Jacinda Posted August 27, 2014 Share Posted August 27, 2014 But only for Culexus Assassins :( Psi-shock: If a unit containing at least one Psyker (i.e. a model with the Psyker, Brotherhood of Psykers/Sorcerers or Psychic Pilot special rule) is hit by a weapon with the Psi-shock special rule, one randomly determined Psyker model in that unit suffers Perils of the Warp in addition to any other damage. They did not leave any wiggle room in that wording. Now I just need to convience my friends it works that way for Condemnor Boltguns, too :lol: Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/ Share on other sites More sharing options...
*Furyou Miko Posted August 27, 2014 Share Posted August 27, 2014 Good luck. Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/#findComment-3792387 Share on other sites More sharing options...
tvih Posted August 28, 2014 Share Posted August 28, 2014 I guess the writers just can't make up their minds. First make Condemnor good, then make it useful, and then basically give the good version to Culexus? Bleh. It'd be kinda cool to make Condemnor conversions, but doesn't feel worth it when the SoB version of the rule is so lackluster now. Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/#findComment-3793089 Share on other sites More sharing options...
oreaper84 Posted August 28, 2014 Share Posted August 28, 2014 yeah i take this as another point to the editors at GW not checking a previously written digi-dex. I believe the release was timely to the Gnight release, but was written back with AS, and INQ. If it doesnt get errated/updated you can color me surprised. Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/#findComment-3793113 Share on other sites More sharing options...
Templar1 Posted August 30, 2014 Share Posted August 30, 2014 The GK codex lists the same for Psi-shock from Psykout grenades, too. If you hit em, it happens. Maybe ask the rules trolls at GW enough times and they might FAQ it...or something. Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/#findComment-3794842 Share on other sites More sharing options...
Purifying Tempest Posted August 30, 2014 Share Posted August 30, 2014 Grey knight psycout grenades work the same. STR 2 that inflicts perils on a random psyker in the unit if it hits (doesn't have to wound). They're really useful. Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/#findComment-3794874 Share on other sites More sharing options...
Templar1 Posted August 31, 2014 Share Posted August 31, 2014 Grey knight psycout grenades work the same. STR 2 that inflicts perils on a random psyker in the unit if it hits (doesn't have to wound). They're really useful. It's AMAZING. I used it on a Daemon player with catastrophic results. Link to comment https://bolterandchainsword.com/topic/295911-psi-shock-is-back-with-hit-and-unit/#findComment-3796086 Share on other sites More sharing options...
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