SW1 Posted August 4, 2014 Share Posted August 4, 2014 In previous editions it was plasma toting long fangs and rune priests. Though once I'd worked out I could have my wolf priest with his plasma pistol, dual plasma pistol wg and plasma'd out grey hunters popping up somewhere annoying. They also made regular outings. This edition I've painted a few SW's, but just can't get back into 40k. I was hoping the new codex would give me a kick start but it's likely I'll go 30k instead. :( * walks away before rant mode kicks in * Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3765839 Share on other sites More sharing options...
Rathaxz Posted August 5, 2014 Share Posted August 5, 2014 My Star unit that was always included would have to be my saga of the bear th/ss wolf lord, and his attachment of wolfguard with combi meltas. The Wolf lord currently has 18 nid monstrous creatures, 2 riptides and Draigo to his name. Last game him and his 5 wolfguard tanked 2 full turns of firepower from the nid player before falling. Over 100 str 6 shots! Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3766327 Share on other sites More sharing options...
Wolfsbane Posted August 5, 2014 Share Posted August 5, 2014 Wolf Priest with Saga of the Hunter. Infiltrating Grey Hunter squad supported by TWC was scary. And then when 6th ed rolled out, Wolf Priest with Saga of the Hunter and a Wolfguard Terminator squad with a Crusader as a dedicated transport. That is a scary squad rolling in on a flank with preferred enemy. Nonetheless, Baulden Jawbreaker has served me well. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3766328 Share on other sites More sharing options...
Wispy Posted August 5, 2014 Share Posted August 5, 2014 Like others mentioned, I got a lot of mileage out of Thunderwolf Cavalry. Such a good unit. They were great distractions for other units and always let me get my hunters, vindicators, and landspeeders in position. My true MVP was my Thunderlord. I'd stick him with my cavalry and despite them always being fire magnets, the Lord gave them the staying power to live long enough to cause some mayhem in assault. I was drawn to TWC right away. Back in 3rd edition I greatly utilized Bloodclaw Bikers and a Biker Lord as a fast moving, high toughness assault squad. Jumping into Thunderwolves who did all those things better was pretty natural transition. My great company was always painted Deathwolf colours, so I am excited to see what they do with Harald now that he's an official special character. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3766371 Share on other sites More sharing options...
Warhead01 Posted August 5, 2014 Share Posted August 5, 2014 In 3rd the wolves seemed always outnumbered and not very shooty. In 5th I wanted shooty. My go to's. Long fang packs and Land speeder tornado squadrons ans typhoon squadrons. Wolf guard with combi plasma, both in power armour and TDA. Lastly. The Rune priest. I didn't use more then two in a list but they were my Go to HQ. Not as strong as say a wolf Lord but they worked very well with my army and my play style. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3766589 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 5, 2014 Share Posted August 5, 2014 my mvp has to be my long fangs with missile launchers, they are the most versatile unit in the game, and in their best effort used frag missiles to take out some marines who were sitting on the roof level of a bunker, they caused 38 hits, of which 29 wounded. said unit was wiped from the mat. let that be a lesson, power armour does't mean bunching up is a good idea, especially when a small blast can fit 6-7 models underneath Best HQ is Wolf Lord on thunderwolf with storm shield and Frost blade, saga of the bear and runic armour. either that or 2 dirt cheap 100 point rune priest with no upgrades Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3766716 Share on other sites More sharing options...
Blackmane Posted August 5, 2014 Share Posted August 5, 2014 5 man terminator pack with power store/axes and combi plasmas in a drop pod. Neither the most killing or surviving unit, but I simple luv Them TDAs and have a converted pack on the way. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3766775 Share on other sites More sharing options...
SW1 Posted August 5, 2014 Share Posted August 5, 2014 2 dirt cheap 100 point rune priest with no upgrades Didn't that break the rules on army selection. War gear has to be different? Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767159 Share on other sites More sharing options...
Rune Priest Jbickb Posted August 5, 2014 Share Posted August 5, 2014 2 dirt cheap 100 point rune priest with no upgradesDidn't that break the rules on army selection. War gear has to be different? No you could change bolter or bolt pistol for free to make em different Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767182 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 6, 2014 Share Posted August 6, 2014 2 dirt cheap 100 point rune priest with no upgradesDidn't that break the rules on army selection. War gear has to be different? No you could change bolter or bolt pistol for free to make em different He's got it ;) Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767350 Share on other sites More sharing options...
SW1 Posted August 6, 2014 Share Posted August 6, 2014 2 dirt cheap 100 point rune priest with no upgradesDidn't that break the rules on army selection. War gear has to be different?No you could change bolter or bolt pistol for free to make em different He's got it ;) Doh ... I missed that one!!! Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767748 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 6, 2014 Share Posted August 6, 2014 In previous editions it was plasma toting long fangs and rune priests. Though once I'd worked out I could have my wolf priest with his plasma pistol, dual plasma pistol wg and plasma'd out grey hunters popping up somewhere annoying. They also made regular outings. This edition I've painted a few SW's, but just can't get back into 40k. I was hoping the new codex would give me a kick start but it's likely I'll go 30k instead. * walks away before rant mode kicks in * how does dual plasma pistol help? he can only fire 1 Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767764 Share on other sites More sharing options...
Leif Bearclaw Posted August 6, 2014 Share Posted August 6, 2014 Not anymore. Gunslinger's been a rule for 6th and 7th, allowing models with 2 pistols to fire both in the same shooting phase. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767770 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 6, 2014 Share Posted August 6, 2014 Not anymore. Gunslinger's been a rule for 6th and 7th, allowing models with 2 pistols to fire both in the same shooting phase. we have never had gun slinger, i can't recall ever being able to fire both pistols with out the gunslinger rule Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767772 Share on other sites More sharing options...
Token Posted August 6, 2014 Share Posted August 6, 2014 i Think gunslinger is in the main rules. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767776 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 6, 2014 Share Posted August 6, 2014 of which edition? the only unit i know to have had gunslinger special rule was Cypher Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767786 Share on other sites More sharing options...
Leif Bearclaw Posted August 6, 2014 Share Posted August 6, 2014 of which edition? the only unit i know to have had gunslinger special rule was Cypher 6th and 7th. It's currently on page 42 of the small Stormclaw rulebook, in the rules for pistol weapons. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767788 Share on other sites More sharing options...
Token Posted August 6, 2014 Share Posted August 6, 2014 Checking my rulebook, the Little one, its on p42. Should be the same page in larger rulebook, right? Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767790 Share on other sites More sharing options...
Rune Priest Jbickb Posted August 6, 2014 Share Posted August 6, 2014 Gunslinger has been a rule for all armies since 6th edition. It listed with the pistol rules in the 6th edition rules and I believe the 7th edition rules has it in the same place Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767800 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 6, 2014 Share Posted August 6, 2014 ah i see, i wonder why 6th/7th ed Cypher has it listed if you auto get it. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767810 Share on other sites More sharing options...
Leif Bearclaw Posted August 6, 2014 Share Posted August 6, 2014 Cypher has a special version, where he can shoot each of his pistols twice in the shooting phase, overwatch at full BS, and use his pistol stats for close combat attacks. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3767814 Share on other sites More sharing options...
Rift Blade Posted August 6, 2014 Share Posted August 6, 2014 Yes, in 6th there was a few units like GH's & WS's that could benefit from gunslinger as well as WG. Kinda hoping we will still be able to use them. Link to comment https://bolterandchainsword.com/topic/294587-go-to-units/page/2/#findComment-3768274 Share on other sites More sharing options...
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