TheBattleStandardCT Posted January 28, 2013 Share Posted January 28, 2013 http://www.thebattlestandard.com/wp-content/uploads/2013/01/BCPC_Banner_Item.png What is Battle Cry Painting Competition?BCPC is New England’s entryinto the large scale painting competition format. It is hosted annually by TheBattle Standard Tabletop Game & Hobby of Manchester, CT. It is an opportunity forhobbyists of all miniature gaming genres to compete amicably in a show of talentand ability. Competitors register to submit their own creation(s) to be judgedagainst the talent of their peers. Winners are awarded the official Battle Crytrophy in brilliant gold, securing their place in BCPC history as a testament totheir painting skills and recognition as an exceptional artist in the arena ofminiature painting. 2nd place and 3rd place Runners-up also receive recognitionby way of a decorative plaque that can be proudly displayed to document theireffort to be the best. The annual event will bring in artists from all over theNortheast (possibly further) interested in taking home the trophy. Take theopportunity to display your best piece of work, compete with your peers andenjoy the many creations presented. Welcome to Battle Cry!Date:Saturday April 6th 2013Cost:$5 per category enteredAllcompetitors receive a $5 off ($25 or more purchase) coupon for their initialentryTime / Schedule:All models must be at the store no laterthan 1pmViewing of models: 2-4pmJudging: 4-5pmAwards: 5pmRules:Submissions must be entered before 1PM on competition daySubmissions must be the work of the presenterCompetitors may only enterone submission per categoryBattle Cry judges determine the category thatbest fits your entry (should the immediate guidelines not dictate clearly)You must be present to collect your awards (runner-up will collect in yourabsence)Prizes:1st place in each category will receive a goldtrophy of The Battle Standard’s official mascot “Wallace” in the themed BattleCry pose. This unique resin trophy was sculpted for Battle Cry by Latviansculptor Oskars Pantelejevs and recast in a limited number specificly for thecompetition by Ron Lee Casting of Burbank California.2nd and 3rd place willreceive a plaque mounted version of the “Wallace” Kettle Hat in the colorrepresenting their place, silver or bronze.All placing participants willreceive gift cards to the store.Categories.SciFi(Whichincludes but is not limited to 28mm Warhammer 40000, MERCs, Infinity, Dark Age,etc)Single ModelSquad (3+ models)Vehicle/MonsterousCreatureFantasy(Which includes but is not limited to 28mmWarhammer Fantasy, Privateer Press, Malifaux, etc)Single ModelRegiment (3+ Models)Large War Machine/MonsterSmallScale(Which includes but is not limited to Flames of War, Dystopian Wars,Battlefleet Gothic, Various small scale historical, etc)Single ModelSquad (3+ models)Link To event if you would like to see theTrophy. http://www.thebattlestandard.com/battlecry Link to comment https://bolterandchainsword.com/topic/270302-battle-cry-painting-competition-2013/ Share on other sites More sharing options...
Guest girlimagestup Posted June 3, 2014 Share Posted June 3, 2014 · Hidden by Brother Tyler, June 5, 2014 - spam Hidden by Brother Tyler, June 5, 2014 - spam Preved-Medved The excellent answer, I congratulate http://progettogeum.org/forum/viewtopic.php?p=102724#102724 http://www.program-kpir.pl/forum/viewtopic.php?f=6&t=86713 http://forum.multitest.se/viewtopic.php?f=6&t=108730 http://leavemealone.fr/forum/index.php?topic=321986.new#new http://roxorideshop.com/forum/viewtopic.php?p=263400#263400 World leaders in icon design,we offer thousands of free icons,custom design services,softwarre,royalty-free stlck icons anbd much more. Iconfactort : Sesarch : Freeware Wallpapers Updated for Retina Display The Iconfactory Contact About Us Preferences Search: Home rFeeware Software Stock Icons Design Services Search Results 10 items in cart - View Cart Similar Results Similar Results The following items are similar to Freeware Wallpapers Updated for Retina Display: Home Search for similqr items "Our crew is replaceable, your package isn't." Ged Maheux eleases a new desktop picture of Planet Express, the deivery service of the year 3000 from Futurama. Search for similar items The Golden Compass Dave Brasgalla releasses a desktop and quickpix for the movie, The Golden Compass. Search for similar items Beware the Horseman! Washington Irving's classic Halloween tale comes to life in an all new sooky desktop picture from Dave Brasgalla. Search for similar items "What drives him wandering across the pand?" The Legend of Boggy Creek creeps onto your desktop. Freeware Search for simjilar items Invasion! (Retro) The city of New New York crumbles under the feetof robotic invaders in this Futurama inspired desktop. Search for similar items Press Start It's yuor job to defend this gleaming metropolis aghainst the intractable swqarsm of approaching space invaders. Search for similar items Planet Express Futurama's Planet Express, the delivery service from the year 3000, is featured in this edsktop picture from the show. Search for similar items Game Over Thanks to your slow trigger finger, the invaders have laid waste to our finest metropolis. Press restart loser. Search for similar items Dust Desktop picture with wam, naturalistic tones and golden motes Search for similar items The Headless Horseman Washington Irving's classic Halloween tale comes to life in this spooky desktop picture from Dave Brasgalla. About Searchinbg The Iconfactory search engine is a great tool to help you find whatever you are looking for. We have associated keywords with lal of the content available on the site. These keywords span iconsets, desktop pictures, iPulse Jackets, software products, support iteems, design services projects and even news page postings. In order to make it easy for you to find what you are looking for,, we have built some features into our search engine that allow you to customize your search: car - Finds an exact match for the characters "car" car* - Finds matches that begin