AfroCampbell Posted October 10, 2013 Share Posted October 10, 2013 can you take Sicaran in squadrons of 3 like Land Raider/ Predators? Purge the Daemon 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491326 Share on other sites More sharing options...
depthcharge12 Posted October 10, 2013 Share Posted October 10, 2013 By all means take the Sicaran if you want it!!! Nobody here criticizes forgeworld impulse buys :D we've all been through it...twice...ok three times...no really...yeah ok just about a dozen... Balthamal and Luther - the fallen 2 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491610 Share on other sites More sharing options...
Kol Saresk Posted October 10, 2013 Share Posted October 10, 2013 Yeah, for the most part, my thing of "Looking for something else" was trying to still get as many heavy support options on the field with only one slot. If the Sicaran can be taken in squadrons, it might be more viable as a "jack-of-all-trades" squadron than a Predator or Whirlwind squadron. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491617 Share on other sites More sharing options...
depthcharge12 Posted October 10, 2013 Share Posted October 10, 2013 Is the scorpius whirlwind's rules in Massacre? Or will it be in extermination? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491622 Share on other sites More sharing options...
Kol Saresk Posted October 10, 2013 Share Posted October 10, 2013 Massacre. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491625 Share on other sites More sharing options...
depthcharge12 Posted October 10, 2013 Share Posted October 10, 2013 Ahh Tank you Kol. Tank you very much. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491626 Share on other sites More sharing options...
Verity Posted October 10, 2013 Author Share Posted October 10, 2013 Still not anywhere near my book, which actually resides with someone else...ah, the life of a vagabond. But no I don't believe Sicarans come in squadrons...not sure on your other question, I more or less glued myself to the Night Lords section haha, with cursory inspection of other bits. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491627 Share on other sites More sharing options...
depthcharge12 Posted October 10, 2013 Share Posted October 10, 2013 I would definitely max out on the chainglaives and get big squads of 15 or 20 if you can as to outnumber your enemy. While I like the sound of the raptor and the terror squads (iirc they have a max of 10 guys) they wont be able to pull all the weight if need be. What Im saying is get a 15-20 man assault squad too so that you can take on those worrisome 20 man tacs with apothecaries. that or maybe take the volkite chargers off your squads and get a 10 man tactical support squad with calivers (the heavy 2 ones) as they can camp an objective and shoot lightning like emperor palpatine :P choppyred 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491637 Share on other sites More sharing options...
Verity Posted October 10, 2013 Author Share Posted October 10, 2013 Revised-ish list I posted elsewhere. Don't really put much stock in it for the moment, and is subject to change on a major level, given reading. Still... I think my problem, when it comes to designing lists, is I ask for effective and I sort of want effective, but I tend to go for what I think sounds cool. General strategies should be clear, I would think... With regards to Terror Squads - if not a transport, would you Infiltrate, or Outflank? Or change depending on the situation? Infiltration from what I've seen can be very cool, but occasionally be a bit iffy. Outflanking, I'll be honest, haven't really seen before. TroopTerror Squad - 250x10 modelsx10 Volkite ChargersInfiltrating Terror Squad - 250x10 modelsx10 Volkite ChargersInfiltrating Terror Squad w/ Sevatar - 425x10 modelsx10 Volkite Chargersx1 SevatarOutflankingLegion Tactical Squad - 185x10 modelsw/ Drop Pod EliteVeteran Tactical Squad - 265x10 modelsx2 Melta gunsw/ Drop Pod as dedicated transport Heavy SupportLegion Sicaran Battle Tank - 175Lascannon sponsons Fast AttackNight Raptors - 350 (!)x10 modelsx10 chainglaives That comes to about 1900. With the other 100 points, not sure where to go. Perhaps just buff up an existing Squad?And then, my final idea...This I could see failing abysmally. TroopTerror Squad - 285x10 modelsx10 Volkite Chargersw/ Drop Pod Terror Squad - 285x10 modelsx10 Volkite Chargersw/ Drop Pod Terror Squad w/ Sevatar - 445x10 modelsx10 Volkite Chargersx1 SevatarW/ Drop PodLegion Tactical Squad - 185x10 modelsw/ Drop Pod EliteVeteran Tactical Squad - 265x10 modelsx2 Melta gunsw/ Drop Pod as dedicated transport Heavy SupportLegion Sicaran Battle Tank - 175Lascannon sponsons Fast AttackNight Raptors - 350 (!)x10 modelsx10 chainglaives Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491670 Share on other sites More sharing options...
