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Now that the new Codex is here, might as well dance


Afrikprophet

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Just borrowing a saying from my mom for when ever situations seem to be full of fail. I started thinking of what could be done with the new Codex. 

On first glance I noticed that the sororitas command squad could help out in a list building problem that I have been having. I love having 2 exorcists and HB rets but wanted to see what a unit of four heavy flamers can do. Now I can do that with out taking up a heavy support slot using the sororitas command squad. 

 

Any other positive possibilities in the codex?

Well, if you really want faith power spam, there is a combo of Jacobus and a Simulacrum Imperialis for a maximum of three possible uses of a faith power in a game.  There aren't many times where more than that will be handy for Retributors.  Simulacrums are pretty cheap, so if you actually want the extra faith power use they are not hard to get.

 

And I keep mentioning that Repentia can get dedicated transports now.  There are a few other handy things, too.

Condemner boltguns are now hilariously powerful against psykers and Grey Knights. I expect to give every single sister superior one of these now just in case.

 

Jacobus now fits well with the Repentia by giving them a 5++ and a chance to use their 3+ FNP twice.

 

Celestine now gets hit-and-run and therefore fits better with Seraphim.

 

Cheaper (but smaller) scoring units are now possible.

 

Immolator spam is back with a vengeance as they are cheaper and you can now take them with small squads of battle sisters.

Condemner boltguns are now hilariously powerful against psykers and Grey Knights. I expect to give every single sister superior one of these now just in case.

 If I am reading it right, all you have to do is hit the unit a psyker is in and he takes a PotW. 

 

The army wide 5+ deny the witch helps some as well.

Odd thought,

Sororitas command squad of death:

4 sisters w/ power weapoin of choice (mauls or axes most likely)

1 sister with Sacred banner

+character of choice (priest/jacobus or cannoness)

riding in an immolator.

This might be kind of an expensive unit but it is going to hit hard, even for just 5 girls and a character.

Imagine a combo-charge with a unit of repentia, arco-flags, more celestians, or Penitent Engines.

Note: just noticed something... Sacred banner's wording is kinda off... "All units within 12"..." wouldn't this affect your enemy as well? cry.gif
Damn you Games Workshop!

Putting a priest in a squad of 9 sisters is looking kinda good too. He gives you access to a plasma gun, and their always handy, especially as you can still have your 2 special weapons in the sisters squad. Makes the squad fearless (zealot usr) and gives your oppenent something to think about in the assault. He's got a good chance of letting you either reroll your saves, or lay down some ap2 smackdown via his battle hymn (smash usr) and if you have the vet superior the leadership makes it pretty reliable. Add in a simulacrum and a rhino with laud speaker and you've got preferred enemy twice a game too. Certainly more expensive than before, but actually maybe worth it.

 

Speaking of the rhino though. Is the 6+ save abd the flashlight really worth the extra points? Have to admit I'm not sure.

Putting a priest in a squad of 9 sisters is looking kinda good too. He gives you access to a plasma gun, and their always handy, especially as you can still have your 2 special weapons in the sisters squad. Makes the squad fearless (zealot usr) and gives your oppenent something to think about in the assault. He's got a good chance of letting you either reroll your saves, or lay down some ap2 smackdown via his battle hymn (smash usr) and if you have the vet superior the leadership makes it pretty reliable. Add in a simulacrum and a rhino with laud speaker and you've got preferred enemy twice a game too. Certainly more expensive than before, but actually maybe worth it.

 

Speaking of the rhino though. Is the 6+ save abd the flashlight really worth the extra points? Have to admit I'm not sure.

 

I agree, GW must roll a lot more 6's then I do, because the 6++ invuln is not enough to warrant the Rhino cost increase when they pop so easily anyway (I'll clarify I am a fan of the humble Rhino anyway, just not a point increase). 

 

My thoughts on this codex are mixed, but my main issues with it now are the way it has created more needless problems, and GREATLY encourages spamming in lists.  I detest making spammy lists as it is the haven of the imbecile, but when you are being punished for diversity you have an issue with your codex, as far as I am concerned.

(Note: not saying that all spam lists are made by imbeciles, just that it is the kind of list that those people hide behind instead of using their brains... and makes for boring games).

I agree, GW must roll a lot more 6's then I do, because the 6++ invuln is not enough to warrant the Rhino cost increase when they pop so easily anyway (I'll clarify I am a fan of the humble Rhino anyway, just not a point increase). 

