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Chaos Contemptor Dreadnaught and Decimator


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1 - She only bought the Decimator body - I believe comes without arms which is handy as it means I can check how best to arm it. So what is the best way of equipping a Decimator?

I was thinking for close combat would be best as its low BS, number of attacks and Unholy Vigour special rule seems to make it more suited to this? Would this be a fair assumption? The post above seems to differ in opinion on this though as some say all out combat where as others go for a pair of guns with a high rate of fire.

 

I don't know if I was the "poster above" (or, I was but you might have been referring to someone else)?

Anyway, I was talking about the Contemptor. The Decimator is a whole different beast and I discussed my experiences with that one earlier, so I'll just link up to that post instead of repeating myself.

 

To sum up, yeah, close combat works well for the Decimator, and its low BS does hamper it somewhat as a gun platform now that we have the Forgefiend which does the same role but is only slightly overpriced, compared to a Decimator which is extremely overpriced as a gun platform.

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Great thanks Kilo, how are you? :D

 

Thanks for your reply. Giving it a specialised role seems like a good idea then I can position it accordingly. Not sure about the conversion beamer, seems expensive for what it is?

Does no one rate the storm laser? It's AP 3 so I thought it looked good?

Saying that though, all the comments seem to suggest dual claws are the way to go - or at least the most useful/effective.

 

Nurgle does looks like it would be handy which is cool - just need to get a Nurgle HQ/Daemon in my army to unlock the mark. Thanks for clearing that up, wasn't sure if I got the bonuses or not but just didn't see what else counting as a daemon of nurgle in this case would achieve other than making Tzeentch daemons hate it which seemed kind of pointless - not read the daemons book in a long time.

 

Thanks Tanith, that was why I was leaning towards cc as it's guns are so expensive when it's not even a great shot.

 

@totgeboren - no, sorry I meant further up. A little while after I started this topic I got a few posts saying double butcher cannons are the way to go but then following that a few more people were saying that they have tried both and cc is the only way that worked. Thank you for the great explanation though, I'm definitely going for the combat option, if only to save points.

 

*Just a quick edit as I thought of another question - for those of you who own a Decimator, how was it to assemble? A quick google search seems to suggest it's an awkward kit to build (legs seen to be the killer from what I read) and I can see why as a further image search showed that while there are some great builds, there are a few that look very unnatural in their posing and I'm not keen.

So any tips on making the process easier and the final model looking good would be great.

 

I'll be sure to post photos as I go along.

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I've used a decimator with dual butcher cannons before. It did alright, was basically an expensive but tougher forgefiend without the once per game rerolls.

 

But it looks glorious and is great at dancing.

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Yeah the Decimator is very expensive, but I still love it - beautiful model and tough as nails esp. in 7th Ed. It also has the perk over the Forgefiend that it can deepstrike....so giving it dual Claws, Daemon of Khorne, DS it behind enemy lines, along with the Grimoire - it will wreck backlines as each claw also sports a Heavy Flamer. It can work and it has worked for me - or make it Daemon of Nurgle and watch as your enemy struggle to take this badboy down. 

With DoN it becomes very expensive, but it also eats a lot of firepower that could have hurt the rest of your advancing army. I still field mine, and Im thinking of adding more.

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I really like the sound of that Valaskjalf!! Having just looked up the Rampage rules Dedication of Khorne Decimators with Dual Siege Claws sound great, especially with double Heavy Flamers. And would suit my army best as in order to get a dedication you must have an IC with either the corresponding mark or Daemon and I currently only have Tzeentch, Khorne or non-marked characters. So I am leaning towards this configuration - unless anyone massively disagrees and cares to share why bearing in mind my choices are fluff dependant not competitive so that's why no Nurgle Marked lord (I mainly use Tzeentch/Sigil for 3++). 

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I really like the sound of that Valaskjalf!! Having just looked up the Rampage rules Dedication of Khorne Decimators with Dual Siege Claws sound great, especially with double Heavy Flamers. And would suit my army best as in order to get a dedication you must have an IC with either the corresponding mark or Daemon and I currently only have Tzeentch, Khorne or non-marked characters. So I am leaning towards this configuration - unless anyone massively disagrees and cares to share why bearing in mind my choices are fluff dependant not competitive so that's why no Nurgle Marked lord (I mainly use Tzeentch/Sigil for 3++). 

 

You could simply paint it WB colors and game-wise declare a Mark in game. Regardless - Decimator with Dual Siege Claws is my favorite too.

 

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That's true, and is definitely an option in smaller games. I don't relly need a mark (WB's are undivided anyway) - I just like the bonuses they give. 

 

For reasons I wont bother going into, Chaos Undivided =/= never has a mark. WB can ask for the favour of any of the gods at any time. Marks are pefectly fine.

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Please don't worry about going into it I completely agree, and it's over debated already; sorry I worded that badly. Definitely, there was never any debate over the use of marks. I never got why there was so much debate over Word Bearers having them anyway. I have a dozen or so marks scattered about where I can afford it. Some just for the bonuses, some for my Host's fluff and others because I think they should have them (like possessed - the daemons would be daemons of one of the four gods so if my possessed were possessed by daemons of khorne surely they would have at least the mark to represent this).

 

But anyway, what I meant by that was if I didn't have the points spare to mark the decimator it doesn't matter as they are WB's - it's not like I'm playing mono khorne where everything should be marked accordingly where possible (I'm a fluff player so details like that matter to me). I would just prefer a mark for the added benefits and as a daemon engine, the same thoughts apply as with the possessed - whatever daemons are in there will have an alignment and so that will be transferred to their host when they are in charge.

 

I think that's everything answered now though so thanks everyone!

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