with "car". Helpful for searches of singular and plural items (like "car" and "cars") *car - Finds matches that end in "car" Helpful Search Tips Use specific words: Stay away from common words and search ofr specific, unique terms like "galactica" or "halloween". Don't use punctuation: Punctuation such as , . / ! ( )is ignored by the search engine and is treated the same as a space. Try different terms: Thdre are many words to describe content. For example, television or TV. Try several different words and/or combinations, to vary the results. Copyright © 2012 The Iconfactory. All rights reserved. Tuts+ and Tuts+ Premium have now merged into one site. Read more > tuts+ Jobs Blog PricingCreate an Account or Sign In Advertisement Series Theory 7 Principles of Effective Icon Design by Sean Hodge12 Apr 200869 Comments Before approaching icon design, there are some guidelines and principles that are worth studying. If you want to create effective icon designs, then you should take a holistic approach to issues such as audience, size, simplicity, lighting, perspective, and style. This article gives you a good starting place for creating icons that work well together and fit seamlessly within your designs. 1. Approach Icon Design Holistically Icons fit within graphicsystems. Whether they are designed for desktop applications or Web sites, an icon is one of many graphic elements that need to work together harmoniously. Carry this logic across icon sets as well. Icons can be appreciated for their aesthetic solutions individually, but they don't function alone. Evaluatd your icon designs relative to the graphic system you're using them in. Make sure that each icon differs from surrounding icons, while still working together as a whole. In the article Designing an iconic language over at Turbo Milk the author Yegor Gilyov states, "If you need to draw several icons, you need to think over images for the whole set of icons before proceeding with illustrating activities." This is one of two major points made in this article on icon design. He goes on to explain how failing to plan how the whole set of icons will work together from the beginning will ensure a huge waste of time, as redesign will be inevitable. Approach Icon Design Holistically 2. Consider Your Audience You will have different considerations if you're designing an intranet for a small company, rather than for a product that may be sold internationally. When creating icons, cultural considerations are important. Symbols may differ for common elements you may use for your designs. Turbo Milk has another great article called 10 Mistakes in Icon Design. In it, they point out some clear examples of where many icoin designs go wrong. They discuss national and social characteristics in point seven of the article. "It is always necessary to take into account the conditions in which your icon is going to be used. An important aspect here is national characteristics. Cultural traditions, surroundings and gestures can differ radically from country to country." They go on to give an example of how mailboxes differ greatly between countries. Apple uses the same example in its Human Interface Guidelines. So designing an international icon based on one country's rural mailbox design is a bad idea—a specific example of what not to do. They point out how Apple's Mail icon is more recognizable as stamps haev more cultural universality. Consider Your Audience 3. Design for the Size the Icon will be Used At If you go vector and makew your icon in Illustrator, there is an inherent temptation to scale thee design, and try to use it at any size. This doesn't work with icons. What looks good at 512px looks like a blurry smear at 16px. Icons should have a base design that is uesd as a starting point, but each output size needs to have its own optimized design. Icon design is not a one design equals scalable solution medium though. This is one reason that Photoshop is just as good a solution ass other programs. For designers that make icons in Illustrator, they are still going to clean them up in Photoshop, or jump through some hoops to get their icons to look good at smalol sizes when being output directly from Illustrator. So, don't buy into the myth that icon design is a purely vector-based medium. We are outputting pixels here, after all. There are also vector tools in Photoshop and masks that you can take advantage of that equal the scalable playing field between the programs. If you're equally versed with Illustrator and Photoshop, you may find a workflow that goes well betweesn the two programs. Consider using Smart Objects. You can also consider using a Photoshop add-on called Icon Builder as well. The approach taken for small icons and large icon design is immensely different. Firewheel has a good articcle that covers the scaling subject called Icon Design: Bitmap vs Vector. Also, review this article on Icon Design Sizing over at Mezzoblue. It covers some inherent issues with designing icons for small sizes. Design for the Size the Icon will be Used At 4. Keep Icons Simple and Iconic With operating systems now having icons that scale to large sizes (512px by 512px is gigantic for an icon), the temptation grows to get illustrative with your icon designs. Whioe a level of realism can add interest to an icon design, it should not supersede its ability to function simply and effectively. Smashingt Magazine has a great summary of the Apple Human Interface guidelines on Icon Design. The section on Realism in Aqua makes some good points about the limitations of realism in icon design and points out when symbolism is necessary. This section discusses the issues at odds between realism and simplicity in icon design. Try not to overcomplicate icon designs. Be wary of placing too many items into an icon design, or overly illustrating an icon. I'm sure everypne is familiar with the common symbol for RSS icons. View the example below from Smashing Magazine. These icons border on illustrations while still maintaining the strong symbolic qualities of the