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Devastators or Tactical Squads?


DiscipleOfCaliban

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So I want to take a few heavy weapons in my list, namely missile launchers and maybe a plasma cannon, but wasn't sure of how to take them. There were 2 options I wanted to choose from:

 

Devastators, so I could put all of the weapons in one squad and save points.

 

Tactical Squads, so I could spread the weapons out for better coverage and hold objectives better.

 

The idea of this is to compliment a RW list with some long range heavy support. My RW struggles a bit with low model count and holding objective which is why I was leaning towards tactical squads but the extra points do cause me to drop from 4 RW Squads (6 bikes, MM AB) to 3. Also, my friend seems to think that the devastators would be better for their intended purpose because they can focus fire on a single target more easily.

 

So there are clearly pros and cons to each. Which do you prefer?

 

For reference the 2 configurations I was going for were either 1 squad of 10 devastators with 3 missile launchers (maybe a plasma cannon), or 3 squads of 10 tactical marines, each with a missile launcher (maybe swap one for a plasma cannon).

 

 

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I'd say going for Tacticals with plasma cannon supported with 5 man missile devastators from behind might be best as 10 dev squad has problem: Multiple different maximum ranges makes unit having synergy problems with itself and extra bodies costly addition as they cannot score. Why not go for 5 man Dev's with 4 missile and take  2x tactical squads with plasma's? Thus you get range, flexibility and scoring bodies to support your bikes.

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Key is placing models. Getting Aegis gives you bit fail safe's and if you know your devastators are going to be #1 priory for you enemy, you can use it for your own advantage when placing models.

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