sanguinary Priest ~ Stormbolter, power sword, jump pack ~ Rites of War, Visage of Death Chaplain ~ Bolt pistol, jump pack, Master of Sanctity ~ Canticle of Hate, Mantra of Strength, Litany of Hate; Wise Orator Troops Tactical Squad (5) ~ Stormbolter, chainsword ~ Missile Launcher Tactical Squad (5) ~ Plasma pistol, power axe ~ Heavy flamer Tactical Squad (5) ~ Combi-grav, lightning claw ~ Grav-gun Elites Death Company (5) ~ Jump pack ~ Bolt pistol, chainsword (1) ~ Hand flamer, power maul (1) ~ Thunderhammer (3) Death Company (5) ~ Jump Pack ~ Bolt pistol, power sword (1) ~ Bolt pistol, chainsword (4) Death Company (5) ~ Jump pack ~ Bolt pistol, power sword (1) ~ Bolt pistol, chainsword (4) Death Company Dreadnought ~ Blood Claws (2), storm bolter, meltagun, smoke launchers Death Company Dreadnought ~ Blood Claws (2), storm bolter, meltagun, smoke launchers Musings 3CP to start with. Little unsure with Wise Orator, but it does give me options Everything pretty much WYSIWYG, with only a couple of "hidden" wargear due to the models (which I might change to basics tbh). Dropping the Scouts afforded the points for the extra Chaplain and the extra thunderhammers for the Forlorn Fury squad. Options to Deep Strike some DC and/or put the DCDs in Strategic Reserves Tacticals play the objectives sticky game, Forlorn squad to cause a distraction whilst the rest of the jump packs and DCD move up. Link to comment Share on other sites More sharing options...
Jolemai Posted February 15, 2023 Author Share Posted February 15, 2023 This force clashed with the Alpha Legion commanded by @Excessus over the weekend at Warhammer World. Give the size of the army and on a 6x4 (proper sized) table, an incursion mission was played from the BRB. CPs were adjusted (as the above was reverted to a battalion), the rule of three remained (rather than rule of two), and the only Primary and Secondary was that of the mission itself. Mission was Centre Ground. AL list was: 2 x Venocrawlers 1x Chaos Terminators 1x Master of Possession 2x Renegade Guard 2x Legionnaires 2x Hellbrute 1x Chaos Lord in TDA BA went first. One squad of DC Forlorned, jumped, and charged into a Venomcrawler, popped it, and followed up into the other and a MoP. They were eventually killed only to receive a subsequent wave T2 who had pushed up in the madness behind. Tacticals were playing the sticky game on objectives, a DCD appeared on the flank to pull some fire away from the rest, and so on. Terminators came down and did their thing, only to be charged by a fully buffed Lemartes. Combination of Only in Death and Visions of Sanguinius saw him annihilate the entire squad and we had to call it due to time at T4 - by which time I'd maxed out the primaries It was a good, enjoyable game all the same that helped Excessus shake off the 40k rust and like many games at this level, it would have been entirely different if I went second. Will try to post some pics up later. Link to comment Share on other sites More sharing options...
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