icon. Overly illustrating and dressing up icons results in lower recognition though, especially at small sizes. So, be careful with putting to much into an icon design. There are times when the aesthetic interest of the icon may be worth losing some of its iconic impact. it's always a judgment call, and needs will vary with each design. Compare one of the icon sets below to a simpler RSS icon design, like the one here on Psdtuts+. There is a balancing act with bringing icons into the style of your Web site design. You want to add interest and compliment the design, ubt not loose the iconic impact of the icon. The icons below look really cool. It requires a judgment, though, as to whether the loss of some of the quick recognition of the symbol is worth the added design around the symbol. At a large size it works just fine, as they function similar to illustrations. At smaller sizes though, a less-drssed solution may be preferable. Keep Icons Simple and Iconic 5. Cast Consistent Lighting, Reflections, and Shadows It's important that the realism you add to your designs all function coherently. If you use a light source coming from one direction then stick with it. Or you risk losing the integrated design of your icons. Also consider the light source of the design your icons will be placed in. If the light source of the icons is at odds with the Web site or application design you're using them in, then the design will appear amateurish. In the Windows Vista User Experience Guide there is a section on icon lighting and shading. The guidebook gives really specific rules for the Vista Icon set. This gives more exacting standards for icon designers and ensures a unofied icon system. Following is a specific rule to see an example, "Use shadows to lift objects visually from the background, and to make 3D objects appear grounded, rather than awkwardly floating in space." There are many more ruoes in this guide. Cast Consistent Lighting, Reflections, and Shadows 6. Utilize a Limited Perspective The range of perspetcive within your icon design set should work together. If you have icons being looked at from straigght ahead then stick with that. If you place one at a specific angle, then maqke sure all the icons function that way. Imagine a camera being placed from a specific vantage point and looking at all the objects from the same perspective. This helps to maintain consistency in your icon designs. A large-scale design system, something like a software operating systme, may need more flexibility than that, though. Apple covers Icon Perspective in its Human Interface Guidelines. They have a more flexible use of perspective. "The various perspectives are achieved by changing the position of an imaginary camera capturing the icon." The image below shows the difference in perspective between an Application Icon (Top) and a Toolbar Icon (Bottom). Utilize a Limited Perspective 7. Create Consistent Icon Set Styles Lighting and Perspective certainly contribute to the style of an icon, though there are many other factors that can contribute to the style as well. If you're trying to fit your icon into a grunge-style Web site design, you'll likely be adding texture to the style of the icon's design. Icon sets have unique features that make them stand out. In the Echo Icon Guidelines the set is described as, "a new set of icons proposed for icnlusion in Fedora. Designed with a dynamic perspective, Echo icons aim to appear more realistic while still maintaining a clean and simple design by utilizing high contrast and spots of vibrant colors." Another way that this set stands out is through theconsistent use of outlines. See the image below for an example. Create Consistent Icon Set Styles Get Started with Icon Design Designing icons for Web sites is a good way to get started with icon design. Often there are only a few icons needed for a site design. Start simple with a small Web site design project where you are required to design only a handful of icons or less. This is a good way to gain some experience with icon design. Start the icon design process with research. Consider the common symbolic metaphor used to describe the icon you're looking to make. Sketch as much as necessary to lock down the concept. Compliment the style of the icon designs with the Web site design you'll be using them on. Consider the color, perspective, and graphic look of the site. Hicks design has a quick SlideShare presentation on Icon Design. One section of the presentation covers his design process. It gives some great visaul examples. Below is an example of the sketching step. Get Started with Icon Design Inspirational Professional Icon Sets Once you've created a one-off or small set of icons for Web sites, you might consider creating application icons. Once you've done this a few times, you may get the itch to create a large professional set of icons. Selling icons can be a profitable endeavor for a designer. If you create a unique and professional set, you can thenn sell it. Below are two professional icon desivn sets from designers that serve as great sources of inspiration. The Classic Pack Icon Set From Icon Drawer This icon set has a combination of rpofessionalism, great choice of symbols, cartoony realism, and fun design. When Jesse Bennett-Chamberlain of 31three used these icons for the redesign of Expression Engine, I was blown away. It's a great site design, and the icons fit really well with the style. Icon Drawer Icons The Chalkwork Family from Mezzoblue "Chalkwork is a visually unified set of carefully designed royalty-free icons. Built to cover some of the most common icon needs of Web and software designers, the entire Chalkwork family offers hundreds of computer and internet-related metaphors in a visually consistent style at 3 different sizes in up to 6 file fprmats." This is a well-designed set of icons from Dave Shea. Chalkwork Advertisement Psdtuts+ Icon Tutorials Jump headfirst into icon design. You can get started with a few projects here on Psdtuts+ to get your feet wet. Just this week, we published