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dredknight/ Knight titan conversion guide?


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Alright, I know there is already a reference thread for this, but I don't really need a reference as much as I do need clear cut instructions on how to convert a dread knight into a knight titan.

 

Is there any easy, simly ways to do this? I'm really excited at the prospect of making a dread knight for an allied attachment or even a full army.

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The dreadknight kit itself is pretty much there, except for the baby walker. Even the weaponry the dreadknight comes with could pretty easily be used. It's not totally Epic-canon (the CC weapon should be a giant chainsword or a lance, really, but those might be hard to convert), but it's close.

So really all you need to do is replace the babywalker with a head. The sentinel cockpit is one of the cheaper options, and with the enclosed one looks quite like a persons head so works well? Or you could try scratch-building one, but that won't be easy. I think a paint pot might make a good base for it though if you want to go that route.

 

Step-by-step instructions:

  • Assemble the dreadknight, following instructions in the kit. Don't add the babywalker or any bits of the terminator.
  • Assembled the sentinel cockpit, following instructions in the kit. Don't add the engine or legs or big side gun (possibly put the spotlight on the side instead?)
  • Stick the head on the front of the dreadknight. You might need a bit of filing down / filling bits with greenstuff to make the two meet nicely, the dreadknight front is shaped for the babywalker. But it's not too hard.

Optional extra steps:

  • Change the weaponry. This will be harder, but not impossible. Maybe extend the hammer's rear and add a pointy end instead of the hammer end, making a lance? Or stick on a different gun?
  • Get rid of the greyknight lettering. Lots of the armour plates have random words on. You could fill these in with putty, or leave off the plates for a more mechanical feel. I replaced the standard plates with square ones, made from plastruct.
  • Add bling. Maybe make it medieval with bretonnian stuff (banners, shields, etc), or more technological, or more skulls, or purity seals... Up to you.

http://davetaylorminiatures.blogspot.co.uk/2013/05/volsinii-imperator-of-knight-household.html is an unpainted model, so you can see the basics of what he's done. He's scratchbuilt a head, filled in the lettering, and changed the weapons. But you don't have to do that if you want it easier.


http://www.flickr.com/photos/47446154@N08/6800397364/ was my original attempt, again an unpainted pic. I didn't add the dreadknight's big extra arm support, and modified the shoulders, so it's a slightly harder conversion that it needs to be. And I used plastruct not the proper plates. But the basis is just dreadknight & sentinal.

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I don't think the words will be a problem. They could be the benedictions or something.

 

As for the cockpit... I thing I don't need to add a head, actually. From the 360 pic, it looks like I can close off the "baby walker" part. not put the dude in, cover up the open areas with plasic card, and I think that would look good.

 

as for the swords and weapons, I think that the giant power sword is a bit more mechy. I don't think I have the parts for a full blown lance, either. and since it will be part of my DA, I can say they work along side them and add DA bling to it.

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Towards the end of this very (very very) picture-heavy thread, the artist heavily converts a dreadknight in a way you might want to study. In particular, he builds a giant chainsword up out of plasticard and bits.

 

http://www.bolterandchainsword.com/topic/234118-sisters-of-silence-custodes-mechanicum/?hl=emperor

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