Jump to content

Dep/Athrawes batrep 2000 points


depthcharge12

Recommended Posts

This past Thursday, Athrawes and myself sat down to a long awaited game at our local club. We had run a few skirmishes around 1500 points before but had since increased our army sizes through various means of selling souls and organs.

 

I apologize for some crappy pictures ahead of time, lacking pictures, and so forth as this is my first battle report and I was pretty engrossed in the game to do play by plays. So here goes (Athrawes feel free to correct me on anything I missed or goofed):

 

Starting line up - Athrawes

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/880fde53f01fdd708519db17170d2c9b_zpsbc05d8c8.jpg

 

List is

 

Praetor

Command Squad

5 man terminators

Contemptor Dread

2 14 man tactical squads

10 man volkite culverins

5 man volkite culverins

2 javelins

 

Depthcharge's mob -

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/9e0d5640d5d46126d9da5bf4697eb210_zps652e648f.jpg

 

List:

 

Praetor

MoS

10 terminators

Spartan tank

2 las rapiers

Contemptor

2 13 man tacticals

7 man volkite calivers

3 jetbikes

 

 

Deployment came up and we both rolled 6s and rerolled with me winning and choosing deploy first go first.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/cf8d26bdfb224c965e2c999a84a7ace8_zpsc66d6724.jpg

 

There's much LoS blocking terrain and good cover, so I set up my Spartan in a central thrust with some over watch by the rapiers and volkites with the MoS.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/5db4b39296eac476ecea0bd2ad5b9714_zps2111fc06.jpg

 

Tacticals on both flanks near objectives and the jetbikes (who earn their weight) on my far left. My contemptor TACTICALLY positions itself behind some trees and the spartan so he doesn't get blasted off the board.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/cbfd083a69497b63d04cba2a6d274b09_zps48edc96b.jpg

 

Athrawes positioning his troops with his tacticals on both flanks, javelins and volkites to the rear. His command squad and terminators are behind the same set of trees trying to hold a choke point on this table. His contemptor stays behind a building for good measure.

 

Next, 1st turn->>>

Link to comment
https://bolterandchainsword.com/topic/302504-depathrawes-batrep-2000-points/
Share on other sites

1st turn and rolls->

 

Athrawes does his psychic powers getting forewarning, misfortune, and prescience for his praetor with prescience on all his Astartes squads. I roll a 5 and 6 for warlord and choose a 6 for the rerolls of 1 to wound in cc. He rolls and takes bloody handed to get fear.

 

Athrawes rolls to seize the initiative, his brother-scryers hoping to gain an advantage and strike fast....

 

...but he rolls a 1 as the diviners spend too much time reading omens or Astartes manga :P

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/5f34bd9de96d01b38b562180afe9723d_zps003ad257.jpg

 

I move up just about all my squads as my objective is to grab one all the way in his deployment zone. The bikes flit about trying to harass the enemy while the spartan moves up on the opposite flank to try and disgorge it's deadly contents.

 

For shooting, I open up with the barrage from the MoS on Athrawes back culverin squad of 5 guys. These guys were sitting out in the open and I was only counting on one blast due to my sometimes crappy luck. However, the d3 results in a roll of a 5 as the gun crews in orbit get trigger happy. Unfortunately, said trigger happy crewmen put vodka in their space Cheerios for breakfast and the blasts scattered just about everywhere. The first blast killed 3 volkite guys and the sergeant tanked 2 other wounds on his AA. My volkites decided to pitch in to not make my gunnery officer look bad and wiped out the remaining guys in his squad.

 

1st blood to the first

 

Dep - 1 Athrawes - 0

http://i911.photobucket.com/albums/ac316/treacyjohn2/5f34bd9de96d01b38b562180afe9723d_zps003ad257.jpg

 

My spartan, having moved 12" in haste to get up the field was surprisingly able to get off a lot of shots. He directed one of his quad lascannons with PoTMS at the tricksy javelin speeders that seemed to plague my army, but was only able to shake the crew (in hindsight I forgot they were open topped too but whatever) and neuter one of the platform's shooting ability for the next turn. With the remaining heavy bolter and quad las, the spartan snap fired at Athrawes far right tactical squad and actually managed to kill two guys!