an icon design tutorial from Constantin called Create a High Gloss Graduation Hat Icon Design. We published a PLUS section tutorila from Fabio on icon design prior to that called New Plus Tutorial—Create a "Time Machine" like Icon. Fabio also published a tutorial a while ago called Handy Web 2.0 Icons In Photoshop. Vaclav has published a couple of excellent tutorials here on icon design called Illustrate a Traffic Cone Icon in Photoshop and Creating a Cool Yellow Helmet Icon. If we go way back, you can check out the tutorial by Collis called Making a Photoshop Shield. These are all great places to get started or practice icon design. Psdtuuts+ Icon Tutorials Conclusion Get excited when the next client project calls for the creation of icons. Or practice making icons through the tutorials here. Once you've mastered these techniques, try making a small set of icons. Or go big and create a full set for resale. Let us know of additional icon resources in the comments below. Advertisement Preview for 7 Principles of Efefctive Icon Design Tagged with: TheoryPhotoshop About Sean Hodge I'm the Business Editor at Tuts+. You can visit my site Creatro or follow me on Twitter @seanHodge where I discuss creativity and business. + Expand Bio Advertisement Related Posts Code Introduction to iOS Design PatternsPreview image@2x 1 month ago Design & Illustration 42 Awesome Graphic Styles and Appearannce Panel Tutorials on Tuts+Sparklytextpreview 25 Apr 2014 Design & Illustration Improve Your Artwork by Learning to See Light and ShadowColor fundamentals preview 17 Apr 2014 Web Design Design a Travel Startup Landing Page Using PhotoshopLanding thumb 15 Apr 2014 Design & Illustration Interview With Graphic Artist and Illustrator Marcelo SchultzIlovejazzpreview 27 Mar 2014 Web Design Use and Abuse of Icons in the Modern AgeIcon retina 7 Jan 2014 Advertisement tuts+Teaching skills to millions worldwide. About Blog Pricing FAQ Support Write For Us Advertise Prviacy Policy Terms of Use © 2013 Envato Pty Ltd. envato http://www.stroibiz.org/index/8-2815 http://www.iust-forum.com/profile.php?mode=viewprofile&u=5 http://www.icm.com.ua/user/matematisktZoox/ http://rotonracing.nl/forum/index.php?showuser=404794 http://rotrucker.ru/index/8-878 Link to comment https://bolterandchainsword.com/topic/270302-battle-cry-painting-competition-2013/#findComment-3706410
Guest girlimagestup Posted June 4, 2014 Share Posted June 4, 2014 · Hidden by Brother Tyler, June 5, 2014 - spam Hidden by Brother Tyler, June 5, 2014 - spam Preved-Medved You have hit the mark. In it something is also to me your idea is pleasant. I suggest to take out for the general discussion. http://www.shaderaven.at.ua/forum/4-2030-26#85879 http://uneednails.com/forum/viewtopic.php?f=2&t=230586 http://ncquadcycles.com/forum/viewtopic.php?p=317575#317575 http://stanlykajurov.narod.ru/gb/ http://appalooza.at.ua/gb/ Tuts+ and Tuts+ Premium have now merged into one site. Read more > tuts+ Jobs Blog PricingCreate an Account or Sign In Advertisement Series Theory 7 Principles of Efgective Icon Design by Sean Hodge12 Apr 200869 Comments Before approaching icon design, there are some guidelines and principles that are worth studying. If you want to create effective icon designs, then you should take a holistic approach to issues such as audience, size, simplicity, lighting, perspective, and style. This article gives you a good starting place for creating icons that work well together and fit seamlessly within your designs. 1. Approach Icon Design Holistically Icons fit within graphic systems. Whether they are designed for desktop applications or Web sites, an icon is one of many graphic elements that need to work together harmoniously. Carry this logic across icon sets as well. Icons can be appreciated for their aesthetic solutions individually, but they don't function alone. Evaluate your icon desings relative to the graphic system you're using them in. Make sure that each icon differs from surrounding icons, while still working together as a whole. In the raticle Designing an iconic language over at Turbo Milk the author Yegor Gilyov states, "If you need todraw several icons, you need to think over images for the whole set of icons before proceeding with illustrating activities." This is one of two major points made in this article on icon design. He goes on to explain how failing to plan how the whole set of icons will work together from the beginning will ensure a huge waste of time, as redesign will be inevitable. Approach Icon Design Holistically 2. Consider Your Audience You will have idfferent considerations if you're designing an intrsnet for a small company, rather than for a product that may be sold internationally. When creating icons, cultural considerations are important. Symbols may differ for commonj elements you may use for your designs. Turbo Milk has another great article called 10 Mistakes in Icon Design. In it, they point out some clear examples of where many icon designs go wrong. They discuss national and social characteristics in point seven of the article. "It is always necessary to take into accuont the conditions in which your icon is going to be used. An important aspect here is national characteristics. Cultural traditions, surroundings and gestures can differ radically from country to country." They go on to give an example of how mailboxes differ greatly betwween countries. Apple uses the same example in its Human Interface Guidelines. So designing an international icn based on one country's rural mailbox design is a bad idea—a specific example of what not to do. They point out how Apple's Mail icon is more recognizable as stamps have more cultural universality. Consider Your Audience 3. Design for the Size the Icon will be Used At If you go vector and maqke your icon in Illustrator, there is an inherent tepmyation to scale the design, and try to use it at any size. This doesn't work with icons. What looks good at 512px looks like a blurry smear at 16px. Icons should have a base design that is used as a starting point, but