Jolemai Posted May 12, 2016 Author Share Posted May 12, 2016 Also the redeemer is awesome. What is riding in it? The Tac squad and Techy? Pretty much, but only if need be. Other than being cheap, the Techmarine's main purpose is to be 1) fluffy and 2) to heal the Librarian Dreadnought when it does the Malefic gimmick... Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-4392259 Share on other sites More sharing options...
Charlo Posted May 12, 2016 Share Posted May 12, 2016 Works for me - if Techmarines could take invuln saves they've be awesome duelists. Especially with all of our bonuses. Jolemai 1 Back to top Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-4392338 Share on other sites More sharing options...
Jolemai Posted October 14, 2016 Author Share Posted October 14, 2016 So instead of the triple FTSF list, I've tweaked this force post Angel's Blade: Decided to revamp this list and in doing so, I have dropped the Cerberus in favour of a few more units and my new Predator. I figure that some more targets is a good thing and seeing two Predators, a Sicaran and a Vindicator rolling up a flank can be a tad daunting... Blood Angels - 2000 points Flesh Tearers Strike Force Furioso Librarian Dreadnought ~ Level two upgrade ~ Malefic ~ Warlord Scout Squad (5) ~ Bolt pistol and close combat weapon (3) ~ Shotgun (1) ~ Bolt pistol, chainsword and melta bombs (1) Bike Squadron ~ Grav guns (2) ~ Combi-grav and melta bombs (1) ~ Attack Bike ~~ Multi-melta Land Raider Redeemer Sicaran Battle Tank ~ lascannon sponsons ~ Legacy of Glory: Schism of Mars Stormraven Gunship ~ Legacy of Glory: War of Murder Flesh Tearers Strike Force Techmarine ~ Auspex Tactical Squad (5) ~ Heavy flamer ~ Bolt pistol, chainsword and melta bombs (1) Assault Squad (5) ~ Melta guns (2) ~ Combi-melta, bolt pistol and melta bombs (1) ~ Drop Pod Whirlwind Predator ~ Autocannon and lascannon sponsons ~ Overcharged engines Vindicator ~ Overcharged engines ~ Stormbolter Flesh Tearers Strike Force Captain ~ 2 x inferno pistols Scouts (5) ~ Bolt pistol and close combat weapon (4) ~ Bolt pistol, chainsword and melta bombs Attack Bike (1) ~ Multi-melta Predator ~ Autocannon and lascannon sponsons ~ Overcharged engines Options As you can see, I've got a gunslinging Captain rolling with the "Meltacide" to take advantage of his BS 5. Alternatively, I could use a Priest (so swapping out the higher BS for better durability) and giving me points to spend elsewhere (Scout Sergeant combi-gravs for example), but I think I might roll with this. I also wish to try out Malefic again given that I didn't have a chance to last time (I'll also be rolling all on Malefic - learned my lesson there!). Other than that it plays like before but with a few more options for getting Objectives. Obviously this list has hard counters but I feel I am getting closer to an optimal list... Thoughts? Blood Angels - 2000 points Flesh Tearers Strike Force Furioso Librarian Dreadnought ~ Level two upgrade ~ Malefic ~ Warlord Scout Squad (5) ~ Bolt pistol and close combat weapon (3) ~ Shotgun (1) ~ Bolt pistol, chainsword and melta bombs (1) Bike Squadron ~ Grav guns (2) ~ Combi-grav and melta bombs (1) ~ Attack Bike ~~ Multi-melta Sicaran Battle Tank ~ lascannon sponsons ~ Legacy of Glory: Schism of Mars Stormraven Gunship ~ Extra armour ~ Legacy of Glory: War of Murder Flesh Tearers Strike Force Sanguinary Priest ~ Inferno pistol (2) Tactical Squad (5) ~ Heavy flamer ~ Bolt pistol, chainsword and melta bombs (1) Assault Squad (5) ~ Melta guns (2) ~ 2 x Inferno pistol and melta bombs (1) ~ Drop Pod Whirlwind ~ Storm bolter Vindicator ~ Overcharged engines ~ Stormbolter Lucifer Armoured Task Force Techmarine Predator ~ Autocannon and lascannon sponsons ~ Overcharged engines Predator ~ Autocannon and lascannon sponsons ~ Overcharged engines Predator ~ Autocannon and lascannon sponsons ~ Overcharged engines Land Raider Redeemer As you can see, it plays the same way but with a bit more oomph at the start of the game. Opted for a Priest in the Meltacide (points saving) and for the moment, the Techmarine is on foot as I'm not entire sure where to trim the points for a bike - or even a jump pack and combi-grav if possible - so he can Scout the gravbikes. Still sticking with Malefic (despite the Techmarine being nowhere near for the gimmick to work) Oh, and I'll need to borrow a Predator or Jimmy Rig one up from a Rhino (counts as using a razor turret and sponsons) but that's neither here nor there really. Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-4531172 Share on other sites More sharing options...
