Jump to content

Recommended Posts

I have a Khorne themed army (Mark of Khorne only, melee focus) and I have run into a problem.

 

The bezerkers that Khârn usually ride with end up being overkill when he is in their unit, so I want to stick him elsewhere. I am hung up on what unit should accompany him though, preferable something durable that can take shots for him while still being a threat. So I am putting it out to the community.

 

Restrictions are:

 

Unit must be less than 200 points including transport.

Mark of Khorne ONLY.

Needs to be in a rhino.

 

I was thinking Chosen(for ranged punch on disembark) or Possesed(for the invuln), what would you do? Who should be giving Khârn a lift?

Link to comment
https://bolterandchainsword.com/topic/297900-kharn-taxi/
Share on other sites

Slightly left field suggestion - Havocs loaded with flamers/meltas. This way the unit can do something the turn they get out, will get blasted in responce, then Khârn + fearless survivors can go chop up some dudes.

This is the kind of suggestion I am looking for, I had not thought of that!

 

I am a bit worried about giving up the heavy support slot though.

Link to comment
https://bolterandchainsword.com/topic/297900-kharn-taxi/#findComment-3832546
Share on other sites

 

 

Slightly left field suggestion - Havocs loaded with flamers/meltas. This way the unit can do something the turn they get out, will get blasted in responce, then Khârn + fearless survivors can go chop up some dudes.

This is the kind of suggestion I am looking for, I had not thought of that!

 

I am a bit worried about giving up the heavy support slot though.

Chosen then? 9 with MoK is around 200 points, bit more with a few specials.

Link to comment
https://bolterandchainsword.com/topic/297900-kharn-taxi/#findComment-3832567
Share on other sites

In my experience nothing less than a Landraider is sufficient to transport Khârn, the transport will draw too much firepower and you cannot assault out of a Rhino. 

I don't think waiting a turn to assault will be an issue if he is paired with a unit of chosen. I will give it a shot and post my results. Two threats moving up the field is better than one!

 

I am aware I am going against common knowledge here, but that is my favorite way to play 40k. In fact the only 40k tourney I ever won was done with a list the guy who came in 2nd ( a vet tourney player) told me was crap.

Link to comment
https://bolterandchainsword.com/topic/297900-kharn-taxi/#findComment-3834444
Share on other sites

Something i did that prove's to be effectif even if costy.

 

Khârn +7 chosen, 2 power weapons, 2 meltas, IoW and add in this Cypher.

 

The 2 extra Plasma shots that hits on 2+ and reroll on 2+ even in  Overwatch is hilarious, also the fact that he gives the whole squad Stealth and H&R is gold.

 

The whole in a Raider, or some times for the kicks of it a Stormeagle.

Link to comment
https://bolterandchainsword.com/topic/297900-kharn-taxi/#findComment-3834794
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.