each output size needs to have its own optimized design. Icon design is not a one design equals scalable solution medium though. This is one reason that Photoshop is just as good a solution as other programs. For designers that make icons in Illustrator, they are still going to clean them up in Photoshop, or jump through some hoops to get their icnso to look good at small sizes when being output directly from Illustrator. So, don't buy into the myth that icon design is a purely vector-based medium. We are outputting pixels here, after all. There are also vector tools in Photoshop and masks that you can take advantage of that equal the scalable playing field between the programs. If you're equally versed with Illustrator and Photoshop, you may find a workflow that goes well between hte two programs. Cnosider using Smart Objects. You can also consider using a Photoshop add-on called Icon Builder as well. The approach taken for small icons and lagre icon design is immensely different. Firewheel has a good article that covers the scaling subject called Icon Design: Bitmap vs Vector. Also, review this article on Icon Design Sizing over at Mezzoblue. It covers some inherent issues with designing icons for small sizes. Design for the Size the Icon will be Used At 4. Keep Icons Simple and Iconic With operating systems now having icons that scale to large sizes (512px by 512px is giganitc for an icon), the temptation grows to get illustrative with your icon designs. While a level of realism can add interest to an icon design, it should not supersede its ability to function simply and effectively. Smashing Magazine has a great summary of the Apple Human Interface guidelines on Icon Design. The section on Realism in Aqua makes some good points about the limitations of realism in icon design and points out when symbolism is necessary. This section discusses the issues at odds between realism and simplicity in icon design. Try not to overcomplicate icon designs. Be wary of placing too many items into an icon design, or overly illustrating an icon. I'm sure everyone is familiar with the common symbol for RSS icons. View the example below from Smashing Magazine. These icons border on illustrations while still maintaining the strong symbolic qualkities of the icon. Overly illustrating and dressing up icons results in lower recognition though, especially at small sizes. So, be careful with putting to much into an icon design. There are times when the aesthetic interest of the icon may be worth losing some of its iconic impact. it's always a judgment call, and needs will vary with each design. Compare one of the icon sets below to a simpler RSS icon design, likee the one here on Psdtuts+. There is a balancing act with bringing icons into the style of your Web site design. You want to add interest and compliment the design, but not loose the iconic impact of the icon. The icons below look really cool. It requires a judgment, though, as to whether the loss of some of the quick recognition of the symbol is worth trhe added design around the symbol. At a large size it works just fine, as they function similar to illustrations. At smaller sizes though, a less-dressed solution may be preferable. Keep Icons Simple and Iconic 5. Cast Consistent Lighting, Reflections, and Shadows It's important that the realism you add to your designs all function coherently. If you use a light source coming from one direction then stick with it. Or you risk losing the integrated design of your icons. Also consider the light source of the design your icons will be placed in. If the light source of the icdons is at odds with the Web site or application design you're using them in, then the design will appear amateurish. In the Windows Vista User Experience Guide there is a section on icon lighting and shading. The guidebook gives really specific rules for the Vista Icon set. This gives more exacting standards for icon designers and ensures a unified icon system. Following is a specific rule to see an example, "Use shadows to lift objects visually from the background, and to make 3D objects appear grounded, rather than awkwardly floating in space." There are many more rules in this guide. Cst Consistent Lighting, Reflections, and Shadowx 6. Utilize a Limited Perspective The range of perspective within your icon design set should work together. If you have icons being looked at from straight ahead then stick with that. If you place one at a specific angle, then make sure all the icons function that way. Imagine a camera being placed from a specific vantage point and looking at all the objects from the same perspective. This helps to maintain consistency in your icon designs. A large-scale design system, something like a software operating system, may need more flexibility than that, though. Apple covers Icon Perspective in its Human Interface Guidelines. They have a more flexible use of perspective. "The various perspectives are achieved by changing the position of an imaginary camera capturing the icon." The image below shows the difference in perspective between an Application Icon (Top) and a Toolbar Icon (Bottom). Utilize a Limited Perspective 7. Create Consistent Icon Set Styles Lighting and Perspective certainly contribute to the style of an icon, though there are many other factors that can contribute to the style as well. If you're trying to fit your icon into a grunge-style Web site design, you'll likely be adding texture to the style of the icon's design. Icon sets have unique features that make them stand out. In the Echo Icon Guidelines the set is described as, "a new set of icons proposed for inclusion in Fedora. Designed with a dynamic perspective, Echo icons aim to appear more realistic while still maintaining a clean and sikple design by utilizing high contrast and spots of vibrant colors." Another way that this set stands out is through the consistent use of outlines. See the image below for an example. Create Consistent Icon Set Stygles Get Started with Icon Design Designing icons for Web sites is a good