Charlo Posted October 15, 2016 Share Posted October 15, 2016 A hell of a lot of dakka there for sure. Who goes in the Redeemer? Tac Squad and leftover characters? Jolemai 1 Back to top Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-4532416 Share on other sites More sharing options...
Jolemai Posted October 17, 2016 Author Share Posted October 17, 2016 Yup, the Tactical Squad and the Techmarine (unless I can find him a jump pack/bike - and make the model of course). Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-4534577 Share on other sites More sharing options...
Jolemai Posted July 8, 2018 Author Share Posted July 8, 2018 Attempting a revamp for 8th, whilst keeping the theme (heavy mech) in place. However, I'm considering dropping the Cerberus for now! Trouble is, I'm not happy with it so far. 2000 - Heavy Mech list Battalion Detachment Techmarine ~ Chainsword, hand flamer, servo arm Techmarine ~ Power axe, stormbolter, servo arm Scout Squad (5) ~ Camo Cloak, chainsword, sniper rifle ~ Camo cloak, sniper rifle (3) ~ Camo cloak, heavy bolter Tactical Squad (5) ~ Chainsword, stormbolter, meltabombs ~ Heavy Flamer Tactical Squad (5) ~ Chainsword, combi-plasma, meltabombs ~ Plasma gun Spearhead Detachment Land Raider Excelsior ~ Stormbolter, multi-melta, combi-plasma, hunter-killer missile ~ Warlord: Gift of Foresight ~ Veritas Vitae Land Raider (Phobos) ~ Stormbolter, multi-melta, hunter-killer missile Predator ~ Predator Autocannon, two lascannons ~ Stormbolter, hunter-killer missile Vindicator ~ Stormbolter, hunter-killer missile Supreme Command Detachment Librarian Dreadnought ~ Stormbolter ~ Quickening, Wings of Sanguinius Lieutenant ~ Chainsword, master-crafted boltgun Rhino Primaris Options & Tactics 10 CPs, LRE Warlord with a 6+++ and the Veritas Vitae Techmarine in the LRE and the heavy flamer Tacticals, Techmarine in the Rhino Primaris and *maybe* the other Tactical (it not, then in the Phobos). Lieutenant where needed. Scouts in cover somewhere useful Two LRs roll up together, with the Rhino Primaris just behind and the Predator and Vindicator nearby. Librarian Dreadnought makes a nuisance of himself on a flank No ML stratagem for anti air, only outlet for the HB stratagem. Is it too 7th edition orientated? Thoughts? Oh, and the LRE as Warlord idea can be seen here Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5120095 Share on other sites More sharing options...
CaptainHelion Posted July 9, 2018 Share Posted July 9, 2018 Seems interesting. It's hard to say how it'll play out, though. You have a lot of wounds wrapped up in a few models, and a couple of lucky heavy weapons could mulch your hopes. But that's not exactly unusual! Between the Phobos, the Excelsior, and the Predator you've got a LOT of heavy firepower. I'm a little cautious about the comparative lack of anti-infantry, but I tend to overdo that these days, so you might be fine. Jolemai 1 Back to top Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5120302 Share on other sites More sharing options...
Jolemai Posted July 10, 2018 Author Share Posted July 10, 2018 Seems interesting. It's hard to say how it'll play out, though. You have a lot of wounds wrapped up in a few models, and a couple of lucky heavy weapons could mulch your hopes. But that's not exactly unusual! Between the Phobos, the Excelsior, and the Predator you've got a LOT of heavy firepower. I'm a little cautious about the comparative lack of anti-infantry, but I tend to overdo that these days, so you might be fine. I have the sprues to switch to either a Crusader or a Redeemer, both of which would tick the anti-infantry box. More balance that way? Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5121503 Share on other sites More sharing options...
CaptainHelion Posted July 11, 2018 Share Posted July 11, 2018 I think the Crusader would be the better option of the two, with a nice round 24" on everything. The Inferno Cannon is really good, but the short range really puts it behind comparatively. I'm hesitant to outright swap the Phobos for the Crusader, if only because I'm not entirely sure I'd want to give up a pair of twin lascannons, but that's a pretty solid swap if you agree on the anti-infantry question. Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5121651 Share on other sites More sharing options...
