arkagl Posted October 29, 2012 Share Posted October 29, 2012 I don't know about you but I was hoping for some allies perks. Or at least a WD one would be nice. I've been discussing it within my community it got some pretty positive feedback and was looking for some other opinions on it. Why not have some perks to take certain allies. For example: Daemon Allies for X pts a CSM Icon can deep strike Daemons, or you maybe upgrade your Platoon Sergeant to an Aspiring Champion for IG. And I know it would be one sided bc the other codexes don't have it but they could come out with a WD article to cover them temporary until their codexes come out. I also know some combinations are already broken, but I figure since they are sticking to the fluff for allies why not continue it a little further. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/ Share on other sites More sharing options...
Sception Posted October 29, 2012 Share Posted October 29, 2012 I had also hoped for some deliberate synergy with allies, but it seems the designers are skeptical of the whole allies thing, and are going out of their way to make sure there's as little rules interaction between allied forces as possible. At least, that's the case right now, at the start of the edition. I'm sure as 6e goes on they'll loosen up on that, and we'll see much more engaging use of the allies rules in codeces a year or two from now. Sadly, it won't help us, since both CSMs and C:Daemons are supposed to be early books in 6e. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223054 Share on other sites More sharing options...
Smurfalypse Posted October 29, 2012 Share Posted October 29, 2012 The problem with getting special stuff for taking specific allies is that then you would never have a reason to ally with anyone OTHER than the one with some special rules (unless the rules are trash, but then it would just be trashy rules that did nothing and we would bitch about it). Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223148 Share on other sites More sharing options...
techsoldaten Posted October 29, 2012 Share Posted October 29, 2012 The problem with getting special stuff for taking specific allies is that then you would never have a reason to ally with anyone OTHER than the one with some special rules (unless the rules are trash, but then it would just be trashy rules that did nothing and we would bitch about it). I imagine it would have been the opposite. If anyone actually did a treatment for specific CSM allies, it would be to completely nerf the allied armies. Grots becoming the only troop choice, no vehicles or heavy weapons for Guard, Firewarriors can't bring guns, Daemons simply fail to show on a roll of 3+, that sort of stuff. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223173 Share on other sites More sharing options...
Nehekhare Posted October 29, 2012 Share Posted October 29, 2012 technically, icons from the daemons codex still work as homers for C:CSM units (and possibly come in 1st round themselves). But yeah, the dimensional key is the difinition of a wasted opportunity as it is. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223286 Share on other sites More sharing options...
Seahawk Posted October 29, 2012 Share Posted October 29, 2012 Incorrect, it's the other way around. C:CSM icons work for deep-striking C:D units. Page 73 – Daemonic Gifts, Chaos Icon. Change the second paragraph to read “When a friendly unit chosen from Codex: Chaos Daemons Deep Strikes within 6" of an Icon of Chaos, it does not roll for scatter, provided that the icon was on the table from the beginning of the turn and has not arrived from Reserve in the same turn." Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223294 Share on other sites More sharing options...
Dallas Drake Posted October 29, 2012 Share Posted October 29, 2012 I agree. It's a missed opportunity. However, I've allied with a Bloodthirster & tiny unit of 7 Bloodletters (for dropping down out of LOS on exposed troops). A Bloodthirster with BoTBG is all the synergy I need ;) Dallas Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223303 Share on other sites More sharing options...
Hellrender Posted October 29, 2012 Share Posted October 29, 2012 i agree with smurf, if there would have been a special rule to take a certain allie, everybody would have taken that certain ally that had the best rule. And there is always a best rule. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223307 Share on other sites More sharing options...
arkagl Posted October 29, 2012 Author Share Posted October 29, 2012 I see what you're saying. But really whats the point for battle brothers most of the abilities ppl could have used that FAQ'd to not use other than psychic powers. I would say Battle Brother allies would get the best rules for them to ally and the worst would be desperate allies. I just gave examples for the Daemon and the IG they could easily adjust it. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223328 Share on other sites More sharing options...
Paradigm Posted October 29, 2012 Share Posted October 29, 2012 I was hoping for this too. Though the rumored Allies supplement should hopefully address some of the missing opportunities. We just have to wait a little over a year. Unless of course it isn't true. Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223329 Share on other sites More sharing options...
Vilicate Posted October 29, 2012 Share Posted October 29, 2012 Incorrect, it's the other way around. C:CSM icons work for deep-striking C:D units. Page 73 – Daemonic Gifts, Chaos Icon. Change the second paragraph to read “When a friendly unit chosen from Codex: Chaos Daemons Deep Strikes within 6" of an Icon of Chaos, it does not roll for scatter, provided that the icon was on the table from the beginning of the turn and has not arrived from Reserve in the same turn." Interesting. So, it says Icon of Chaos rather than Chaos Icon. Do you feel that this is nit-picking or perhaps the change in phrasing is intentional for differentiation? Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223361 Share on other sites More sharing options...
Nehekhare Posted October 29, 2012 Share Posted October 29, 2012 Incorrect, it's the other way around. C:CSM icons work for deep-striking C:D units. Page 73 – Daemonic Gifts, Chaos Icon. Change the second paragraph to read “When a friendly unit chosen from Codex: Chaos Daemons Deep Strikes within 6" of an Icon of Chaos, it does not roll for scatter, provided that the icon was on the table from the beginning of the turn and has not arrived from Reserve in the same turn." Hm, this refers to the gift "chaos icon" certain units from C:CD may take, not to the icons of C:CSM, does it? Link to comment https://bolterandchainsword.com/topic/264532-allies-missing-from-the-chaos-codex/#findComment-3223642 Share on other sites More sharing options...
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