 

All my other fire was pretty inconsequential the rest of my turn with two of my plasma cannon shots flying off and my other bolters not doing much. I believe my rapiers also shook his contemptor.

 

Athrawes turn 1 - Revenge of the Sithrawes

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/38d9a0ea464799f7f438d31ca9919764_zpscf55d536.jpg

 

Yeah. I know. What happened to my spartan? I'd like to know.

 

Athrawes army recovers and he draws an objective card I believe and it was in his zone, which made it really easy for him to grab. He moves up his command squad and termies toward the above choke point to try and head off my knightly assault. His contemptor pops out from cover and his two javelins get into position to fire at my spartan.

 

Athrawes then does the most diabolical thing ever that I'd never thought would take down a spartan. He successfully casts misfortune on it, meaning all shots against it gain rending.

 

Absorbing the shots from 2 HK missiles, 1 cyclone krak missile, 1 lascannon shot the spartan is brought down a hull point and loses it's left laser quad. He then fires the contents of 10 volkite culverins with prescience at it trying to rend it to death. He is quite successful at it, but the flare shield saves some of it but it still manages to strip 3 hull points off before another rending shot is able to see side armor and penetrates with a roll of a 6. It explodes the spartan and my squad disembarks after soaking up nearly all of Athrawes army's fire.

 

The contemptor aims it's Grav weapon at the terminator squad that lost two guys to the explosion (stupid dice and rolls, I will sacrifice my dice and get new ones) to stall them hopefully. Nothing comes out of it but it produces an annoying slow bubble.

 

Turn 2->>>

Athrawes gains 1 VP for holding his objective and ties the game at 1 point for us both.

 

I decide to take more drastic measures since my plan has failed at this point. I roll another objective that again happens to be in Athrawes deployment :facepalm.

 

I move everything up to close the gap as I know I won't be able to survive another turn of culverins destroying my squads. My bikes scootch up (I forgot that one died the previous turn) toward his left tactical squad and my terminators take cover behind the forest as they march toward the Lightning Bearers terminators and command squad to exact revenge for loosing their valiant steed.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/9ed1467d9524f8dde0107529d30ce456_zps9be4faaf.jpg

 

In the shooting phase my rapiers destroy the lascannon javelin in an explosive display, but their shots were too late to save the spartan. My volkites and terminator squad proceed to obliterate his 5 terminators so my terminators can move on the command squad. My tacticals unload their shots, one at another tactical squad, killing two and the other one at the command squad doing nothing. My contemptor snipes one of the command squad with his plasma cannon but otherwise does nothing.

 

In the assault phase my jetbikes charge headlong into his left tactical squad and kill one tactical - hoping to tarpit the squad and keep out of the deathly gaze of the volkites while my tacticals move up.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/2b50bab342974dfc9fef4749fa340c0d_zps9236c2e4.jpg

 

The end of the turn nets me 0 points, keeping the game tied

 

Turn 2 Athrawes tomorrow.

Athrawes turn 2

 

Bottom of turn 2 pic

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/778aec603bfbf1e2e7df7e68a0b4f7a2_zpsb413df89.jpg

 

Mostly his turn is spent shuffling around what units he has left to adjust for the impending assault by the terminators.

 

Athrawes rolls an objective to successfully cast a psychic power I believe, but winds up not passing any of his tests and losing the ability to cast prescience from his volkite squad! Truly the dice gods are fickle today!

 

In the shooting phase, he furies with his tactical squad on my far right and kills 3 guys from my tactical squad. His praetor shoots of his nanyte blaster, killing one tactical marine, but failing to replicate across the squad. His command bolters don't do anything against my tactical squad either.