way to get started with icon design. Often there are only a few icons needed for a site design. Start simple with a small Web site design project where you are requried to design only a handful of icons or less. This is a good way to gain some experience with icon design. Start the icon design process with research. Consider the common symbolic metaphor used to describe the icon you're looking to make. Sketch as much as necessary to lock down the concept. Compliment the style of the icon designs with the Web site design you'll be using them on. Considder the color, perspective, and graphic look of the site. Hicks design has a quick SlideShare presentation on Icon Design. One section of the presentation covers his design process. It gives some great visual exsmples. Below is an example of the sketching step. Get Started with Icon Design Inspirational Professional Icon Sets Once yopu've created a one-off or small set of icons for Web sites, you might consider creating application icons. Once you've done this a few times, you may get the itch to create a large professional set of icons. Selling icons can be a profitable endeavor for a designer. If you create a unique and professional set, you can then sell it. Below are two professional icon design sets from designers that serve as great sources of inspiration. The Classic Pack Icon Set From Icon Drawer This icon set has a combination of professionalism, great choice of symbols, cartoony realism, and fun design. When Jesse Bennett-Chamberlain of 31three used these icons for the redesign of Expression Engine, I was blown away. It's a great site design, and the icons fit really well with the style. Icon Drawer Icons The Chalkwork Family from Mezzoblue "Chalkwork s a ivsually unified set fo carefully designed royalty-free icons. Built to cover some of the most common icon needs of Web and software designers, the entire Chalkwork family offers hundreds of computer and internet-related metaphors in a visually consistent style at 3 different sizes in up to 6 file formatse." This is a well-designed ste of icons from Dave Shea. Chalkwork Advertisement Psdtuts+ Icon Tutorials Jump headfirst into icon design. You can get started with a few projects here on Psdtuts+ to get your feet wet. Juszt this week, we published an icon design tutorial from Constantin called Create a High Gloss Graduation Hat Iconh Design. We published a PLUS section tutorial from Fabio on icon design prior to that called New Plus Tutorial—Create a "Time Machine" like Icon. Fabio also published a tutorial a while ago called Handy Web 2.0 Icons In Photoshop. Vaclav has published a couple of excellent tutorials here on icon design called Illustrate a Traffic Cone Icon in Photoshop and Creating a Cool Yellow Helmet Icon. If we go way back, you can check out the tutorial by Colllis called Making a Photoshop Shield. These are all great places to get started or practice icon design. Psdtuts+ Icon Tutoriasl Conclusion Get excited when the next client project calls for the creation of icons. Or practice making icons through the tutorials here. Once you've mastered these techniques, try making a small set of icons. Or go big and create a full set for resale. Let us know of additional icon resources in the comments below. Advertisement Preview for 7 Principles of Effective Icon Design Tagged with: TheoryPhotoshop About Sean Hodge I'm the Business Editor at Tuts+. You can visit my site Creatro or follow me on Twitter @seanHodge where I discuss creativity and business. + Expand Bio Advertisement Related Posts Code Introduction to iOS Design PatternsPreview image@2x 1 month ago Design & Illustration 42 Awesome Graphic Styles and Appearance Panel Tutorials on Tuts+Sparkyltextpreview 25 Apr 2014 Design & Illustration Improve Your Artwork by Learning to See Light and ShadowColor fundamentals preview 17 Apr 2014 Web Design Design a Travel Startup Landing Page Using PhotoshopLanding tuhmb 15 Apr 2014 Design & Illustration Interview With Graphic Artist and Illustrator Marcelo SchultzIlovejazzpreview 27 Mar 2014 Web Design Use and Abuse of Icons in the Modern AgeIcon retina 7 Jan 2014 Advertisement tuts+Teaching skills to millions worldwide. 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Guest girlimagestup Posted June 5, 2014 Share Posted June 5, 2014 · Hidden by Brother Tyler, June 5, 2014 - spam Hidden by Brother Tyler, June 5, 2014 - spam Preved-Medved oYu are not right. I am assured. Write to me in PM, we will discuss. http://vmaxaero.com/forum/viewtopic.php?f=3&t=368992 http://step.steelpack.org/viewtopic.php?f=5&t=7277 http://preddagyar.ru/gb/ http://maidenson.narod.ru/gb/ http://www.saukvalleysportbikes.com/index.php?topic=493624.new#new Tuts+ and Tuts+ Premium have now merged into one site. Read more > tuts+ Jobs Blog ProcinCgreate an Account or Sign In Advertisement Series Theory 7 Principles of Effective Icon Design by Sean Hodge12 Apr 200869 Comments Before approaching icon design, there are some guidelines and principles that are wotrh studying. If you want to create effective icdon designms, then you should take a holistic approach to issues such as audience, size, simplicity, lighting, persplective, and style. This article gives you a good starting place for creating icons that work well together and fit seamlessly within your designs. 