Fallen Avenger Posted November 10, 2012 Share Posted November 10, 2012 can someone explain this rule too me please im looking in the Book and its just confusing the hell out of me Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/ Share on other sites More sharing options...
Legatus Posted November 10, 2012 Share Posted November 10, 2012 When a charge against a unit is declared, the unit can choose to fire "Overwatch" at the assaulting unit before the charge move is made. The models can only fire 'snap shots' (i.e. at BS1, and some weapons may not be used at all), and the wounds caused by the Overwatch fire will not cause a morale test or pinning. After the shots have been resolved, the assaulting unit makes its charge move. A unit can only perform a single Overwatch fire per turn, and cannot do so if it is already locked in combat with another unit. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3234740 Share on other sites More sharing options...
Fallen Avenger Posted November 10, 2012 Author Share Posted November 10, 2012 which weapons cant be fired though? Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3234745 Share on other sites More sharing options...
Olgerth Istaarn Posted November 10, 2012 Share Posted November 10, 2012 Templates, except for flamers. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3234748 Share on other sites More sharing options...
Fallen Avenger Posted November 10, 2012 Author Share Posted November 10, 2012 happy days this will be a great help to my allies (Salamanders) Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3234751 Share on other sites More sharing options...
Legatus Posted November 10, 2012 Share Posted November 10, 2012 Though flamers will not actually use the flame template when being fired as part of Overwatch. Instead, they inflict d3 hits on the charging unit. See teh Rulebook page 52 for more details. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3234857 Share on other sites More sharing options...
DasPanzerIstUber Posted November 10, 2012 Share Posted November 10, 2012 Can flamers fire overwatch if they are not in range or cannot see the unit assaulting them? Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235069 Share on other sites More sharing options...
DarkGuard Posted November 10, 2012 Share Posted November 10, 2012 Flamers need LoS to fire during overwatch, but they don't have to be "in range". The rulebook says not to compare the distance of the flamer to the enemy, roll anyway, page 52. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235115 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted November 10, 2012 Share Posted November 10, 2012 Point of order: blast weapons cannot be fired either, and vehicles cannot fire overwatch, the exception of course being walkers. Also, the overwatch is done before rolling to see how far the unit charges, which can in some cases result in units being (slightly) shot-up for nothing. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235120 Share on other sites More sharing options...
Ethzor Posted November 11, 2012 Share Posted November 11, 2012 Quick question on the same subject, if you are assaulted by more than one unit are you allowed to choose who to overwatch against or do you have to shoot at the first one that declares it's charge? Had this question a couple of weeks ago and it went to a roll-off on what to do... Do you: A: Declare all your Charges -> Overwatch -> Charge move B: Declare Charge -> Overwatch -> Charge move -> Next unit Would be good to know. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235213 Share on other sites More sharing options...
greatcrusade08 Posted November 11, 2012 Share Posted November 11, 2012 vehicles cannot fire overwatch, the exception of course being walkers. embarked units can fire on a unit charging thier transport though, which is nice. (fire points still apply though) Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235228 Share on other sites More sharing options...
Cypher 102 Posted November 11, 2012 Share Posted November 11, 2012 Quick question on the same subject, if you are assaulted by more than one unit are you allowed to choose who to overwatch against or do you have to shoot at the first one that declares it's charge? Had this question a couple of weeks ago and it went to a roll-off on what to do... Do you: A: Declare all your Charges -> Overwatch -> Charge move B: Declare Charge -> Overwatch -> Charge move -> Next unit Would be good to know. If you look on page 20 of the main rulebook you'll see the assault phase summary. Declare a charge, resolve overwatch, roll charge range, charge move, declare next charge. So a smart Ork player will declare a charge with the grot unit first to draw out the overwatch and then send in the unit of nobs. If you choose not to shoot at the grots you take your chances but if the grots reach your unit you won't be able to fire overwatch at that nob unit as your already in close combat. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235380 Share on other sites More sharing options...
DarkGuard Posted November 11, 2012 Share Posted November 11, 2012 Quick question on the same subject, if you are assaulted by more than one unit are you allowed to choose who to overwatch against or do you have to shoot at the first one that declares it's charge? Had this question a couple of weeks ago and it went to a roll-off on what to do... Do you: A: Declare all your Charges -> Overwatch -> Charge move B: Declare Charge -> Overwatch -> Charge move -> Next unit Would be good to know. Page 20, black/grey box bottom left. You declare one charge at a time, resolve it and then go onto the next charge. So if the first charge is successful, you only get one Overwatch, because you're now locked in combat when you receive the second charge. If the first charge is unsuccessful, you get a second Overwatch if another unit charges, as you're still not in combat. And so on and so forth. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235381 Share on other sites More sharing options...
dswanick Posted November 11, 2012 Share Posted November 11, 2012 So if the first charge is successful, you only get one Overwatch, because you're now locked in combat when you receive the second charge. If the first charge is unsuccessful, you get a second Overwatch if another unit charges, as you're still not in combat. And so on and so forth. The highlighted part is incorrect, Pg.21 states that a unit may only ever make one Overwatch per turn. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235423 Share on other sites More sharing options...
Kierdale Posted November 11, 2012 Share Posted November 11, 2012 I'd like to add a question if I may, Reading about over watch now (p.20/21) and I don't see anything restricting the number of shots overwatch-shooters can make. Sure you get one overwatch attack but if you've got a rapid fire weapon can you pop off two overwatch shots, for example? I had a feeling it was one shot each, and played it so in a game today but now wanted to check. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235454 Share on other sites More sharing options...
Fibonacci Posted November 11, 2012 Share Posted November 11, 2012 Yes. You get a full shooting attack. Rapid fire weapons like bolt guns will get 2 shots. Salvo weapons like Sonic Blasters get 3 shots. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235462 Share on other sites More sharing options...
Kierdale Posted November 11, 2012 Share Posted November 11, 2012 Thanks for that, Fibonacci. Must remember that for next time. Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235464 Share on other sites More sharing options...
DarkGuard Posted November 11, 2012 Share Posted November 11, 2012 So if the first charge is successful, you only get one Overwatch, because you're now locked in combat when you receive the second charge. If the first charge is unsuccessful, you get a second Overwatch if another unit charges, as you're still not in combat. And so on and so forth. The highlighted part is incorrect, Pg.21 states that a unit may only ever make one Overwatch per turn. Ah I missed that, thanks. My wrath shall be swift and vengeful at my LGS. :eek Link to comment https://bolterandchainsword.com/topic/265477-overwatch-rule/#findComment-3235590 Share on other sites More sharing options...
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