Zhukov Posted December 18, 2012 Share Posted December 18, 2012 I guess I'll use this thread to post some more thoughts of me. Went to a tournament this weekend where I used this list: Mephiston 250 Libririan; 100 Rune Priest; 100 10 GH’s; 2x plasma 160 10 GH’s; 2x plasma 160 5 ASM; plasma, razorback, sl 135 5 ASM; plasma, razorback, sl 135 5 ASM; plasma, razorback, sl 135 5 ASM; plasma, razorback, sl 135 2 MM Attack Bikes 100 2 MM Attack Bikes 100 Stormraven 230 Total: 1750 Game 1: Dawn of War deployement, primary kill points, secundary slay the warlord etc, tertiary victory points. Oppenent: 4x 5 GK's in Razorbacks, 2 Psyflemen, 2x Deathwing squad + Belial, wirlwind. Result: Draw. Game 2: The deployement with the diagonal line, primary 1 objective each, secundary and tertiary the same. Oppenent: Space wolves, basicly foot Wolves with some pods and a quad gun. Result: Win. Game 3: Hammer and anvil deployement, primary Big guns never tire, secundary and tertiary the same. Oppenent: 6 Razorbacks with Henchman, 3 Psyflemen, allied MotF with Attack Bikes and another 2 Riflemen. Result: Win. Overall result: I think 2nd or 3rd for Best General, but lack of painting etc dropped me down to 7th overall. Didn't make pictures (I have an old phone with 2.0 megapixel en my camera is broken) so can't make battlereports, sorry. But if people wanna have my thoughts on something, feel free to ask, ask me anything. (AMA) Some thoughts of myself: -Mephiston wins games, one way or the other. However, I keep failing psychic tests in crucial moments. Which is why I had Corbulo in my list 5th edition. I'm looking to add him again. -Stormraven does its job, but with no opposing fliers his impact on the game was somewhat lacking. Nowhere near problematic, but it didn't feel super efficient either. My oppenent in game 1 castled his forced for example, giving me 1 round of firing before I had to fly of the board again. (24" weapons, 12" for rapidfire range doesn't help here) -Assault Marines in Razorbacks are highly lacking. They're low priority, which is nice and all, but firing 1 plasmagun each turn just isn't much of course. I wish they had bolters really badly. Or being cheaper. -Fast Rhinos/Razors aren't really usefull in 6th tbh, not when you factor in the premium you pay for it. (5 GH's with plasmagun in a razor is 125 for example, cheaper and with bolters). Why? Because you wanna disembark as soon as possible in this edition. Not being able contest with them, not being able to charge the next turn from it, damage results affecting passengers heavily.... It's rarely usefull to move 24" with them. -GH's are good, but they don't compensate the lack of bolters on ASM enough. GK's help out more in this respect. (twice the damage output at long range, for about 25% extra cost). So even though I did well, I still don't feel good about this kind of list. Yeah, I'm one of those persons who learns from winning too. Never change a winning team doesn't apply to me. ASM make the list feel handicapped. I feel like playing with 1600 points in a way. My 'hate' (rational dislike) for Jumpers means that's not really an option either. I'll be testing the same list, but with GK Allies next. (remove the BA libby and hurricane bolters on the raven) I'm afraid I'll end up using Blood Angels as Allies of Grey Knights though. Why? Because I can ally all the things I want from BA: Mephiston Corbulo 5 ASM in a Razor 3 MM Attack Bikes Stormraven I don't want more ASM in Razors, I don't need more MM Attack Bikes, nor a 2nd Raven. You'd get something like this: Coteaz 100 10 GK’s, 2x psycannon, psyback 271 10 GK’s, 2x psycannon, psyback 271 10 GK’s, 2x psycannon, psyback 271 Mephiston 250 Corbulo 105 5 ASM; melta, razorback 131 3 MM Attack Bikes 150 Stormraven 200 Total: 1750 If it's not appropriate to discuss the use of Blood Angels as Allies here, then ignore this last bit :) Link to comment Share on other sites More sharing options...
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