Jolemai Posted January 13, 2020 Author Share Posted January 13, 2020 Changes in red, list used last night. 2000 - Heavy Mech list Battalion Detachment Techmarine ~ Chainsword, hand flamer, servo arm Techmarine ~ Power axe, stormbolter, servo arm ~ Warlord: Adamantine Mantile, Soulwarden Scout Squad (5) ~ Chainsword, sniper rifle ~ Sniper rifle (3) ~ Missile launcher Tactical Squad (5) ~ Chainsword, stormbolter ~ Missile launcher Tactical Squad (5) ~ Chainsword, combi-plasma ~ Plasma gun Battalion Detachment Land Raider Excelsior ~ Stormbolter, multi-melta, combi-plasma, hunter-killer missile Rhino Primaris ~ Hunter-killer missile Scout Squad (5) ~ Chainsword, stormbolter ~ Bolters (3) ~ Heavy bolter Scout Squad (5) ~ Chainsword, bolt pistol ~ Combat blades (3) ~ Shotgun (1) Scout Squad (5) ~ Chainsword, bolt pistol ~ Combat blades (3) ~ Shotgun (1) Spearhead Detachment Librarian Dreadnought ~ Stormbolter ~ Quickening, Wings of Sanguinius, Smite ~ Biomantic Sarcophagus, Gift of Foresight Relic Sicaran Battle Tank ~ Two lascannons, stormbolter, hunter-killer missile Sternguard Veteran Squad ~ Chainsword, special issue boltgun ~ Special issue boltgun (3) ~ Combi-plasma (1) Land Raider (Phobos) ~ Stormbolter, multi-melta, hunter-killer missile Predator ~ Predator Autocannon, two lascannons ~ Stormbolter, hunter-killer missile Vindicator ~ Stormbolter Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5460580 Share on other sites More sharing options...
Jolemai Posted September 1, 2020 Author Share Posted September 1, 2020 Tweaked list for the start of 9th. 2000 - Heavy Mech list Battalion Detachment Inquisitor ~ Force Sword, bolt pistol ~ Mental Interrogation, Ordo Minoris Land Raider Excelsior ~ Stormbolter, combi-plasma, hunter-killer missile Rhino Primaris Techmarine ~ Chainsword, stormbolter, servo arm ~ Warlord: Soulwarden Scout Squad (5) ~ Chainsword, sniper rifle ~ Sniper rifle (4) Tactical Squad (5) ~ Chainsword, bolt pistol ~ Heavy flamer Tactical Squad (5) ~ Chainsword, bolter ~ Plasma gun Company Veterans (3) ~ Boltgun, power sword (1) ~ Boltgun, chainsword (2) Relic Whirlwind Scorpius ~ Stormbolter Land Raider (Phobos) ~ Stormbolter, multi-melta, hunter-killer missile Predator ~ Predator Autocannon, two lascannons Vindicator ~ Stormbolter Patrol Detachment Librarian Dreadnought ~ Stormbolter ~ Quickening, Wings of Sanguinius, Smite ~ Biomantic Sarcophagus, Artisan of War Scout Squad (5) ~ Chainsword, bolt pistol ~ Combat Knife (4) Scout Squad (5) ~ Chainsword, boltgun ~ Boltgun (3) ~ Heavy bolter (1) Musings 9 CP (-2 for Patrol, -1 for Hero of the Chapter {Librarian Dreadnought}). Potentially gain more from the Inquisitor. Excelsior is BS2 if within 24" of the Rhino Primaris, Phobos is BS2 if within 12" of Rhino Primaris (likely target for the Servo Skull). That's 8 BS lascannons... Vindicator is a distraction and a third T8 unit. Often at the tip of the diamond (Rhino Primaris at the back, hiding, LRs on either side) Company Vets are there for the "relic tax" and run with the Inquisitor. The Inquisitor means this list can potentially put out three Orbital Bombardments in one game... Benched the Sicaran for the Scorpius as I felt that the list needs some indirect fire. However, it loses the Sicaran's "distraction Carnifex" ability. Predator for redundancy/flank work. Troops embarked... I am finding the Librarian Dreadnought hard to use but I need a heavy hitter that fits the theme. Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5594753 Share on other sites More sharing options...