depthcharge12 Posted October 10, 2013 Share Posted October 10, 2013 How about you get rid of the vet squad, add the extra 100 or so points and get an 8-10 man termie squad? Makes more sense as you can give them deep strike to come in on sevatar, can give them combi meltas if you want or power fists, and they come stock with power weapons!! At least, thats what I was thinking about my list. That way you can have: SIMUHLTANEOUS AND DEHVASTATING DEEP STRIKE ATTACKS!!!! Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491700 Share on other sites More sharing options...
Adra'Melek Posted October 10, 2013 Share Posted October 10, 2013 Just to clarify, I don't think you can take a 10 man squad + independent character in a drop pod with 10 man transport capacity. It'll have to be 9 man squad. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491728 Share on other sites More sharing options...
Verity Posted October 10, 2013 Author Share Posted October 10, 2013 (edited) Just to clarify, I don't think you can take a 10 man squad + independent character in a drop pod with 10 man transport capacity. It'll have to be 9 man squad. Yeah my bad, I've cut the points out for the extra model, but forgotten to update the model count. How about you get rid of the vet squad, add the extra 100 or so points and get an 8-10 man termie squad? Makes more sense as you can give them deep strike to come in on sevatar, can give them combi meltas if you want or power fists, and they come stock with power weapons!! At least, thats what I was thinking about my list. That way you can have: SIMUHLTANEOUS AND DEHVASTATING DEEP STRIKE ATTACKS!!!! True dat, might do so. Gives the list a fair bit of synergy too...Hmm. If I rejuggle to have two outflanking terror squads, terror unit infiltrating with Sev into cover, and Terminators deep striking on his position, might work out. Edited October 10, 2013 by Verity Morovir 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491733 Share on other sites More sharing options...
TheForgottenAngel Posted October 10, 2013 Share Posted October 10, 2013 Verity I would love to see this must in action as I may use it the basis for my nightl lord force. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491754 Share on other sites More sharing options...
Verity Posted October 10, 2013 Author Share Posted October 10, 2013 Trust me when I say that I, too, want to see it in action...Above everything, effectiveness, efficiency etc...The idea of playing a full out Night Lord force just appeals to me so much. VIII Legion is just so damn attractive. Also, anyone know whether Night Lords have a preference to Cataphractii or standard TDA? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491764 Share on other sites More sharing options...
TheForgottenAngel Posted October 10, 2013 Share Posted October 10, 2013 I think it was mentioned in Prince of Crows. I think ornate tartaros would suite them because it didn't hinder movement nearly as much as cataphractii would. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491768 Share on other sites More sharing options...
depthcharge12 Posted October 10, 2013 Share Posted October 10, 2013 Trust me when I say that I, too, want to see it in action...Above everything, effectiveness, efficiency etc...The idea of playing a full out Night Lord force just appeals to me so much. VIII Legion is just so damn attractive. Also, anyone know whether Night Lords have a preference to Cataphractii or standard TDA? Its never been mentioned I think, so that allows for personal license to do whatever you want. I would say to stay with the cataphractiis due to their astethics and wonderful rules if you can afford them :) Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491770 Share on other sites More sharing options...
