Trevak Dal Posted March 4, 2013 Share Posted March 4, 2013 The hamadrya makes him a psyker, but doesn't give him any re-rolls on failed psychic powers, so doesn't that mean you might accidentally have him die using a psychic power? Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/ Share on other sites More sharing options...
JamesI Posted March 4, 2013 Share Posted March 4, 2013 That is a risk for every psyker. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3319590 Share on other sites More sharing options...
the jeske Posted March 4, 2013 Share Posted March 4, 2013 and its not like we are taking him for the psychic powers or even cast them at all. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3319719 Share on other sites More sharing options...
Xenith Posted March 4, 2013 Share Posted March 4, 2013 Welcome to Chaos. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3319981 Share on other sites More sharing options...
Iron Father Ferrum Posted March 4, 2013 Share Posted March 4, 2013 and its not like we are taking him for the psychic powers or even cast them at all. It's rare that I agree with Jeske, so I felt the need to comment because he's right. You don't take Huron for his psychic powers (and if you do, I've got some beach-front property in Montana to sell you), and due to their entirely random nature, there's a good chance you're not going to get a power that is really worth casting some times. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3320048 Share on other sites More sharing options...
derpasaurus Posted March 4, 2013 Share Posted March 4, 2013 I generally find his powers useful to my army. As awesome as the tree can be, the least useful to my play style is actually Pyromancy. Almost everything else from the other trees he has access to are fantastic. Having said that, I do not take him BECAUSE he's a psyker. That's what Sorcerers are for. Also, maybe I'm just lucky with him, but I've only ever rolled perils on him twice, and neither has resulted in his death on the spot. Fun related side story, I recently got pounded by some tournament level Black Templar. Super fun game even though I was crushed. (though we found out he had like 4 units with 1 man left in each o_O) Ended up having Huron go 4 full turns (8 rounds) with the Emperor's Champion. Crazy rolls abounded on both sides. In all that time, 1 unsaved wound was dealt to each character, and about a dozen BT, including the High Marshall, were watching. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3320079 Share on other sites More sharing options...
daveNYC Posted March 4, 2013 Share Posted March 4, 2013 Welcome to Chaos. Where even the Frogurt is cursed. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3320100 Share on other sites More sharing options...
A D-B Posted March 5, 2013 Share Posted March 5, 2013 Welcome to Chaos. Where even the Frogurt is cursed. That's bad. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3321169 Share on other sites More sharing options...
Urauloth Posted March 6, 2013 Share Posted March 6, 2013 As awesome as the tree can be, the least useful to my play style is actually Pyromancy. I don't think I've ever heard a single good thing about pyromancy, molten beam aside. People use it? It always looks to me like it relies way too heavily on soul blaze. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3321630 Share on other sites More sharing options...
boskiche Posted March 6, 2013 Share Posted March 6, 2013 I've never fielded an actual Pyrocaster (Sorcere with Pyromancy Spells), but I've knack for rolling 2's on d3 for Huron's schools. Suprisingly, 4/5 times he has a pyro spell, it is woth casting. Only 5th spell (SUnburst) is very situational, the rest however are ok. - buffing strenght on Huron is never a bad thing (the inv part is redundant) - giving cover and potential extra 2d6 hits in CC wit I10 is golden - small plast with pretty good range and ignore cover is passable - Spontaneus Combustion is fun, eaven if it is a focussed whichfire All in all Pyromancy isn't bad per se, Biomancy and Telepathy have more shiny spells. Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3321735 Share on other sites More sharing options...
Glaeken Templaris Posted March 6, 2013 Share Posted March 6, 2013 Since i got huron ive ran him in every game ive played my corsairs. hes just so fun. the look on people faces when you randomly pull out powers like combustion or forwarning gives me sustenance. hell last game he played in hi decimated a sisters/dark angel alliance, wiping a ravenwing bike squad in one move (got to love spontanius combustion) so what it you fail a test, that's the fun. its insane randomness is the hallmark of chaos in its self. embrace the madness lol Link to comment https://bolterandchainsword.com/topic/272260-with-perils-so-bad-isnt-huron-at-a-disadvantage/#findComment-3321848 Share on other sites More sharing options...
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