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Company of the Blackmane


Valerian

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So, I just noticed a terrific bit of new information in our new 7e codex.  For the first time, we've gotten a detailed list of the units that comprise one of the Great Companies.  I can't count the number of times that we've had "fluff debates" here in The Fang about the 'proper' size of the Space Wolves formations.

 

 

On page 17 of the 5e codex, we had the following details about Ragnar Blackmane's Great Company, "The Great Company of Ragnar Blackmane is second only to Logan Grimnar's, boasting almost two hundred battle-hardened warriors, and led by perhaps the most talented Wolf Lord of all..."

 

On page 27 of the 7e codex, we now have a full roster of his forces, and it comes to a total of 188 Space Wolves, including Ragnar himself.  

 

 

A matter of significant debate has now, finally, been resolved.

 

Rejoice!

 

V

 

 

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I don't think that specifically ends the debates. We also have the full roster of Logan Grimnar's Great Company in Champions of Fenris and it comes out to 200 exactly. So we know the largest and the second largest but we do not know the size or disposition of a truly "average" Great Company. For example here are the Blackmanes, the Champions of Fenris and the Sons of Morkai Great Companies in total, taken from Codex: Space Wolves, Codex: Champions of Fenris and Deathwolf:

 

The Blackmane Great Company

-Exact strength as of the Stormclaw Strike Force deployment to Alaric Prime in 998.M41. The Blackmanes stood at exactly one hundred and eighty eight battle-brothers, making the company the largest in the chapter at the time after the Champions of Fenris. The Blackmane Great Company possessed a surprisingly large number of Blood Claws, Skyclaws, and Swiftclaws, at eighty five strong nearly half the company is made up of the youngest of the Space Wolves packs, an unusual composition for a Great Company.

 

-Wolf Lord Ragnar Blackmane, the Young King

-Wolf Guard Battle Leader Olvec the Wise

-The Blackpelts, Ragnar’s Wolf Guard – Tor Wolfheart, Alrydd the Bard, Uller Greylock, Hrolf Longspear and Svengril the Younger

-Asgeir’s Allslayers – 10 Blood Claws

-Einar’s Glorywolves – 10 Blood Claws

-Merec’s Bane – 10 Blood Claws

-Hostor’s Spear – 10 Blood Claws

-Maegar’s Pack – 10 Blood Claws

-The Thunderfists – 10 Skyclaws

-Dreskor’s Skybolts – 10 Skyclaws

-The Twice-Proven – 10 Skyclaws

-Ornolf’s Giantslayers – 5 Swiftclaws

-Graegor’s Battleborn – 10 Grey Hunters

-Thierulf Bloodhanded’s Pack – 10 Grey Hunters

-Soergar’s Swordkin – 10 Grey Hunters

-Dolfen Wyrdbane’s Pack – 9 Grey Hunters

-Graehar Slyaxe’s Pack – 9 Grey Hunters

-Raegrec’s Blades – 8 Grey Hunters

-Drekka’s Nightblades – 10 Wolf Scouts

-Olovec’s Deadeyes – 10 Wolf Scouts

-Wyvald’s Wyrmblades – 6 Long Fangs

-Sunprowler’s Whitebeards – 6 Long Fangs

-Ashenbeard’s Wise Few – 5 Long Fangs

-Thorfinn Doomseeker – Lone Wolf

-Skolgrim of the Black Brow – Lone Wolf

-Korvoc of the Red Mist – Lone Wolf

 

The Great Company of Logan Grimnar

-Exact strength as of the Strike Force Stormclaw deployment to Alaric Prime in 998.M41. Now known as the Champions of Fenris and bearing the sigil of the Wolf that Stalks Between Stars the Great Company of Logan Grimnar was known as the Night Runner Great Company before his ascension to the position of Great Wolf. Battle-brothers of the Champions of Fenris may wear either the icon of the Wolf That Stalks Between Stars or the Night Runner, usually those who bear the latter have served with the Great Wolf since before his rise to Great Wolf though these battle-brothers are now few and far between. At exactly two hundred brothers strong the Champions of Fenris are the largest Great Company in the Chapter, followed closely by the Blackmane Great Company. The Champions of Fenris possess more Wolf Guard than any other Great Company and many of the Great Wolf’s elite guard, known as the Kingsguard, have the honor of wearing suits of Tactical Dreadnought armor and utilize a number of special formations that take advantage of the Terminator Armor and the deadly weapons the Wolf Guard have access too. The Shieldbrothers and Void Claws both specialize in close combat, the former wielding Thunder Hammers and Storm Shields and forming a bodyguard for Logan Grimnar with the Champion Arjac Rockfist at their head while the Void Claws are elite warriors wielding pairs of matched Wolf Claws.

