SCOTT_FRANCIS Posted April 4, 2014 Share Posted April 4, 2014 Hey there, I have looked but not find the answer to my question. I have scoured the Knights Codex and the 40k Rule book. Why does the Imperial Knights Reaper Chain Sword have an A.P. value if D Weapons allow no saves at all? I did find that A.P. 2 weapons get to plus one on the Vehicle damage table if they score a penetrating hit, but Knights Reaper Chain Sword has its own damage table. Any one know what the A.P. value is for? Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/ Share on other sites More sharing options...
nurglez Posted April 4, 2014 Share Posted April 4, 2014 If you roll a 1 with a destroyer weapon vs a vehicle, you only penetrate it once. The AP 2 helps you add +1 to this. That is the only reason I can see for it having AP 2. Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3643115 Share on other sites More sharing options...
jeffersonian000 Posted April 4, 2014 Share Posted April 4, 2014 Yep, that's pretty much it, at the moment. There is also the potential for the rules in a later edition to change how AP and/or D Strength work, as we have seen over the past few editions. GW does occasionally use foresight when crafting rules, allowing 3rd, 4th, and 5th edition units to still function in 6th. Pre 6th, melee weapons didn't have AP values; who knows what 7th or 8th edition might do! SJ Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3643341 Share on other sites More sharing options...
SCOTT_FRANCIS Posted April 4, 2014 Author Share Posted April 4, 2014 Brilliant, thanks guys. Where did you find this rule, I could not find it anywhere? Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3643382 Share on other sites More sharing options...
Dam13n Posted April 4, 2014 Share Posted April 4, 2014 It's the Destroyer Weapon Attack table. You'll find it in the Apocalypse Rulebook, Escalation Supplement and the Imperial Knight Codex. Rolling a 1 against a vehicle causes the "Clipped" result, which is still a Penetrating Hit (roll on the standard vehicle damage chart). - At which point the AP2 gives +1 to the result. Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3643401 Share on other sites More sharing options...
Axagoras Posted April 5, 2014 Share Posted April 5, 2014 D has always been ap 2, not sure why but they just keep with it... Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3643802 Share on other sites More sharing options...
SCOTT_FRANCIS Posted April 5, 2014 Author Share Posted April 5, 2014 I got it, a Clipped result uses the standard table, thanks for finding and pointing me to the rule set. That makes a D strike awesome even if you role a 1, the Clipped attack still gets the +1. Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3643988 Share on other sites More sharing options...
Axagoras Posted April 5, 2014 Share Posted April 5, 2014 Actually to correct my previous statement its not always ap2, most is ap 2, some is ap 1, and the transcendent ctans slide is ap - Link to comment https://bolterandchainsword.com/topic/289071-imperial-knights-reaper-chainsword-help/#findComment-3644187 Share on other sites More sharing options...
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