 

The cynical rhetorician in me is also saying that was a calculated choice to encourage people to run MSU lists of sisters in Immolators--and thus buy more immolators from GW (I'll admit I bought two more).

 

 

I agree, GW must roll a lot more 6's then I do, because the 6++ invuln is not enough to warrant the Rhino cost increase when they pop so easily anyway (I'll clarify I am a fan of the humble Rhino anyway, just not a point increase).

The cynical rhetorician in me is also saying that was a calculated choice to encourage people to run MSU lists of sisters in Immolators--and thus buy more immolators from GW (I'll admit I bought two more).

The thought did cross my mind I have to admit.

 

In their defence a save like that is probably a hard thing to cost. When it saves your bacon it tends to give the impression of being worth an awful lot, but most of the time, well five out of six times you'd hope, it may as well be a normal rhino.

 

I won't succumb. I am too much of a fan of larger squads. I always feel that squads of five are too fragile, and once you start adding immolators for every 5 sisters! I just wouldn't feel like I had enough boots on the ground. I'll spend it all on priests and simulacrums instead.

Putting a priest in a squad of 9 sisters is looking kinda good too. He gives you access to a plasma gun, and their always handy, especially as you can still have your 2 special weapons in the sisters squad. Makes the squad fearless (zealot usr) and gives your oppenent something to think about in the assault. He's got a good chance of letting you either reroll your saves, or lay down some ap2 smackdown via his battle hymn (smash usr) and if you have the vet superior the leadership makes it pretty reliable. Add in a simulacrum and a rhino with laud speaker and you've got preferred enemy twice a game too. Certainly more expensive than before, but actually maybe worth it.

 

Speaking of the rhino though. Is the 6+ save abd the flashlight really worth the extra points? Have to admit I'm not sure.

He only gives himself smash...

 

Disappointing that power weapons and eviscerators now cost more, wasn't paying marine prices for wargear our problem in the first place? Glad Heavy flamers are cheaper though.... just got no idea where to start with this.... big units are more expensive now and rhinos are off-putting... immolator spam is heavily encouraged... but i don;t want to immolator spam and to anti-air we need allies....

 

Anyone else notice we're desperate allies with black templars but in the marines codex it says we;re best buddies?

 

Putting a priest in a squad of 9 sisters is looking kinda good too. He gives you access to a plasma gun, and their always handy, especially as you can still have your 2 special weapons in the sisters squad. Makes the squad fearless (zealot usr) and gives your oppenent something to think about in the assault. He's got a good chance of letting you either reroll your saves, or lay down some ap2 smackdown via his battle hymn (smash usr) and if you have the vet superior the leadership makes it pretty reliable. Add in a simulacrum and a rhino with laud speaker and you've got preferred enemy twice a game too. Certainly more expensive than before, but actually maybe worth it.

 

Speaking of the rhino though. Is the 6+ save abd the flashlight really worth the extra points? Have to admit I'm not sure.

He only gives himself smash...

 

Disappointing that power weapons and eviscerators now cost more, wasn't paying marine prices for wargear our problem in the first place? Glad Heavy flamers are cheaper though.... just got no idea where to start with this.... big units are more expensive now and rhinos are off-putting... immolator spam is heavily encouraged... but i don;t want to immolator spam and to anti-air we need allies....

 

Anyone else notice we're desperate allies with black templars but in the marines codex it says we;re best buddies?

That might change in some capacity come the rumoured BT supplement,  but otherwise it's just something that is overlooked I think.  Maybe it will be FAQ'd if enough people give a hoot about it.

Given the rules need ammending to cover the fact that Sisters of Battle no longer exist and instead in there place there is the Adepta Sororitas there is an outside chance Black Templar could just be made battle brothers normally withou need of a supplement

He only gives himself smash...

 

Disappointing that power weapons and eviscerators now cost more, wasn't paying marine prices for wargear our problem in the first place? Glad Heavy flamers are cheaper though.... just got no idea where to start with this.... big units are more expensive now and rhinos are off-putting... immolator spam is heavily encouraged... but i don;t want to immolator spam and to anti-air we need allies....

 

Anyone else notice we're desperate allies with black templars but in the marines codex it says we;re best buddies?

I realise it's just him that gets smash, but even a couple of ap2 hits at his strength/ws is a definite boost to a normal sisters cc ability. And for 25 points. It's worth it just to give them fearless.