Jolemai Posted February 6, 2021 Author Share Posted February 6, 2021 Post Supplement list, changes in red: 2000 - Heavy Mech list Battalion Detachment TDA Inquisitor ~ Force Stave, Psycannon ~ Smite, Terrify Land Raider Excelsior ~ Stormbolter, combi-plasma, hunter-killer missile Rhino Primaris ~ hunter-killer missile Techmarine ~ Power axe, bolter, servo arm ~ Warlord Tactical Squad (5) ~ Chainsword, stormbolter ~ Grav cannon Tactical Squad (5) ~ Power sword, bolt pistol ~ Heavy flamer Tactical Squad (5) ~ Chainsword, combi-plasma ~ Plasma gun Dedicated Transport Dreadnought Drop Pod Company Veterans (2) ~ Storm shield, chainsword (2) Land Raider (Phobos) ~ Stormbolter, multi-melta, hunter-killer missile Predator ~ Predator Autocannon, two lascannons ~ Stormbolter Vindicator ~ Stormbolter, siege shield Patrol Detachment Librarian Dreadnought ~ Stormbolter Tactical Squad (5) ~ Chainsword, bolt pistol ~ Flamer HQ Whirlwind Scorpius ~ Stormbolter Musings Techmarine Warlord, trait TBC. Patrol (-2) and Relic tax (-1) means I start at 9CP. Undecided if I want to buff either the Librarian Dreadnought or the Inquisitor further Inquisitor can either start in the LR with the choppy Tacticals, or teleport in to support the Librarian Dreadnought - who will be arriving T2/3 anyway. Terrify to ignore Overwatch... Still doing the dual BS2 LRs by having them and the Rhino Primaris in a triangle formation, Vindicator as a distraction, Predator on flank or back up lascannons. Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5664591 Share on other sites More sharing options...
Jolemai Posted April 21, 2023 Author Share Posted April 21, 2023 Giving this a while on the weekend, so here's an update. Felt I'd try and work the Cerberus back into the list for a change: Blood Angels, 2000 points Arks of Omen Detachment Land Raider Excelsior ~ Stormbolter, combi-plasma, hunter-killer missile Rhino Primaris ~ Hunter-killer missile Librarian ~ Boltgun, force axe ~ Shield of Sanguinius, Wings of Sanguinius Techmarine ~ Hand flamer ~ Warlord (Rites of War), Master of the Forge Tactical Squad (5) ~ Combi-melta, lightning claw ~ Meltagun Tactical Squad (5) ~ Combi-melta, lightning claw ~ Meltagun Tactical Squad (5) ~ Combi-grav, lightning claw ~ Grav-gun Tactical Squad (5) ~ Combi-plasma, lightning claw ~ Plasmagun Land Speeder ~ Multi-melta Land Raider (Phobos) ~ Hunter-killer missile, storm bolter, multi-melta Predator Annihilator ~ Hunter-killer missile, storm bolter, heavy bolters Sicaran Battle Tank ~ Heavy bolters Vindicator ~ Storm bolter, siege shield Cerberus ~ Storm bolter, heavy bolters Musings 3 CP to start with. Four T8 units, three of which get +1 to hit - all a distraction whilst the the Tacticals do their thing and Sicaran arrives from Reserves to wreck havoc. Five Objective maps: Oath, Warp Ritual, + another. Tank in centre with Techmarine and Librarian (spells could be Fortress + one other) Six Objective maps: BEL, Codex... + another. Speeder pushes for BEL, Tactical, Librarian, Sicaran in Reserve. Codexs is doable for 10-11 points... maybe. Not yet optimised, but finding points is tricky... Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5937863 Share on other sites More sharing options...
Jolemai Posted April 24, 2023 Author Share Posted April 24, 2023 Ended up with Secure Missing Artefacts. Given the list below didn't offer up anything of note (and I wasn't confident on Assassinate), I mixed my secondaries up a bit and went for Oath, BEL, and after flirting with Ritual, I settled on Codex. Opposing list was: Jetseer Jetlock Farseer 3x Rangers 1x10 Dire Avengers in Wave Serpent 1x5 Banshees in Falcon 1x6 Shinning Spears 1x4 Skyweavers (haywire) 1x5 Harlequin Trope in Starweaver Tropemaster Death Jester With their secondaries being BEL, Scout the Enemy, and Ritual. I went first. Fair bit of obscuring scenery resulted in the Starweaver getting popped early on and the Wave Serpent going to middle bracket as I rolled up the board. Eldar tried to react but it didn't go as planned; the Cerberus only lost twelve wounds to all the haywire (only to be repaired to top bracket next turn and demolish them), the Spears left the Vindicator on a single wound and of course, were promptly obliterated, whilst the tanks and others couldn't deal with the Land Raider on their precious artefact. They didn't score Warp Ritual until T3 thanks to denies (my Librarian only survived two turns, so I wouldn't have done well with that secondary). T2 saw me max the Devastator component of Codex, stayed in Tactical for the rest of the game trying to up that component. Their BEL/Scout/Ranger combo was eventually dealt with by the Predator that was hanging back, but it took a few turns as I was trying to kill the last one with its stormbolter... Game was called after T3 and talked up. BA 90-42 Eldar. I maxed Oath, Codex (10), BEL (10) as I started to score the latter later on. It will be interesting to see how this list will evolve in the next edition. brother_b 1 Back to top Link to comment https://bolterandchainsword.com/topic/277863-ba-2000-heavy-mech-take-all-comers-force/page/3/#findComment-5938968 Share on other sites More sharing options...
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