Pyro X Posted July 26, 2014 Share Posted July 26, 2014 so I'm looking to drops some cash soon and I was wondering what may be good to get. atm I got a LRBT, demo russ, 3x valks, 90 inf squads, 3 heavy weapon teams, and 2 command squads. I'm wanting to get more mech stuff though. I'm thinking of transports, more russ's, and other misc stuff. Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/ Share on other sites More sharing options...
march10k Posted July 26, 2014 Share Posted July 26, 2014 Chimeras. 65 points for an AV12 superscoring vehicle with six heavy weapons shots. I have nine and never play with fewer than five. They are AWESOME. Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756309 Share on other sites More sharing options...
Belfast Posted July 26, 2014 Share Posted July 26, 2014 1) wyverns - cheap yet effective anti infantry that can also snipe threats in their squad. They are quite possibly the best value per point in the codex but 2) you seem good on the bodies front but there are the new defense force box sets out there which are a pretty good bargain. They come with 20 infantry, pcs, 3 heavy weapons teams, a lrbt and a chimera for $165 US 3) get a super heavy transport - I like the doomhammer myself but a storm lord would also be a good investment. If you go this route though, you'd have to buy Apoc if you haven't already and you'd probably want a primaris psyker or two for prescience. Just pop your heavy weapons teams inside and let them all do their thing Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756310 Share on other sites More sharing options...
Idlem Posted July 26, 2014 Share Posted July 26, 2014 I vote for Chimeras as well. They pack a punch and can get your guardsmen where they need. I love mine, and are planning to get more. Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756376 Share on other sites More sharing options...
WarriorFish Posted July 26, 2014 Share Posted July 26, 2014 Agreed, seems like you've a distinct lack of Chimeras! After that has been fixed you can look at some more Russes ;) Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756439 Share on other sites More sharing options...
librisrouge Posted July 26, 2014 Share Posted July 26, 2014 I find your lack of Chimeras disturbing. I own six and always use at least one typically four. Six lets me field abundant and fast scoring in the form of two mounted platoons that are fairly cheap. Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756522 Share on other sites More sharing options...
Pyro X Posted July 26, 2014 Author Share Posted July 26, 2014 ok cool. does the box for "baneblade" let me make a doomhammer? Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756523 Share on other sites More sharing options...
Belfast Posted July 26, 2014 Share Posted July 26, 2014 Yup "This plastic kit contains 295 components (no, that isn’t a typo) to make an Imperial Guard Doom Hammer. Alternatively, you can also make a Baneblade, Banehammer, Banesword, Hellhammer, Shadowsword, Stormlord or Stormsword super-heavy tank using this kit. Also included is 1 Transfer Sheet which can be used to add markings and insignia." If you're familiar with magnetizing, you can set it up for all the superheavy tank variants that come in the box which is fantastic should you find yourself wanting to play apoc any time soon. There's quite a few guides out there so I'd just google it. Also, I do agree that getting some chimera's would be extremely beneficial. I don't know why i didn't think of it last night Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756732 Share on other sites More sharing options...
march10k Posted July 26, 2014 Share Posted July 26, 2014 Um...magnetizing to get ALL of the variants out of the same kit is...hellishly hellish. I think if you decide between either the turreted or turretless variants, you can magnetize for multiple variants for about 10% of the effort of making one that does all of them. Besides...having the option between multiple variants isn't the same as being able to field multiple superheavies...three superheavies plus a thunderbolt in an unbound list FTW!!!! Link to comment https://bolterandchainsword.com/topic/294243-advance-on-what-to-get-next/#findComment-3756749 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.