Ion Posted March 30, 2015 Share Posted March 30, 2015 So I'm looking into making an investment into my SoH army and getting myself a Forgeworld Assault Squad pack. My query is if they are a viable choice in a SoH army considering there's also access to Reaver Squads? I don't plan to run the Black Reaving, and I'm still contemplating whether or not to use Pride of the Legion seeing as I have a 10 man of Cataphractii already. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/ Share on other sites More sharing options...
Slips Posted March 30, 2015 Share Posted March 30, 2015 If you do use Pride of the Legion then Breachers, Assault and Tactical Squads can no longer be used as compulsory troops. Only Terminators and Tac Vets. For Assault Squads with Jump Packs, due to how Merciless Fighter rule works, a case can be made that they're the better option over Tac Marines due to their Bulky effectively doubling their number for the purposes of the rule. But, then you have the Reaver Squads who are effectively more flexible so, in the grand scheme of thing, make more sense to take especially with Black Reaving where they're troops. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991580 Share on other sites More sharing options...
infyrana Posted March 30, 2015 Share Posted March 30, 2015 Is it the models you want to use or the rules and fielding assault marines specifically? My reason for asking is if it's just the models and/or the jump packs specifically, you could make full use of magnets. By doing so, you could field them as Assault troops or Destroyers, or even to bolster your tacticals when using the CCW option. Yes, you'd have to magnetise the jump pack and back pack, as well as the second arm for pistol/ccw, and have dedicated models for the special weapons etc, but it is doable if you have the money and time to invest to give you the maximum options available so you can field what's best when needed. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991592 Share on other sites More sharing options...
Ion Posted March 30, 2015 Author Share Posted March 30, 2015 I'd like to use both the models and the rules since I like the idea of having at least one rapid movement and response force without going for rhino riders (also didn't realise that Pride dropped all the usual troops options, dang it) I'm not really sure I want to go for the Black Reaving ROW though, but it's hard to be sure if taking the assault marines is worth it due to the aforementioned flexibility of Reavers :s Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991610 Share on other sites More sharing options...
ThatOneMarshal Posted March 30, 2015 Share Posted March 30, 2015 One thing that I see soh players doing is taking the twisted one (malahourhgast) instead of the black reaving. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991662 Share on other sites More sharing options...
Ion Posted March 30, 2015 Author Share Posted March 30, 2015 He's a lot of points for a character I'd only be using to turn Reavers as a Troops option After looking at the points cost, it seems that a Reaver and Assault squad are generally similar sizes, but the Assault Squad can have five more members and that's about the only thing that makes it better (well, that and not requiring either a character or specific RoW) I mean, I suppose I could use the normal assault marines as Reavers if I didn't have a squad of regular assault marines as well, considering the force is meant to be both loyalist and playable in late-Preheresy settings as well.... Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991672 Share on other sites More sharing options...
Hesh Kadesh Posted March 30, 2015 Share Posted March 30, 2015 He is cheaper than the other costs required. 140pts vs 170pts for Delegatus and Master if Signal, limited to Max 2 Heavy Support and required 1 Min Fast Attack. I mean if you were going to follow those limitations anyway, sure, no problem. But considering the Fast Attack is arguably the weakest and Heavy Supoort the strongest options, Black Reaving adds little that Maloghurst doesn't already do for you. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991828 Share on other sites More sharing options...
Ion Posted March 30, 2015 Author Share Posted March 30, 2015 That's assuming I was using a Delegatus, I'd rather be using a Praetor as my HQ unless there was a really good reason not to bother. I mean, I could technically still take Mal, but I really want to make sure that it's necessary. Is there truly no benefit for me to take an Assault squad as one of my troops choices? Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3991925 Share on other sites More sharing options...
Kossaka Posted March 30, 2015 Share Posted March 30, 2015 IMHO, Short of your Merciless Fighter bonus attacks from having counts as 40 dudes (Assault Marines count as bulky) and having fast moving scoring units I dont think so. Reavers are much better at assault duties than regular Assault Marines, especially if you plan on using Black Reaving or taking Maloghurst since Reavers are scoring. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3992026 Share on other sites More sharing options...
Hesh Kadesh Posted March 30, 2015 Share Posted March 30, 2015 That's assuming I was using a Delegatus, I'd rather be using a Praetor as my HQ unless there was a really good reason not to bother. I mean, I could technically still take Mal, but I really want to make sure that it's necessary. Is there truly no benefit for me to take an Assault squad as one of my troops choices? So, it's 180pts. The point is the same. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3992477 Share on other sites More sharing options...
Ion Posted March 30, 2015 Author Share Posted March 30, 2015 IMHO, Short of your Merciless Fighter bonus attacks from having counts as 40 dudes (Assault Marines count as bulky) and having fast moving scoring units I dont think so. Reavers are much better at assault duties than regular Assault Marines, especially if you plan on using Black Reaving or taking Maloghurst since Reavers are scoring. I wasn't intending on either the Reaving or Mal, but it's seeming like if I wanted to use an 'assault' unit as troops that I'd have to, based on what I'm getting told here which is unfortunate. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3992505 Share on other sites More sharing options...
BrotherGecko Posted March 30, 2015 Share Posted March 30, 2015 Doesn't Bulky only effect a model in relation to transport capacity? Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3992653 Share on other sites More sharing options...
blackoption Posted March 31, 2015 Share Posted March 31, 2015 No... in terms of Merciless Killers, Bulky units count as 2 units per, while Very Bulky count as 3 units per. Link to comment https://bolterandchainsword.com/topic/305292-assault-squads/#findComment-3992709 Share on other sites More sharing options...
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