Captain Semper Posted December 22, 2013 Share Posted December 22, 2013 Word Bearers, 12th Company, Chapter of the Serrated Sun 1,750HQ 620percentage of total 35%Legion Praetor - Kallus Oberon, Captain 12th Company, Chapter of the Serrated Sun + Catapharctii Terminator armour+ Paragon Blade+ Combi bolter+ Iron halo+ Digital lasers+ Rites of War: Orbital Assault Total 185Hiron Moltern - Master Chaplain of the 12th Company + Chaplain+ Crozius+ Cataphractii Terminator armour+ Burning loreTotal 150Velar Da'er, the Chosen+ Diabolist+ Tainted Weapon+ Artificer armour+ Melta bombsTotal 115Legion Command Squad+ Catapharctii Terminator armour+ Reaper Autocannon+ Chain fistTotal 170ELITES 285percentage of total 16%Legion Veteran Tactical Squad+ Nuncio Vox+ Legion Vexilla+ Heavy Bolter w/suspensors (x2)+ Power weapons (x2)+ Power fist [sergeant]+ Melta bombs [sergeant]+ Dark Channeling+ Drop Pod (dedicated transport)Total 285TROOPS 470percentage of total 27%Legion Tactical Squad+ Nuncio Vox+ Legion Vexilla+ Melta bombs [sergeant]+ Dark Channeling+ Drop Pod (dedicated transport)Total 235Legion Tactical Squad+ Nuncio Vox+ Legion Vexilla+ Melta bombs [sergeant]+ Dark Channeling+ Drop Pod (dedicated transport)Total 235HEAVY SUPPORT 375percentage of total 21%Legion Vidicator+ Combi bolterTotal 125Legion Vidicator+ Combi bolterTotal 125Legion Vidicator + Combi bolterTotal 125OK the Vindis were out of place.. so with roughly 20% of the points up for the taking, what should be added? Another Vet or maybe Termie squad? Or add another Tactical? Thoughts? Link to comment https://bolterandchainsword.com/topic/284808-word-bearers-serrated-sun-1750pts/ Share on other sites More sharing options...
Moonstalker Posted December 22, 2013 Share Posted December 22, 2013 Orbital Assault RoW prevents you from taking any units that cannot deep strike (either by having the rule themselves or by having a transport with that rule). As such, your Vindi's are not eligible choices for this army. Nuncio voxii also would not help them at all, as it only allows you to draw LoS for barrage weapons (not for any blast weapon). Link to comment https://bolterandchainsword.com/topic/284808-word-bearers-serrated-sun-1750pts/#findComment-3552044 Share on other sites More sharing options...
Captain Semper Posted December 23, 2013 Author Share Posted December 23, 2013 And you're right on both counts. What is wrong with me? I think I need to get my head checked...So... 375pts pts opened up! A Termie squad or a veteran squad then? Link to comment https://bolterandchainsword.com/topic/284808-word-bearers-serrated-sun-1750pts/#findComment-3552174 Share on other sites More sharing options...
TheForgottenAngel Posted December 23, 2013 Share Posted December 23, 2013 Terminators with those vicious lightning claws and maybe a plasma blaster and some volkite chargers for some flavor? Deepstrike in, launch off a vicious salvo and go to town! You could also equip 3 of the terminators with combi-flamers for that whole burn down their idols type of thing and have the heavy flamer to boot. Sergeant with a wrist mounted flamer and lightning claw? So GD!!!!! Link to comment https://bolterandchainsword.com/topic/284808-word-bearers-serrated-sun-1750pts/#findComment-3552187 Share on other sites More sharing options...
Captain Semper Posted December 23, 2013 Author Share Posted December 23, 2013 I was thinking, maybe lose the Diabolist (who cannot take Termie armour and hence I have an issue deploying him), and beef up the Vets to 10 with a couple of power weapons more and add another 5 strong Termie squad and rise the Command Squad to 5 as well... On back of the envelope calculations this will release more than 550pts (as the deletion of the Diabolist would mean the deletion of the Dark Channelling upgrades too....) I'll revisit and decide... Link to comment https://bolterandchainsword.com/topic/284808-word-bearers-serrated-sun-1750pts/#findComment-3552220 Share on other sites More sharing options...
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