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Your Grey Knight rules


Quozzo

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Here's my take:

 

-Grand Master -- Gains +1W and costs +15 pts

-Draigo -- Gains +1W and costs +15 points

 

-Brother-Captain -- May exchange TDA for AA for free. If he takes AA, may take a personal teleporter for +20 points; if he takes TDA, may take a Brotherhood Banner for +25 points.

-BC Stern -- Gains +1A and a Brotherhood Banner

 

-Brotherhood Champion -- Gains Zealot

-Castellan Crowe -- Loses Fearless, gains Zealot; Master Swordsman gives him both stances in a challenge and one stance (must choose) in normal close combat

 

-Librarian -- No change

-Techmarine -- Gains +1A/Ld9 and has access to Rad/Blind Grenades (+10 points each). May also take a Psyonic Resonator for +50 points, which increases the strength of all friendly GK stormbolters, psilincers, gatling psilencers, heavy bolters, assault cannons, autocannons, and hurricane bolters in units within 6" by +1S.

 

-Strike Squad -- Gain Scout/Infiltrate

-GK Terminators -- No change

 

-Purifiers -- No change

-Paladins -- Gain Brotherhood of Psykers Level (2) and Vortex of Doom power; any Paladin may take a Relic (only one per model).

-Dreadnought -- Gain Deep Strike and a 5++ save

 

-Interceptors -- No change

-Stormraven Gunship -- No change

-Rhino -- No change

-Razorback -- No change

 

-Purgation Squad -- Gain +12" range to their shooting/Torrent USR for any template weapons

-Nemesis Dreadknight -- No change

-Land Raider -- No change

-Land Raider Crusader -- No change

-Land Raider Redeemer -- No change

 

RELICS

-Bone Shard of Solor -- Normal rules plus gives bearer Adamantium Will

-Cuirass of Sacrifice -- Normal rules plus costs +25 pts and grants Eternal Warrior

-Domina Liber Daemonica -- No change

-The Fury of Deimos -- Normal rules, but change from AP5 to AP3 and increase costs +10 points

-The Soul Glaive -- No change

-The Nemesis Banner -- No change

 

SPECIAL ISSUE WARGEAR

-Any Strike Squad Justicar, Interceptor Squad Justicar, Purgation Squad Justicar, or Purifier Knight of the Flame may take Artificer Armor for +10 points

-Any Independent Character or Character may take a Scroll of Defiance for +15 points, which enables him and any members of his squad to activate the "Force" blessing on a roll of 2+, instead of a 4+.

-Any Indepedent Character or Character may take a Shroud of Titan for +25 points, which grants squad Stealth USR.

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this may be a idiot shot in the dark, but seen as Purifiers are literally the go to elite and they cost a bomb and die like flies, what about artificer Armour for the Knight of the flame? making him able to tank a hit or two saving a Purifer from pathetic AP3(which EVERYTHING IN 7TH ED HAS COMING OUT ITS ARSE) Giving the whole squad it would be OP unless maybe you had to pay for it or something?, just a though, i know theres alot of broken units but you've all pretty much covered them

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-Castellan Crowe -- Loses Fearless, gains Zealot; Master Swordsman gives him both stances in a challenge and one stance (must choose) in normal close combat

I like that, I like it a lot. The change to The Fury of Deimos is warrented too as it's just a storm bolter, granted it has master crafted but what IC cant take that.
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