 

-Great Wolf Logan Grimnar, High King of Fenris

-Wolf Guard Champion Arjac Rockfist, the Anvil of Fenris

-Wolf Guard Battle Leader Torfin Daggerfist

-Jorn’s Giant-killers – 5 Wolf Guard Terminators

-Gunnar’s Huscarls – 5 Wolf Guard Termnators

-Wulftongue’s Shieldbrothers – 5 Wolf Guard Terminators

-Ironfang’s Claws of Grimnar – 5 Wolf Guard Terminators

-Daggerfist’s Void Claws – 4 Wolf Guard Terminators

-Horgoth’s Allslayers – 10 Wolf Guard

-Shadowstalker’s Snowdevils – 10 Grey Hunters

-Tormund’s Icewalkers – 8 Grey Hunters

-Lenold’s Wulfborn – 10 Grey Hunters

-Wulfsons of Lorkir – 7 Grey Hunters

-Kjarl’s Slayers – 9 Grey Hunters

-Korvald’s Fangbrothers – 14 Blood Claws

-Jarn’s Unblooded – 15 Blood Claws

-Fjyr’s Stormbringers – 12 Blood Claws

-Alrik’s Reavers – 10 Blood Claws

-Skarnel’s Youngbloods – 12 Blood Claws

-Ulnar’s Skybrothers – 10 Skyclaws

-Orlof’s Thunderstorm – 5 Long Fangs

-Vorgard’s Longclaws – 5 Long Fangs

-Haakon’s Wyrmslayers – 5 Long Fangs

-Fenryd’s Felleyed – 4 Long Fangs

-Svenvar’s Blizzardwalkers – 5 Wolf Scouts

-The Frozen Shadow – 5 Wolf Scouts

-Norgir’s Trollkillers – 5 Wolf Scouts

-Jorund’s Farstriders – 8 Wolf Scouts

-The Grey Walker – Lone Wolf

-Jor Frostbeard – Lone Wolf

-Ashergor the Broken – Lone Wolf

-Wyrdfang the Wanderer – Lone Wolf

-Haargen Deathbane – Venerable Dreadnought

-Svendar Ironarm – Venerable Dreadnought

 

The Morkai Great Company

-Exact strength as of the Battle for Luetin Hive in 822.M41. Led by Wolf Lord Erik Morkai the Sons of Morkai Great Company has a highly unusual composition. A very large number of Wolf Scouts serve Jarl Morkai and half of his Wolf Guard choose to deploy in Carapace Armor rather than Power Armor and none of his company wear Terminator Armor. At 119 strong the Morkai Great Company is larger than a Codex company and includes a very large number of specialist formations and comparatively few line troops. This composition makes the Morkai Great Company an incredibly rapid formation with nearly half the company troops infiltration specialists able to lay in wait and ambush the enemy while the remaining force of the company is possessed with significant speed, with 20 Skyclaws, 10 Swiftclaws and 10 Thunderwolf Cavalry.

 

-Wolf Lord Erik Morkai

-The Blades of Morkai – 8 Wolf Guard

-Morkai’s Teeth – 60 Wolf Scouts

-Shields of Morkai – 10 Grey Hunters

-Stormbearers – 10 Skyclaws

-Thunderhands – 10 Skyclaws

-Winter’s Wrath – 10 Swiftclaws

-Jaws of the Maelstrom – 5 Thunderwolf Riders

-Wolfkin – 5 Thunderwolf Riders

-Hellfangs – 15 Fenrisian Wolves

-The Ice Claw – Drop Pod

-Hammer of Fenris – Thunderhawk Gunship

 

These are all full Great Company dispositions numbering 188, 200 and 119 battle-brothers exactly, a range of just over 80 warriors from the lowest to the highest end. None of the three are a normal composition of a Great Company per se. The Champions of Fenris includes considerably more Wolf Guard as well as a large number of Long Fangs and Wolf Scouts while the Blackmane Great Company features a great many more Blood Claws than normal. The Sons of Morkai feature a huge number of Wolf Scouts and a very small contingent (just one pack) of Grey Hunters.

I don't think that specifically ends the debates. 

 

We don't know the exact size of all 12 GCs, nor even do we know average, but at least now we know the exact size of the two largest, so we know where they "top out."  We also know that when providing figures, the Studio includes the various 'Claw' units (Blood, Swift, and Sky) among the numbers.  This, at least, is enough to close several of the more intense debates that we've had here, including putting a cap on the size of the whole Chapter.

 

V

 

I don't think that specifically ends the debates. 

 

We don't know the exact size of all 12 GCs, nor even do we know average, but at least now we know the exact size of the two largest, so we know where they "top out."  We also know that when providing figures, the Studio includes the various 'Claw' units (Blood, Swift, and Sky) among the numbers.  This, at least, is enough to close several of the more intense debates that we've had here, including putting a cap on the size of the whole Chapter.

 

V

 

 

True but there's still a lot of room for debate in the numbers provided, s'all I'm saying.

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