skeletoro Posted December 20, 2012 Share Posted December 20, 2012 So... I seem to remember hurricane bolters having the "defensive" property, allowing you to shoot them regardless of distance moved. Does this still exist in 6th? What book are these rules in (can't see it in my SW codex or in the 6th edition rulebook...) Second question regards the definition of "unit" - does a unit's transport count as part of the "unit"? For example, could Logan Grimnar apply "tank hunters" to a land raider he was riding? Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/ Share on other sites More sharing options...
Hymirl Posted December 21, 2012 Share Posted December 21, 2012 There are no defensive weapon rules anymore, hurricane bolters are just another gun on the tank. A transport vehicle is a seperate unit, you don't join it, you embark which is different. So no, Logan can't upgrade tanks. Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3266348 Share on other sites More sharing options...
old git Posted December 21, 2012 Share Posted December 21, 2012 Don't have my rule book to hand but it's all about how far a vehicle moves regarding how many weapons can fire, at full BS or snap shots. Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3266350 Share on other sites More sharing options...
skeletoro Posted December 21, 2012 Author Share Posted December 21, 2012 Hmm, with that in mind I have to wonder whether the LR Redeemer is generally going to be the better option, at least if you're planning on using it as a transport. Going flat out (common for first turn): neither unit gets a shot. Cruising speed: LRC shoots 1 weapon and snap fires the rest. LRR shoots 1 flamestorm or assault cannon. (Can't snap shot the flamestorm but could snap shot the AC). Combat speed: Both get to fire two weapons and snap shot 1. Interestingly, at this point the LRR could actually choose to target 3 separate units - flamestorm 2 different units and snap shot the TL AC at a flier, for example. Stationary - both fire all. Is this understanding correct? I imagine I'd be moving flat out on T1 and then combat speed T2 (and then unload my wolf guard terminators). As an assault transport, it really does seem very good. On turns where I'm dropping off my assault units, I have by necessity been moving Combat or slower. Am I also right in saying that the tank could assist in melee with careful template placement? Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267080 Share on other sites More sharing options...
*Furyou Miko Posted December 21, 2012 Share Posted December 21, 2012 That's about right, except that you're forgetting the Power of the Machine Spirit that allows both to fire an additional weapon at BS at a separate target, which can be a flamestorm cannon. Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267126 Share on other sites More sharing options...
skeletoro Posted December 21, 2012 Author Share Posted December 21, 2012 That's about right, except that you're forgetting the Power of the Machine Spirit that allows both to fire an additional weapon at BS at a separate target, which can be a flamestorm cannon. I didn't mention it but I think my totals include that? Normally it's 0/1/all for cruising/combat/stationary - I listed it as 1/2/all. Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267139 Share on other sites More sharing options...
Grey Mage Posted December 21, 2012 Share Posted December 21, 2012 Im wondering how you get three targets? Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267194 Share on other sites More sharing options...
Leonaides Posted December 21, 2012 Share Posted December 21, 2012 me too... Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267201 Share on other sites More sharing options...
skeletoro Posted December 21, 2012 Author Share Posted December 21, 2012 Well, maybe I've got this wrong, but you don't actually target models with a template weapon such as a flamer, right? You just place the template and hit whatever it touches. I can't see anything in the BRB but I could totally be wrong. It was more of a guess on my part :) Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267247 Share on other sites More sharing options...
nurglez Posted December 22, 2012 Share Posted December 22, 2012 You need to target a unit, and cover as much of that unit as possible with a flamer template weapon. Considering you can't snap fire template weapons, a LRR doesn't seem that great, as it can fire about as effectively as it could back in 5th (while other vehicles can fire everything as a snap shot if they move cruising speed). Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267370 Share on other sites More sharing options...
Hymirl Posted December 22, 2012 Share Posted December 22, 2012 Yes, you need to position the flamer on your target unit as much as possible, if you're out of range then you 'miss' and the template isn't placed. So you can't fire the assault cannon at a target 23" away and 'accidentally' flamer a unit of infantry next to you. Well, the machine spirit can but its an exception of course! Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267612 Share on other sites More sharing options...
skeletoro Posted December 22, 2012 Author Share Posted December 22, 2012 What does "as much as possible" mean? That sounds a tad vague for a rule (I know you're paraphrasing though)... do you know where it says this in the rulebook? Is it really "as much as possible" or more like "the template must touch at least 1 model in the unit" or something else? Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267726 Share on other sites More sharing options...
Arikel Posted December 22, 2012 Share Posted December 22, 2012 It has to touch at least one enemy unit in the target unit BUT it also must touch as many models in the target unit as it possibly can while following the regular rules for a template weapon. This means that if you can target the unit and arrange the template in such a way that you could touch 4 models in the target unit or touch 3 models in the target unit and 3 models in an adjacent unit, you must take the position that hits 4 models in the actual unit you have targeted, as doing it the 2nd way would be breaking the rules, even though it gets you more hits. Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267751 Share on other sites More sharing options...
skeletoro Posted December 22, 2012 Author Share Posted December 22, 2012 Ah right, found it - p52. Thanks. Link to comment https://bolterandchainsword.com/topic/268179-couple-of-rules-questions-regarding-lrc-transport/#findComment-3267767 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.