Seahawk Posted April 4, 2013 Share Posted April 4, 2013 How exactly do units disembark from the Nightscythe? It's a Flyer that cannot Hover, so technically nothing can disembark from it, ever. (BRB p.80). To the best of my viewing, the FAQ doesn't address it, and neither does the codex. Am I missing some rule that allows transported units to jump out or something? Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/ Share on other sites More sharing options...
Lysere Posted April 4, 2013 Share Posted April 4, 2013 Units can disembark from the base regardless of whether it moved or not. They deploy out of an access point that is essentially 1" away from the base in all directions. If it moves a certain distance they only fire snap shots. The ship essentially has a portal that it uses to beam them down. It's rather annoying. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3342941 Share on other sites More sharing options...
Captain Idaho Posted April 4, 2013 Share Posted April 4, 2013 I believe it is in the Necron FAQ. I'll go and check but I reckon I'm right! Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3342958 Share on other sites More sharing options...
CM_Seth Posted April 4, 2013 Share Posted April 4, 2013 The FAQ actually addresses it very clearly, just look a little harder. Try Ctrl + F for the Night Scythe. It's on page 1, the new 'Invasion Beam' special rule. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3342960 Share on other sites More sharing options...
DarkGuard Posted April 4, 2013 Share Posted April 4, 2013 For ease of reference: Page 51 – Night Scythes. Add the following special rule: “Invasion Beams: A unit that begins its Movement phase embarked upon a Night Scythe can disembark before or after the vehicle has moved (including pivoting on the spot, etc) so long as the vehicle has not moved more than 36". If the Night Scythe moves more than 24" in the same turn, the disembarking unit can only fire Snap Shots.” Page 3 I believe in the Necron FAQ, not page 1. Kind of broken. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3342978 Share on other sites More sharing options...
Lysere Posted April 4, 2013 Share Posted April 4, 2013 Well they can't hover at all so it's the only way to disembark. They should change it but they probably won't. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3343054 Share on other sites More sharing options...
Seahawk Posted April 4, 2013 Author Share Posted April 4, 2013 Ah there we go. My friend must have been using the old FAQ. Thanks! Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3343060 Share on other sites More sharing options...
DarkGuard Posted April 4, 2013 Share Posted April 4, 2013 Well they can't hover at all so it's the only way to disembark. They should change it but they probably won't. Considering hovering exposes the flier to fire and therefore provides a disadvantage, being able to do so without hovering is pretty broken. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3343094 Share on other sites More sharing options...
Lysere Posted April 4, 2013 Share Posted April 4, 2013 I don't think it's broken because of that, it's just annoying. After all they did design the Invasion beam to work like that on purpose. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3343102 Share on other sites More sharing options...
Naminé Posted April 12, 2013 Share Posted April 12, 2013 Necron flyers are the best transports in the game! Even if they blow up the squad inside takes no damage, and just comes on from reserve. Now why can't my StormRaven do that? :p Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3348666 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted April 14, 2013 Share Posted April 14, 2013 Necron flyers are the best transports in the game! Even if they blow up the squad inside takes no damage, and just comes on from reserve. Now why can't my StormRaven do that? Because the Storm Raven actually has troops in it, it's not just a mobile teleporter. Link to comment https://bolterandchainsword.com/topic/273728-disembarking-from-nightscythes/#findComment-3349581 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.