march10k Posted June 16, 2014 Share Posted June 16, 2014 yeah, a little paint in the joint is fine, a rough scraping and you're golden. It's only when you are gluing two "sealed by paint such that no plastic touches plastic" parts together that you have a problem...even then, it takes some serious abuse to cause a problem. I did it wrong for the first ten years, and had maybe a 2% breakage rate. Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3720666 Share on other sites More sharing options...
Commissar Uri Posted September 8, 2014 Author Share Posted September 8, 2014 Due to work and other issues not had much time for this. Thinking of making one HWS 2 missile and one auto cannon and making the other heavy bolter and two mortar. Any improvements on that? Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3803769 Share on other sites More sharing options...
WarriorFish Posted September 8, 2014 Share Posted September 8, 2014 We're all busy, as long as you're making progress that's what really counts :tu: I'd keep HWSs focused and all with the same weapon, there's not really a good combination and there isn't many points difference outside of Lascannons so I don't think there's anything to gain by doing so. A squad of three of the same weapons will reliably do their intended job :) Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3803875 Share on other sites More sharing options...
Commissar Uri Posted September 8, 2014 Author Share Posted September 8, 2014 Ah okies so autocannons I guess as they seem to have the most range in terms of targets Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3804027 Share on other sites More sharing options...
WarriorFish Posted September 9, 2014 Share Posted September 9, 2014 Autocannons are popular for just that reason, they'll do a good job for you especially taking down transports :) Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3804420 Share on other sites More sharing options...
Commissar Uri Posted September 9, 2014 Author Share Posted September 9, 2014 I'm just full of questions it seems lol but here's a tricksy one. 40k lore is well known to be made up of various bits from other sci fi books a series. Now I love the 40k fluff so what other authors write about a universe similar to this or what are the books that have influenced this games backdrop (I will say the fallout game series's line of "war... war never changes" fits) Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3804508 Share on other sites More sharing options...
WarriorFish Posted September 9, 2014 Share Posted September 9, 2014 40k has been inspired by many sources, but it has long been it's own thing. Many themes of Sci-Fi are referenced and brutally murdered by grimdark and OTT by 40k because that's what it does. There are a few key sources though that helped form early 40k and therefore the bedrock of the universe as it stands: chief among them is Dune I think so if you start anywhere go with Dune :) Fallout is it's own beast, and also notably younger than 40k. Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3804583 Share on other sites More sharing options...
Commissar Uri Posted September 9, 2014 Author Share Posted September 9, 2014 Oh Deffo, fallout is world of tomorrow smashed with nukes. I'll have to check dune out Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3804644 Share on other sites More sharing options...
Commissar Uri Posted September 11, 2014 Author Share Posted September 11, 2014 Sorry for the double post but I has moar questions. What are the IG's anti AV14 options? I know the leman russ variant with the massive barrel is one, as is the HWS with Las cannons and the order Bring it down but are there any reliable ones or is it a case of need by need basis Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3806417 Share on other sites More sharing options...
WarriorFish Posted September 11, 2014 Share Posted September 11, 2014 Heavy artillery is also viable, such as dropping Bassie shells on things especially if it's not AV14 all round. Melta is the old stalwart but the issue is getting it in range. BS4 is naturally the best platform for this, so Veterans and Scions are common melta units. The Devildog is another idea, especially as AV14 vehicles tend to be larger. Last but not least grenades in close combat can drown things in dice, or the odd meltabomb on a character to hit hard or tackle Land Raiders and their universal AV14. Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3806425 Share on other sites More sharing options...
Commissar Uri Posted September 11, 2014 Author Share Posted September 11, 2014 It is land raiders I am thinking of as they are the main AV14 you have to face. I have heard chimera with melta vets or air drop them in, just wondered if there was a hidden gem Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3806505 Share on other sites More sharing options...
Jacinda Posted September 11, 2014 Share Posted September 11, 2014 AV14 is a whole new level of tough. Plain lascanon hits are not really enough. Even a Vendette only has a 75% chance of causing a single HP loss. To take on Land Raiders, you really need: Melta Armorbane Lance Destroyer Auto-glance Vets, command squads or special weapon teams can carry enough melta but they will need some way to get close and they could also use some way of increasing accuracy like Prescience or Preferred Enemy. Lords of War can give you access to D Strength weapons. Other than that you are looking at allies to bring things like chainfist, grav-guns or haywire. Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3806549 Share on other sites More sharing options...
Commissar Uri Posted September 11, 2014 Author Share Posted September 11, 2014 Thinking then I may need some vendettas and air drop melta vets for a surprise turn 1 or 2 melta wham spam Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3806741 Share on other sites More sharing options...
shandwen Posted September 16, 2014 Share Posted September 16, 2014 A somewhat good choice is deep striking stormtrooper meltas. You can scatter way off, but for about the price of a single vendetta you can have two deep striking double melta squads. Link to comment https://bolterandchainsword.com/topic/289771-advice/page/3/#findComment-3810122 Share on other sites More sharing options...
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