temneb Posted October 2, 2014 Share Posted October 2, 2014 Hey guys. For years I've wanted to model an army based on an Australian infantry company in Vietnam. Now Madrobot miniatures has produced the figures to make that possible. So I'm looking for help to create a viable foot based list at 2000pts. The base for the list must be 3 platoons, and the model count around 110-120 men. My start point was CCS, 3x priests 3x platoons PCS & 3 squads Can an army like this be anything other than camp and shoot? Is there a way to make it competitive? I'm happy to add air, tank and artillery support. Help me come up with a strategy to base my list around. Cheers Ben Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/ Share on other sites More sharing options...
WarriorFish Posted October 2, 2014 Share Posted October 2, 2014 What a great idea, you'll be glad to know that you don't have to stand and shoot. Rapid Fire weapons can fire once at full range after moving so yomping around the table is something that is possible now. You could mount them all in Chimeras too if you wanted :) Squads with just special weapons are cheap and mobile, and you could have lots of them! You will find movement issues with so many troops though, so you'll need to build your list with that in mind. So some tanks or artillery that doesn't need to move, or fast units to range in advance for example. Outflanking Sentinels would also be very useful. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823433 Share on other sites More sharing options...
Cod Posted October 2, 2014 Share Posted October 2, 2014 Yep, WF is on the money A combined arms approach seems to work better in 7th edition. Being able to take and then hold objectives is a large part of being successful, so mobility will be important. Chimeras are good for getting units upfield. Units that deepstrike (scions) can be great too. If you really wanted to use a static force you could try and win through attrition, but will need defensive strategies big time. Use fortifications, use terrain, use command advisors to change reserves, use psykers etc to affect re-rolls. It can be difficult! Good supporting elements for infantry could include: Heavy artillery = Wyverns. Valkyries/Vendettas = Huey transports/gunships theme. Some other infantry options might be useful like: Veteran squads with 'forward sentries' doctrine. Veteran squads with 'grenadiers' doctrine, in a chimera. Veteran squads with 'demolitions' doctrine, in a valkyrie/vendetta. Conscripts. They can be surprisingly hard to move, especially if kitted out right, with priests or commissars. Is there a particular Aussie infantry company in Vietnam you had in mind? For example if you were to say 6 RAR (6th Battalion Royal Australian Regiment) D Company, then I would know you mean to portray the Battle of Long Tan. So you would need heavy artillery support and apc's also for a more complete theme. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823438 Share on other sites More sharing options...
scatmandoo Posted October 2, 2014 Share Posted October 2, 2014 As the above two people have said. It is possible. Would having a CCS and vet squads as a vet platoon be an option too? Demo charges would be fitting for jungle warfare. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823445 Share on other sites More sharing options...
WarriorFish Posted October 2, 2014 Share Posted October 2, 2014 Veterans would be good, aside from being a good unit for us they'd represent the experienced troopers and give your mobile troops some extra punch with more special weapons and at BS4. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823492 Share on other sites More sharing options...
temneb Posted October 2, 2014 Author Share Posted October 2, 2014 Originally I was thinking of D coy from long tan. But I gave it up because, 108 men is very specific and hard to replicate, and if I go all in then I tend to want to represent things exactly. In the long run I'll mock up some M113's to proxy for chimeras, but for now just the grunts and a couple of bigger conversions. If you know your history think Belmoral and Coral, infantry supported by tanks and artillery. I've though about modeling Nui Dat (fortress of redemption) and going defensive? This is what I've got, Bolters will be represented by M16, lasgun=SLR, plasma gun=M60, auto cannon=.50 cal Company Command Squad: vox-caster; medi-pack; regimental standard; 4× camo gear; + 1 Company Commander (boltgun; camo gear); + 1 Astropath (laspistol) Ministorum Priest: autogun Ministorum Priest: autogun Ministorum Priest: autogun Primaris Psyker: Mastery Level 2 Primaris Psyker: Mastery Level 2 Primaris Psyker: Mastery Level 2 Platoon Command Squad: lasgun; 3× meltagun; vox-caster; + 1 Platoon Commander • Infantry Squad: vox-caster; plasma gun; + 1 Sergeant (boltgun; power weapon; melta bombs) • Infantry Squad: plasma gun; + 1 Sergeant (boltgun; melta bombs) • Infantry Squad: plasma gun; + 1 Sergeant (boltgun; melta bombs) • Heavy Weapon Squad: 3× lascannon Platoon Command Squad: lasgun; 3× meltagun; vox-caster; + 1 Platoon Commander (boltgun) • Infantry Squad: vox-caster; plasma gun; + 1 Sergeant (boltgun; power weapon; melta bombs) • Infantry Squad: plasma gun; + 1 Sergeant (boltgun; melta bombs) • Infantry Squad: plasma gun; + 1 Sergeant (boltgun; melta bombs) • Heavy Weapon Squad: 3× autocannon Platoon Command Squad: lasgun; 3× meltagun; vox-caster; + 1 Platoon Commander (boltgun) • Infantry Squad: vox-caster; plasma gun; + 1 Sergeant (boltgun; power weapon; melta bombs) • Infantry Squad: plasma gun; + 1 Sergeant (boltgun; melta bombs) • Infantry Squad: plasma gun; + 1 Sergeant (boltgun; melta bombs) 1 Vendetta Gunship Leman Russ Squadron • Leman Russ Vanquisher: lascannon; camo netting 1,845 points Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823568 Share on other sites More sharing options...
temneb Posted October 2, 2014 Author Share Posted October 2, 2014 As the above two people have said. It is possible. Would having a CCS and vet squads as a vet platoon be an option too? Demo charges would be fitting for jungle warfare. Defiantly an option, but will require me to get good with plasticard! I've thought of running 2 CCS and 6 vet squads as 2 platoons, using demolition charges to represent artillery support. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823572 Share on other sites More sharing options...
WarriorFish Posted October 2, 2014 Share Posted October 2, 2014 List looks nice, though I wouldn't bother with master levels for psykers - seems a bit expensive though as you've maxed out psykers then that's the only way to go to add more wizardry short of allies. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3823586 Share on other sites More sharing options...
Thoqqu Posted October 3, 2014 Share Posted October 3, 2014 One could always add techpriests but that's an different field of wizardry. Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3824167 Share on other sites More sharing options...
hendrik Posted October 3, 2014 Share Posted October 3, 2014 it you want psychers allie in some inquisitors who each can take 3 henchmen warbands with a cheap 10 pts psycher in them! for 20 pts you can get 1 psychers with 2 boltgun armed henchmen! Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3824232 Share on other sites More sharing options...
Thoqqu Posted October 6, 2014 Share Posted October 6, 2014 How much will the inquisitors costs and are they psykers themselves? (I don't own the ]I[ book.) Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3826699 Share on other sites More sharing options...
WarriorFish Posted October 6, 2014 Share Posted October 6, 2014 They come quite cheap base cost, so it depends how much you give them. You can easily get one for less than the cost of an Infantry Squad, and can buy Mastery Level 1 to make them a psyker :) Link to comment https://bolterandchainsword.com/topic/297503-help-me-make-a-viable-list-based-on-3-platoons/#findComment-3826723 Share on other sites More sharing options...
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