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73rd Helion Mechanized Regiment. UPDATE: Knight Titan


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The plan thus far is as follows

Purple armornplating

Gold trim

Metals in various shades of silver/bronze.

Blue/red/green lenses depending on location.

 

The issue is that the all purple is a little much but I was planning on clearcoating the armor plating. White and clearcoat are very temperamental when mixed I have found.

  • 2 weeks later...

And, despite a lack of updates there was progress made on the Knight Titan.  7 hour painting stretch today to get to this point which minus the base, is how it will remain until I feel the need to finish it out with some more details, and a minor highlight on the purple parts.  I'll have more/better pics later once I finish the base and do some weathering on the feet/gun barrel. 

 

Knight_Titan_1

 

Quick pic from an apoc game I was in yesterday.  The Tau didn't like the Knight, the Knight survived 4 twin linked fusion guns, 2 ion accelerators, 2 shielded missile drones, Farsight, and a Commander and proceeded to turn and unleashed some chainblade justice on the Riptides.  Unfortunately, as seems to be usual for me, I managed to take one picture, then got sucked into the chaos that was fielding 23K of Imperial might.  The Imperium ruled the day in the end.

 

I'll get the photo box back out at some point for some proper pics.

 

Bring It Xenos

To be fair. Killing Tau in close combat is like clubing baby seals. Nothing really noteworty. Now, if it had gone up and chainsaweed the Reaver in the junk then there would be a trophy. That honor goes to 5 paladins, a grand master, and a librarian i had that murdered the reaver in one round of close combat after two rounds of land speeders stripping off void shields.

On the subject of Apoc and pictures.  Luckily the organizer of this event maverike_prime took many pictures which he has posted a link to here

 

I brought the 73rd, which held the line quite nicely with their fortifications along with some Grey Knights, Raptors, Space Wolves, and Blood Angels. 

I'll have some proper pictures from the light box later today of the Knight. 

And, as promised, some proper pictures.  Unfortunately, with what I have to take pictures, some parts are washed out by the light, maybe at some point I'll get some better ones, but for now, this is the best I can do.

 

Knight Titan 01

Knight Titan 02

Knight Titan 03

Knight Titan 04

Knight Titan 05

Knight Titan 06

Knight Titan 07

Knight Titan 08

 

@WarriorFish dry.png ... Maybe when FW releases the rest of their Knight Titan upgrade parts and I get another one. Right now a game store an hour south is trying to throw together a group order and I'm torn between ordering some more resin crack or sitting it out.

A quick aside for all, if you see something I missed or a comment on something that could be done better, please post it. The reason I'm posting this noise is to get outside opinion. Even if its not applied to these models, the number of other army painting projects I have is astronomical. There is no way to improve unless I know where i'm lacking..

Thanks.

No highlights because there was no need. Generally for models that are for the tabletop i let the lighting around them do the highlighting. There is no denying that highlighting can add depth and i've used it on other models but in the wrong lighting it looks cartoony to me. Thoughts on that philosophy?

No, I understand what you mean. Paintings need all the finer details yes, but like you said models are 3D objects so natural lighting does that for you. It's why I don't highlight infantry models aside from it being far too time consuming for me, but I do highlight vehicles as they have large flat(ter) surfaces that can look a bit plain especially in larger quantities (like any good Guard army :P ).

 

Not that I'm advocating anything fancy, all I do it some simple dry brushing and call it a day. Works best on models with lots of raised details though, looks like it's mostly just some rivets on a Knight?

I've found properly done that even a large school of vehicles with good flat coloring in natural light will generate their own highlights.  

As far as the knight goes, most of the edges on it are "soft" aside from the trip pieces.  Makes highlighting them somewhat redundant.  The rivets are really the only part that stick out, and it will be a cold day in the dark depths of the warp before I highlight individual rivets.  Maybe if there is ever another Games Day in the US and I get hammered enough to enter. 

The guard are finished for now.  Current project if finish my Khorne warband, take better pictures of it, then transfer to trying to get some more work done on my Xenos projects(Dark Eldar and Orks).

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