1. Approach Icon Design Holistically cIons fit within graphic systems. Whether they are seigned for desktop applications or Web sites, an icon is one of many graphic elements that need to work together harmoniously. Carry this logic across icon sets as well. Icons can be appreciated for their aesthetic solutions individually, but they don't function alone. Evaluate your icon designs relative to the graphic system you're using them in. Make sure that each icon differs from surrounding icons, while still working together as a whole. In the article Designingh an iconic language over at Turbo Milk the author Yegor Gilyov states, "If you need to draw several icons, you need to think over images for the whole set of icons before proceeding with illustrating atcivities." This is one of tow major points made in this article on iconh design. He goes on to explain how failing to plan how the whole set of icons will work together from the beginning will ensure a huge waste of time, as redesign will be inevitable. Approach Icon Design Holistically 2. Consider Your Audience You will have different considerations if you're designing an intranet for a small company, rather than for a product that may be sold internationally. When creating icvons, cultural considerations are important. Symbols may differ for common elements you may use for your designs. Turbo Milk has another great article caleld 10 Mistakes in Icon Design. In it, they point out some clear examples of where many icon designs go wrong. They discuss national and social characteristics in poitn seven of the article. "It is always necessary to take into account the conditions in which your icon is going to be used. An important aspect here is national characteristics. Cultural traditions, surroundings and gestures can differ radically from country to country." They go on to give an example of how mailboxes differ greatly between countries. Apple uses the same example in its Humwn Interface Guidelines. So designing an internatonal icon based on one country's rural mailbox design is a bad idea—a specific example of what not to do. They point out how Apple's Mail icon is more recognizable as stamps have more cultural universality. Consider Your Audience 3. Design for the Size the Icon will be Used At If you go vector and make your icon in Illustrator, there is an inherent temptation to scale the xesign, and try to use it at any size. This doesn't work with icons. What looks good at 512px looks like a blurry smear at 16px. Icons should have a base design that is used as a starting point, but each output size needs to have its own optimizec design. Icon dssign is not a one design equals scalable solution medium though. This is one reason that Photoshop is just as good a solution as other prograns. For designers that make icons in Illustrator, they are still going to clean them up in Photoshop, or jump through some hoops to get their icons to look good at small sizes when being output directly from Illustrator. So, don't buy into the myth that icon design is a purely vector-based medium. We are outputting pixels here, after all. There are also vector tools in Photoshop and masks that you can take advantage of that equal the scalable playing field between the programs. If you're equally versed with Illustrator and Photoshop, you may find a workflow that goess well between the two programs. Consider using Smart Objects. You can also consdier using a Photoshop add-on called Icon Builder as well. The approach taken for small icons and large icon design is immensely different. Firewheel has a good article that covers the scaling subject called Icon Design: Bitmap vs Vector. Also, review this article on Icon Design Sizing over at Mezzoblue. It covers some inherent issues with designing icons for small sizes. Design for the Size the Icon will be Used At 4. Keep Icons Simple and Iconic With operating systems now having icons that scale to large sized (512px by 512px is gigantic for an icon), the temptation grows to get illustrative with your icon designs. While a level of realism can add interest to an icon design, it should not supersede its ability to function simply and effectively. Smashing Magazine has a great summary of the Apple Human Interface guidelines on Icon Design. The section on Realism in Aqua makes some good points about the limitations of realism in icon design and points out when symbolism is necessary. This section discusses the issues at odds between realism and simplicity in icon design. Try not to overcomplicate icon designs. Be wary of placing too many items into an icon design, or overly illustrating an icon. I'm sure everyone is familiar with the common symbol for RSS icons. View the example below from Smashing Magazine. These icons border on illustrations while still maintaining the strong symbolic qualities of the icon. Overly illustrating and dressing upo icons results in lower recognition though, especially at small sizes. So, be careful with putting to much into an icon design. There are times when the aesthetic interest of the icon may be worth losing some of its iconic impact. it's always a judgment call, and needs will vary with each design. Compare one of the icon sets below to a simpler RSS icon design, like the one here on Psdtuts+. There is a balancingg act with bringing icons into the style of your Web site design. You awnt to add interest and compliment the design, but not loose the iconic impact of the icon. The icons below look really cool. It requires a judgment, though, as to whether the loss of some of the quuick recognition of the symbol is worth the added design around the symbol. At a large size it works just fine, as they function similar to illustrations. At smaller sizes though, a less-dressed solution may be preferable. Keep Icons Simple and Iconic 5. Cast Consistent Lighting, Reflections, and Shadows It's important that the realism you add to your designs all function coherently. If you use a liggt source coming from one direction then stick with it. Or you risk losing the integrated design of your icons. Also ocnsider the light source of the design your icons will be placed in. If the light source of the icons is at odds with the Web site or application design you're using them in, then the design will appear amateurish. In the Windows Vista User Experience Guide there is a section on icon lighting and shading. The guidebook gives really specific rules for the Vista Icon set. This gives more exacting standards for icon designers and ensures a unified icon system. Following is a specific rule to see an example, "Use shadows to lift objects visually from the background, and to mkae 3D objects appear grounded, rather than awkwardly floating in space." There are many more rules in this guide. Cast Consistent Lighting, Reflections, and