I don't feel like dancing, yes we got a new codex, its more of a side grade to get the white dwarf supplement rules for 5th in line with 6th edition.  We didn't get any new units, no new models, no all around effectivness against all the 6th edition new stuff, just a few tweaks, a couple of nerfs and new issues to have to overcome, and it seems to be completely build around the current model range and what models they have left that they can make for the sisters.     I will gladly dance when we actually get a "New codex" not some hold me over, way overpriced supplement that only helps bring us in line a little bit, but not what we really needed which is to be treated like all other armies and codex's that have been released in 6th edition.   GW's money grab knows no bounds, which seems apparent in this sister update.

 

That being said, I have worked out what I have, and what I need to bring my sisters army up to 2k, it will just be some time to buy since ebay isn't really a cheaper option now because they are charging retail prices for crappily painted and used miniatures.  Heck its often cheaper to buy direct and new from gw than going to ebay these days, at least then you get new models, free shipping if you spend over 50 (at least in the US), which is really easy to do considering the absorbent prices of the all metal 16 year old models they are still selling.  

 

At least I can be thrilled that I don't have to invest in celestine or a jacob model, and can simply rely on my canonness model now.  She is at least semi effective if you field the right combination and gear.    I don't have to spend for a full army but I still have to spend as much or if not more to round this army off then I would if I just started 1500 points in another army that has plastics readily available and that I can get from my local store thus supporting the place I will play out.  

 

so you may feel like dancing, I can't dance, but at least I can get a smile on my face when I do get to field  my girls because they have a few new useful options.

I don't feel like dancing, yes we got a new codex, its more of a side grade to get the white dwarf supplement rules for 5th in line with 6th edition.  We didn't get any new units, no new models, no all around effectivness against all the 6th edition new stuff, just a few tweaks, a couple of nerfs and new issues to have to overcome, and it seems to be completely build around the current model range and what models they have left that they can make for the sisters.     I will gladly dance when we actually get a "New codex" not some hold me over, way overpriced supplement that only helps bring us in line a little bit, but not what we really needed which is to be treated like all other armies and codex's that have been released in 6th edition.   GW's money grab knows no bounds, which seems apparent in this sister update.

 

That being said, I have worked out what I have, and what I need to bring my sisters army up to 2k, it will just be some time to buy since ebay isn't really a cheaper option now because they are charging retail prices for crappily painted and used miniatures.  Heck its often cheaper to buy direct and new from gw than going to ebay these days, at least then you get new models, free shipping if you spend over 50 (at least in the US), which is really easy to do considering the absorbent prices of the all metal 16 year old models they are still selling.  

 

At least I can be thrilled that I don't have to invest in celestine or a jacob model, and can simply rely on my canonness model now.  She is at least semi effective if you field the right combination and gear.    I don't have to spend for a full army but I still have to spend as much or if not more to round this army off then I would if I just started 1500 points in another army that has plastics readily available and that I can get from my local store thus supporting the place I will play out.  

 

so you may feel like dancing, I can't dance, but at least I can get a smile on my face when I do get to field  my girls because they have a few new useful options.

 

What equipment would be "right" for the canoness?

 

Also noticed that this new codex makes it easier for people to start playing battle sisters, they in theory need to buy less models and with the spread out points increases it's easier to fill the points... clever money grabbing there ;)

depends on what you want your canoness to do, but since we can give her eternal warrior, she wont be insta killed like the saint can be.   Also we can give her a weapon that is similar in melee as the saint since they gave us back the blade of admonition.   Their is also the cloak that allows you reroll saves, so it really just depends on what you want to do with her.   In the previous incarnation, no one really liked using the canoness, she looked cool but in the game, she wasn't really capable of doing anything.   Also with the command squad getting improved you now can make a unit that will work well with the canoness and her melee focused Act of Faith.   I am not saying that celestine is bad, she did get a little worse and costs more than she use to, she still works well, its just I can now use my canoness and not be like..man what an expensive waste of an HQ slot like I did previously.     That is true, they introduced smaller sister squads, but I would not say it is easier to start playing, because either way, you will have to pretty much sell your first born to GW to get a descent size army of sisters to start with.   And to think, it use to be IG that was the most expensive army, now I would say, you could feasibly build an IG army for less than it costs for sisters, and it still be infantry heavy to boot.  

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