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  1. Hi all So I started a WIP thread on my Mordians in the Forge section because it was being swamped by those over zealous pompous astartes. http://www.bolterandchainsword.com/topic/317558-mordian-painting-project/ Someone suggested I post here too. To avoid double posting I thought I would focus more on the tourament I will be entering with it with just the occasion shout out when I've updated the original thread. Quick background started with Mordians back in 3rd before taking a long (15yr) break. Had about 30 odd mordians and some praetorians. Since then I have picked up another 30-40 odd. I've stripped off my 3rd ed paints and the paint from the models I bought and will be updating their scheme to fit with 7th ed. The tournament is only 750pt single allied detachment FOC (no formations). So I am using it as an excuse to get all my mordians done even though I wont use them all. The tournament will be 3 games and scoring consists of primary marker objectives, secondary [bRB] malestrom and tertiary points based on kill point differential as well as the usual 3 suspects from the main rule book. The list I have in mind is Lord Commissar w/ m. bombs Primaris Psyker ML2 1 PCS w/ heavy flamer 3x Infantry squad w/ lascannons and GL (1x sgt w/ m. bombs, 2x dedicated taruox) Vendetta Wyvren That puts me at 750pts on the nose. The tournament is meant to be somewhat friendly. The TO has already stated they will turn down any cheesy/OP lists (scatterbike spam, 2++/2++, 2+ FNP deathstars etc). My goal with the list was to try and exploit IGs ability to spam somewhat useful troops at low points, whilst still having some mobility. I'm hoping for a 4+ on the IG/AM WL trait list to either gain orders or relentless. Also of note as allied detachment was designed not to be a primary detachment you do not receive the ideal mission commander rule. I'm also hoping will ML2 I have a better chance of picking up that 4++ on the divination table. 30 relentless guardsmen w/ lascannons and 4++ sounds like fun :-) Ill most likely be blobbing the guard unless I can see a reason not to do that for any particular game. The taurox with their built in dozer blades and obsec will be running around grabbing objectives until they meet their demise (quite promptly I imagine). The pcs will chill in the vendetta to grab end of game objectives and the vendetta line breaker. I'm sure the wyvren needs no explanation ;-) The tournament is end of January so I have a couple more weeks to get my models painted. Hopefully I'll be able to get a couple of practice games in too before then.
  2. Mission Onslaught, Dawn of War Deployment Forces Alpha legion Army List Emperor's Children - 3k points Maru Skara Praetor - paragon, volkite pistol* Legion Champion - paragon 5 tartaros - mixed loadout in Spartan* Contemptor Talon - 2x with autocannon and fist* 3x10 man tac squads 2x5 man scout squads with rifles 2x quad las preds Fire raptor Leviathan, storm cannon, grav bombard Mission Onslaught (5vp for holding the objective). Deployment was as below. My opponent won the roll for first turn and chose to deploy and go first. I counter deployed to get the gravs near those clumped up preds, my recons on the left flank where I thought my opponent would outflank, as he didn't deploy any units there, lascannons on the higher ground, seekers close to the tacticals with champion, dreads all in the middle to deal with any threats once I seen where the maru skara came on. Effrit are behind the ruin near my onslaught objective marker, out of sight and so 9" away from those sniper scouts. The fire raptor went in reserve and my opponent kept the spartan (praetor and terms inside) and the contemptor talon back for the Maru Skara outflank, and placed the outflank assault token on the back of my table edge - you can see a small token on my edge, just behind the plague furnace. I was caught off guard a bit as I thought it had to be a side edge of the table, however the outflanking assault (or maru skara) rule says any table edge including your opponent's DZ, so I was going to get it in the behind from a spartan. The upshot of this was that key damage dealing component's of my opponent's army were off table in T1, which totalled maybe 1500 of the 3000pts of the army, so turn 1 would essentially be a 3k vs 1.5k battle, which is what the Alpha legion prefer. I'm not a fan of starting off table generally due to having this point defecit - only if it's something you need to protect, so this was only benefitting me. Turn1: I fail to seize, so the EC's go first. To be honest, not much happened. Things moved towards objectives, The preds shot my lascannon dread and managed 1 wound from 8 lascannons - he might have moved 8" so he could only snapshot, the dread returned fire and damaged a pred. Leviathan shot my seekers, killing 2 after some heroic saves from the serge. Snipers went for my delegatus, but failed to do anything due to 2+ save, cover and shrouded from Leviathal. I'd have maybe went after the auguries to limit my interceptors. The lascannons react and kill 3/5 scouts. Their right hand tac marines moved up and bolt pistoled my headhunters, doing nothing. They then charged in. The HH's overwatch fire with 1 combi melta and the multi + bolters and killed two. The EC attack first causing 6 wounds, the 2+ saves needed which are rolled below. I attacked back with daggers but did nothing, but the vexilla means the tacs win by 1. I fail my Ld and they fail to sweep, I run 8 or 9" away. These armour save rolls on my headhunter sergeant were pretty emblematic of my rolling in this game, these AL dice are blessed. Due this this it was pretty one sided, but my opponent soldiered on. Headhunters get assaulted by the tactical squad, the combat is drawn with zero casualties, but the tacs win by 1 due to vexilla. My T1 begins and the Harrowing begins. Effrit pop out and annihilate the left hand scouts with shotguns. Grav cannons drop 3 pie plates onto the preds and finish off the damaged one, my multimelta strips another wound, but not kills the second. Leviathan and lascannon HSS target the leviathan and kill it. Fulmentarus shrapnel missiles, right tactical squad and jetbikes go into the right hand EC tacs and kill all but one who fails Ld and falls back. Seekers kill a tac marine and wound the champion. End of my T1 with those predators covered in grav pulse templates. EC- T2 The Maru Skara arrives behind my lines - 1100 pts or so of my opponent's army appeared behind me, but the grav rapiers intercepted with a reaction point dropping haywire and difficult terrain all over that, the lascannons HSS went into one of the dreads with the augury, and the fulmentarus went into one also using my second movement reaction from Moebius, I think reducing it to 1-2W. I wasn't worried about the spartan as it had to move full distance to get on the table so could only snap fire both ordnance weapons. Augury on seekers killed a termie, snipers couldnt see. No way could the tartaros fail the charge, moving to within 1" of the rapiers, even with the -4" from lies and obfuscation and terrain. The rapiers get wiped. The fire raptor arrives to blast my Lascannon HS squad in T2...which then Smoke and Mirrors's away to underneath the raptor and out of arc for the frontal guns, meaning it got to shoot one autocannon battery at them, and lost the rest of the shooting. The lascannons then killed it with a lucky snapshot in their next shooting phase. After wiping the rapiers, one of my dreads turns right back round and goes Praetor hunting.
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