Brother Captain Sirus Posted November 18, 2013 Share Posted November 18, 2013 As the title suggests, what options would you give your Valkyrie, would you take it bare bones or would you indulge in the options given? Personally i would take heavy bolter sponsons, but other than that not really sure. Any ideas, views or preferences welcome. Sirus Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/ Share on other sites More sharing options...
oreaper84 Posted November 18, 2013 Share Posted November 18, 2013 id take the las can all day every day (i know its BS 3 but still), other options are meh. Rocket pods mixed with servo skulls could be fun, but i dont think your getting the bang for the points and there are more points efficient options for anti inf. I think this is a nice cheap anti air/ late turn drop a cheap hench squad on objective is the real gem of the Val. Id just add the Las cannon and a small aquad of acolytes with maybe combis or hell guns....or natta the squad is to taste. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3525037 Share on other sites More sharing options...
Brother Aiwass Posted November 18, 2013 Share Posted November 18, 2013 I will stick MRP's and HB with multilas, perfect for anti-horde -you aren't going to kill much MEQ/vehicles anyways- and can pop light vehicles. The lascannon upgrade is worthless imho. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3525047 Share on other sites More sharing options...
Inquisitor Fox Posted November 19, 2013 Share Posted November 19, 2013 I tend to agree with Maximvs. In my mind, the best compliment of weaponry is a multilaser/2 rocket pods/heavy bolter sponsons for an anti-infantry/light vehicle support. It still has a semidecent chance at glancing other fliers with the multilaser and 2 heavy bolters (since the average flier AV is 10 or 11). Anti-armor seems a waste with only a single lascannon and some one shot missiles. I think the anti-infantry is a better synergy of weapon options. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3525770 Share on other sites More sharing options...
CovertToaster Posted November 19, 2013 Share Posted November 19, 2013 I think that 125 points for lascannon/heavy bolters and AV 12 front and side is a bargain. Sure one will struggle to kill a storm raven but it will do far better than it should! If you have no other anti-air option then 2 or 3 Valkyries will be an absolute pain to deal with and remember you can start the valk in reserve and the squad on the board so you don't have to buy a squad that complements them at all. Also since DT's don't have to only transport the squad that they were bought for then any scoring unit left alive towards the end of the game can be used to grab objectives. If you have a better anti-flyer option then of course use that instead and run valks as transports and harrassing units but they aren't the worst anti-flyer unit in the game. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3525822 Share on other sites More sharing options...
Reclusiarch Darius Posted November 20, 2013 Share Posted November 20, 2013 Go anti-infantry. If you want a Flyer that can kill enemy Flyers and vehicles with ease, take a Raven instead. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3526817 Share on other sites More sharing options...
Brother Captain Sirus Posted November 20, 2013 Author Share Posted November 20, 2013 The major issue that i have is MRP versus Hellstrike Missile. As multilas and bolter sponsons seem to be an obvious choice. Plus for the turns it could be on the board i think two high str missiles may be the better option. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3526821 Share on other sites More sharing options...
Reclusiarch Darius Posted November 20, 2013 Share Posted November 20, 2013 At BS3 though...this is why no one took anything except rocket pods on IG Valks. Blast weapons don't care what your BS is, they just wanna party. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3526856 Share on other sites More sharing options...
CovertToaster Posted November 20, 2013 Share Posted November 20, 2013 At BS3 though...this is why no one took anything except rocket pods on IG Valks. Blast weapons don't care what your BS is, they just wanna party. This is the reason why you end up firing both missiles at once at BS3 you are hitting on fours so you need to guarantee that one of them hits. You can reason that either the lascannon OR one missile will hit but I'd much rather risk 3 hits at 12.5% I think. Although it's better than the 6 missiles the DA fliers come with at S6 you fire two a turn to try to glance AV12 and curse that you can't fire more! Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3527207 Share on other sites More sharing options...
Reclusiarch Darius Posted November 23, 2013 Share Posted November 23, 2013 This is the reason why you end up firing both missiles at once at BS3 you are hitting on fours so you need to guarantee that one of them hits. You can reason that either the lascannon OR one missile will hit but I'd much rather risk 3 hits at 12.5% I think. Ordnance good sir, means only one per Shooting phase. Unless you go stationary in Hover Mode, which is basically just consigning your AV12 plane to an early grave (Flyer defenses are what make them so great, when they go Skimmer mode it should only be to drop off cargo). Although it's better than the 6 missiles the DA fliers come with at S6 you fire two a turn to try to glance AV12 and curse that you can't fire more! DA Flyers are a complete travesty of design, rules and cost. No DA player actually uses them, most pretend they don't exist. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3528967 Share on other sites More sharing options...
Logan_the_Grim Posted November 25, 2013 Share Posted November 25, 2013 This is the reason why you end up firing both missiles at once at BS3 you are hitting on fours so you need to guarantee that one of them hits. You can reason that either the lascannon OR one missile will hit but I'd much rather risk 3 hits at 12.5% I think. Ordnance good sir, means only one per Shooting phase. Unless you go stationary in Hover Mode, which is basically just consigning your AV12 plane to an early grave (Flyer defenses are what make them so great, when they go Skimmer mode it should only be to drop off cargo). >> Although it's better than the 6 missiles the DA fliers come with at S6 you fire two a turn to try to glance AV12 and curse that you can't fire more! DA Flyers are a complete travesty of design, rules and cost. No DA player actually uses them, most pretend they don't exist. It says under p51 of the rulebook under Ordnance that you can't shoot other weapons if you are a non-vehicle model. So it seems ok for a Valkyrie to shoot multiple ordnance missiles unless there is something else that says otherwise Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3530579 Share on other sites More sharing options...
Oz of the North Posted November 25, 2013 Share Posted November 25, 2013 shooting ordinance weapons causes other weapons to be snapfired, and you cannot snap fire any template weaponry Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3530675 Share on other sites More sharing options...
Reclusiarch Darius Posted November 29, 2013 Share Posted November 29, 2013 shooting ordinance weapons causes other weapons to be snapfired, and you cannot snap fire any template weaponry Cheers, knew it was something like that. Hence my point, just take the rocket pods and blast a drop zone clear for your cargo. Link to comment https://bolterandchainsword.com/topic/283473-inquisition-valkyrie-how-would-you-equip-yours/#findComment-3533459 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.