 

His volkites, despite being on a high perch (reference the tall ruins in the back, it's hard to see them) are unable to draw a good LoS to my terminators and instead kill off 6 of my volkites, sending the remaining one and MoS running away a few inches but ultimately regrouping.

 

The assault phase is interesting as Athrawes tries to charge his dread into the woods at my terminators, but can't roll far enough through the terrain. Over on the other side, my Jetbikes continue to tarpit like champs and the resulting stalemate between them and the tactical squad keeps them there.

 

The score is still tied 1-1

 

My turn 3

 

I move my terminators up through the forest to line up an assault on his command squad and move up my right tactical squad to do a joined assault against them. My thoughts were to possibly sacrifice the tactical squad to absorb the shooting and keep the command squad in place so it doesn't run away from my terminators.

 

As for objectives, I finally rolled an objective that was in my control on the far left under a tactical squad. I had wanted to move the squad to support the bikes, but it was there was no sense in doing so because I wanted to keep my objective

 

My MoS and volkite rally and move under the rapiers for cover and to lend some support.

 

In my shooting phasethe rapiers can't draw LoS to his contemptor that hides behind the building after getting shaken previously, so they decide to snipe at the command squad, killing one guy. My terminators and praetor proceed to fire as well and of all things, my praetor with his plasma pistol rolls a 1 to hit. I sigh and reroll it because of my legion trait, but the bastard rolls another 1! And wouldn't you guess it....he rolls another 1 for his armor save.

 

So with a 1 in 216 chances, I wound myself with my own plasma pistol :angry:

 

The remaining terminator squad fires eat the tough as nails command squad and kills one, and wounds the banner bearer.

 

I assault my right tactical squad into his command squad without taking any over watch wounds, but then they get mercilessly cut down before they're able to do much. His command squad kills them all with cherry blossoms and katanananananas and consolidates toward my terminators.

 

On the left, my Jetbikes continue to tarpit the tactical squad for I think their 4th assault phase.

 

I also take one of my objectives, scoring 2-1 in my favor.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/453c3ae9d01c4721627be068edaf49d7_zps3e4c6636.jpg

 

Athrawes 3rd next->>>

Athrawes turn 3

 

I believe he rolls another objective card (he was keeping track so I can't remember them all) but it is in my deployment zone.

 

I just remember a few things from this turn, he shuffled a few things around but nothing big of note was done. His right tactical squad moved down the flank to get closer to the action and his dreadnought showed its face to take on my terminators if needs be.

 

He successfully casts misfortune on my terminator squad and proceeds to wipe them out with his volkite mob. Unfortunately this squad plagues me just about the whole game and there's not much I can do to counter them.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/cde81213ee30117a86d267a848fffc59_zps611e1a55.jpg

 

What's left after is my praetor down to 3 wounds and staring down his in an epic duel. These guys always seem to clash and are the huh point for all of our games.

 

My 2 man jetbike squad proceeds to hold up his 12 man tactical squad for yet another turn :P

 

Dep turn 4

 

So here's where it starts getting crazy. I roll two objectives, one is to wipe out a unit in cc and another is to hold an objective under my rapiers, which my lone volkite is able to grab.

 

My tacticals on the left push up towards his and my praetor moves toward his as well. My contemptor moves up and is behind my praetor by a solid 8".

 

My contemptor fires first and wipes out the remaining command squad with his plasma cannon and drops the praetor down to 3 wounds...making it an even fight between our praetors in the coming assault phase. My rapiers cause a crew shaken on his contemptor again and the MoS and volkite hunker down to grab their objective.

 

My praetor launches into a duel in the assault phase to satiate his honor while my remaining tactical squad on the left charges into the stalemated assault between my Jetbikes and his tacticals.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/47b7e49736e8cbb8b14a85fba71ce1fc_zps10581311.jpg

 

Our praetors lock up and I'm able to draw a wound from his.