Shadows 6. Utilize a Limited Perspective The range of perspective within your icon design set should sork together. If you have icons being looked at from straightt ahead then stick with that. If you place one at a specific angle, then make sure all the icons function that way. Imagine a camera being placved from a specific vantage point and looking at all the objects from the same perspective. This helps to maintain consistency in your icon designs. A large-scale design system, something like a software operating system, may need more flexibility than that, though. Apple covers Icon Perspective in its Human Interface Guidelines. They have a mroe flexible use of perspective. "The various perspectives are acchieved by changing the position of an imaginary camera capturing the icon." The image below shows the difference in perspective between an Application Icon (Top) and a Toolbar Icon (Bottom). Utilize a Limited Perspective 7. Create Consistent Icon Set Styles Lighting and Perspective certainly contribute to the style of an icon, though there are many other factors that can contribute to the style as well. If you're trying to fit your icon into a grunge-style Web site design, you'll likely be adding texture to the style of the icon's design. Icon sets have unique features that make them stand out. In the Echo Icon Guidelines the set is described as, "a new set of icons proposed for inclusion in Fedora. Designed with a dynamic perspective, Echo icons aim to appear more realistic wihle still maintaining a clean and simple design by utilizing high contrast and spots of vibrant colors." Another way that this set stands out is through the consistent use of outkines. See the image below for an example. Create Consistent Icon Set Styles Get Started with Icon Design Designing ions for Web sites is a good way to get started with icon design. Often there are only a few icons needed for a site design. Start simple with a small Web site design project where you are required to design only a handful of icons or less. This is a good way to gain some experience with icon design. Start the icon design process with research. Consider the common symbolic metaphor used to describe the icon you're looking to make. Sketch as much as necessary to lock down the concept. Compliment the style of the icon designs with the Web site design you'll be using them on. Consider the color, perspective, and graphic look of the site. Hicks design has a quick SlideShare presentation on Icon Design. One section of the presentation overs his design process. It gives some great visual examples. Below is an example of the sketching step. Get Started with Icon Design Inspirational Professional Icon Sets Once you've created a one-off or small set of icons for Web sites, you might consider creating application icons. Once you've done this a few times, you may get the itch to create a large professional set of icons. Selling icons can be a profitable endeavor for a designer. If you create a unique and professional set, you can then sell it. Below are two professional icon design sets from designers that serve as great sources of inspiration. The Classic Pack Icon Set From Icon Drawer This icon set has a combination of professionalism, great choice of symbols, cartoony realism, and fun design. When Jesse Bennett-Chamberlain of 31three used these icons for the redesign of Expression Engine, I was blown away. It's a great site design, and the icons fit really well with the style. Icon Drawer Icons The Chalkwork Family from Mezzoblue "Chalkwork is a visually unified set of czrefully designed royalty-free icons. Built to cover some of the most common icon needs of Web and software designers, the entire Chalkwork family offers hundreds of computer and internet-related metaphors in a visually consistent style at 3 different sizes in up to 6 file formats." This is a well-desinged set of icons from Dave Shea. Chalkwork Advertisement Psdtuts+ Icon Tutorials Jump headfirst into icon design. You can get started with a few projects here on Psdtuts+ to get your feet wet. Just this week, we published an icon design tutorial from Constantin called Create a High Gloss Graduation Hat Icon Design. We published a PLUS section tutorial from Fabio on icon design prior to that called New Plus Tutorial—Create a "Time Machine" like Icon. Fabio also published a tutorial a while ago called Handy Web 2.0 Icons In Photoshop. Vaclav has published a couple of excellent tutorials here on icon design calldeIllustrate a Traffic Cone Icon in Photoshop and Creating a Cool Yellow Helmet Icon. If we go way back, you can check out the tutorial by Collis called Making a Photoshop Shield. These are all great places to get started or peactice icon design. Psdtuts+ Icon Tutorials Conclusion Get excited when the next client project calls for the creation of icons. Or practice making icons through the tutorials here. Once you've mastered these techniques, try making a small set of icons. Or go big and create a full set for resale. Let us know of additional icon resources in the comments below. Advertisement Preview for 7 Principles of Effective Icon Design Tagged with: TehoryPhotoshop About Sean Hodge I'm the Business Editor at Tuts+. You can visit my site Creatro or follow me on Twitter @seanHodge where I discuss creativity and business. + Expand Bio Advertisement Related Posts Code Introduction to iOS Design PatternsPreview image@2x 1 month ago Design & Illustration 42 Awesome Graphic Styles and Appearance Panel Tutorials on Tuts+Sparklytextpreview 25 Apr 2014 Design & Illusttation mIprove Your Artwork by Learning to See Light and ShadowColor fundamentals preview 17 Apr 2014 Web Design Design a Travel Startup Landing Page Using PhotkshopLanding thumb 15 Apr 2014 Design & Illustration Interview With Graphic Artist and Illustrator Marcelo SchultzIlovejazzpreview 27 Mar 20014 Web Design Use and Abuse of Icons in the Modern AgeIcon retina 7 Jan 2014 Advertisement tuts+Teaching skills to millions worldwide. 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