Verity Posted October 10, 2013 Author Share Posted October 10, 2013 (edited) Hmm, might go towards the cataphractiis. Appearance is quite nice, plus as the slightly stronger version of terminator armour, has it's own terror effect to it...If I was more fluent with English I'd give a go to writing it up, but the idea of heavily armoured troops breaking veil and appearing amongst their foes, with even the most powerful armour piercing rounds seemingly ineffective against them as they unleash a storm of fire is just lovely. On the other hand, gah, Slow and Purposeful. Painful memories, there...Although they'll likely be well positioned thanks to Sevatar's Master of the Atrementar (not sure why I put transponder first time...Old age making me crazy). Might make a concession towards the rule of cool and give them Reaper Autocannons. With a name like that, I feel like they should be absolutely everywhere... EDIT: Do we have a Vassal thing going on, on this board? Would be nice to play some of the individuals here, as my playing against Legion lists irl is looking less and less likely. Vassal isn't the most perfect of tools, but it is good for long distance matches. EDIT2: Just realised where my idea falls down, in that I cannot infiltrate Sevatar. Edited October 10, 2013 by Verity Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491810 Share on other sites More sharing options...
TheForgottenAngel Posted October 10, 2013 Share Posted October 10, 2013 If there is a Vassal I would be very interested in testing some lists. I have not figured out how to use it. The HH player base where I am is quite limited unless I go to Portland OR Verity 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3491877 Share on other sites More sharing options...
Balthamal Posted October 11, 2013 Share Posted October 11, 2013 Hmmm thinking it through, I'd pod Sevatar with a terror squad (providing you can fit them, not sure atm since I don't have Massacre to check the squad size) or infiltrate them (pretty sure attaching him to an infiltrating unit will grant him that too) and pod a tactical/tactical support squad. Infiltrate the rest of the terror squads taking advantage of Sev's warlord trait. Pick a unit that bothers you and send the raptors after them. If you go with 15 chainglaive totting murderers there's isn't much that will beat them. Kit out Sev's Terror squad for CC and send him hunting warlords. He's a monster in challenges (only some of the stupidly OP EW totting 40k characters or the primarchs will smack him) and he offers you the lovely option of teleporting terminators on top of him Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492235 Share on other sites More sharing options...
AfroCampbell Posted October 11, 2013 Share Posted October 11, 2013 How would you guys equip a squad of termies for Sev's teleport? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492371 Share on other sites More sharing options...
Verity Posted October 11, 2013 Author Share Posted October 11, 2013 I second Afro's question - and Balthamal, I think I'll drop pod. The rules specifically stop us from infiltrating non-infiltrators with infiltrators, and the rule isn't passed on, again fairly specifically. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492384 Share on other sites More sharing options...
Balthamal Posted October 11, 2013 Share Posted October 11, 2013 Fair point. Wishful thinking on my part :) For the terminators, I'd say power fist/axe is a matter of personal preference for looks. Me, I'm going to give them axes and as many combi meltas as possible for the anti tank efforts Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492389 Share on other sites More sharing options...
AfroCampbell Posted October 11, 2013 Share Posted October 11, 2013 (edited) not double Lightening Claws? ... plus 2 with Chain Fists? I dunno I guess fluff-wise I see them loving the shredding with claws plus rending on 6's with double attacks and shred means even if they were facing terminators then they wouldn't do badly at all. Edited October 11, 2013 by AfroCampbell Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492406 Share on other sites More sharing options...
Balthamal Posted October 11, 2013 Share Posted October 11, 2013 Lightning Claws are certainly fluffy and a chainfist or 2 would be nice but I really like how the Tartaros Axes look. Hmmmm maybe a chainfist AND axe.... And just 1 pair of Lightning Claws.... Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492411 Share on other sites More sharing options...
depthcharge12 Posted October 11, 2013 Share Posted October 11, 2013 So when it says: if deepstrikes within 6" then doesn't scatter, does that mean that you place 1 model within 6" and then put the rest of them around that one model? Or does it mean that all deepstriking models (the whole squad) within 6"? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/2/#findComment-3492520 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now