 

http://i911.photobucket.com/albums/ac316/treacyjohn2/fc9061969894a2f755abc564fa2054f5_zpsb181eeea.jpg

 

On the left side, my charging tactical squad is able to kill off about half of his and finally break it in combat. The Jetbikes speed up and chase them down, sweeping the rest of the squad. My tacticals consolidate up to his objective that I need.

 

I score 2 VPs, one from killing a squad in cc and another from grabbing the objective.

 

Score goes 4-1 in my favor.

Athrawes turn 4 ->

 

After his right flank (my left) collapsed, he decides to gamble to try and finish off any of my forces on my right.

 

He moves up his contemptor toward the duel as well as 13 tacticals of his remaining squad toward it as well. His javelin shifts left to try and lend some fire support and get away from my jetbikes.

 

In the shooting phase, he is unable to wipe out my rapiers and leaves one of them still standing, nothing else of note was shot.

 

In the assault phase he charges his contemptor into the praetor duel as well as his tactical blob to try and kill my praetor and push into my lines.

 

In the assault, my praetor proceeds to valiantly slay Athrawes and tank the entirety of a contemptor's chainfist before getting killed by the tactical squad.

 

We both get slay the warlord, effectively neutralizing each other's point.

 

The score goes 5-2

 

With one more turn left I decide to charge my contemptor into his for S&Giggles and just fire off anything I have left, only killing a volkite culverin.

 

Nothing else happens but I do claim 2 more VPs which I think were objectives of some sort and we decide to call the game.

 

Leftover units on Athrawes side:

 

9 volkite culverins

13 tacticals

Contemptor

 

VPs - 2

 

Leftover units on Depthcharge's side:

 

Contemptor

MoS

1 volkite

2 jetbikes

12 tacticals

 

VPs - 7

 

A clear win for me, but a hard fought battle, especially with me losing the Spartan and the terminators to those damnable culverins with misfortune. I had to grab objectives to keep up for a win as I thought I was really behind for most of the game.

 

I think the VIP for Athrawes would be his Volkites. Hands down. With misfortune and getting rending against a particular unit, nothing can stand up to that firepower. VP for me would have to be my jetbikes or praetor. The Jetbikes continue to harass and stay unnoticed for the longest time and don't draw too much attention; when they do, they can absorb attacks like no ones business. I do have to honorably mention my praetor as he still went into assault after losing his spartan and 10 man terminator squad and managed to hold on for longer than I expected.

 

I'd like to thank my opponent, Athrawes, for an enjoyable and hard fought battle, and was a good sportsman the whole time.

 

Next time on dragonballz...

 

2500 points, fellblades, and deredeos oh my!!!

 

 

What are your thoughts on the game? Sorry the batrep was kinda half assed and I'll do better next time.

Always fun to read a good battle report.

 

Next time, line your armies up for some glory shots before (or after) the battle, just so we can see everything in each force all together.  Bonus points if you two can manage to get everything painted up for them!

We need more of these (in general) thats for sure.

 

Apart from that, it was pretty clear and not filled with walls of text so easy on the eyes and to read along to.

 

Looking forward to the 2.5k game!

No problem and I'm glad it was easy to read. Most I've seen are usually to many or too few pics. Thanks!

 

An enjoyable read, and gives me a target to look forward to after I'm done trying out my Blood Angels.

Glad you enjoyed it! The legions are a nice change of pace from 40k while keeping the same game you know and love.

 

Always fun to read a good battle report.

 

Next time, line your armies up for some glory shots before (or after) the battle, just so we can see everything in each force all together.  Bonus points if you two can manage to get everything painted up for them!

:D glad you approve!

 

Yeah I kinda half assed it through the game as I got too enamored in the game to remember when I should have taken pics. I will definitely try to improve.

 

As for the painting, we joked about that being the next thing to complete. Right now we're just trying to get everything built and scaled up before painting. However I just did get some new green stuff, decals, and setting solution....

 

 

I'd love to finally make these battle reports (if they become a semi regular occurrence) with some flair and maybe artwork/fluff like the good GW bat reps of old.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.