Haranin Posted October 28, 2013 Share Posted October 28, 2013 Reading through HH 2; and I am wondering at some of the rules. A Castellax is a MC... which has smash, base attacks are AP2. Why would you "upgrade" and lose concussive for AP3 power weapons...? Need some more time to review the book... Link to comment Share on other sites More sharing options...
Phoros Posted October 28, 2013 Share Posted October 28, 2013 I think Forge World just forgot that they'd get it automatically. Much like the Shrouded/Assault Ramp thing with the Dreadnought Drop Pod, really - they've added rules that don't apply. Link to comment Share on other sites More sharing options...
Haranin Posted October 29, 2013 Author Share Posted October 29, 2013 Reviewing it some more, you do get rending. Useful tank hunting I guess.... Link to comment Share on other sites More sharing options...
MagicHat Posted October 31, 2013 Share Posted October 31, 2013 You get two of them, so an extra A for 10 points, which is pretty consistent with other +1A upgrades. Rending is only useful against AV12 vehicles that you choose not to smash against, so rather underwhelming. Link to comment Share on other sites More sharing options...
redmapa Posted October 31, 2013 Share Posted October 31, 2013 Ive been reading the Castellax entry and it gets 3 weapons, the mauler bolt cannon and two bolters, as far as I know you can only fire 2 weapons as a MC so its a bit useless I think, although upgrading the bolters to flamers will make them brutal in overwatch with D6 hits per Castellax..I just think its weird (unless Im mistaken or missed something) that a model has more weapons than it can fire... Link to comment Share on other sites More sharing options...
Phoros Posted October 31, 2013 Share Posted October 31, 2013 I houserule that last one as twin-linked bolters/flamers. It makes more sense, really. Link to comment Share on other sites More sharing options...
redmapa Posted October 31, 2013 Share Posted October 31, 2013 Yeah that does make more sense, I think flamers are the better option, makes them scary in overwatch and if you can get close enough to the enemy you can cast Rite of Destruction and shoot twice, 4 flame templates per Castellax is just too awesome to pass up.. Link to comment Share on other sites More sharing options...
MagicHat Posted November 1, 2013 Share Posted November 1, 2013 Ive been reading the Castellax entry and it gets 3 weapons, the mauler bolt cannon and two bolters, as far as I know you can only fire 2 weapons as a MC so its a bit useless I think, although upgrading the bolters to flamers will make them brutal in overwatch with D6 hits per Castellax..I just think its weird (unless Im mistaken or missed something) that a model has more weapons than it can fire... Wraithlords and wraithknights can have four weapons, and only fire two. The bolters are only more useful if you have a MM and wish to fire at guardsmen within 12", but the flamers, as noted, are a very good option. Link to comment Share on other sites More sharing options...
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