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New to Grey Knights, Help on army


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Hello,

I have played warhammer for about 7 years now, but I only recently started looking at Grey Knights. I liked what i saw, so i went out and bought 2 packs of terminators and a brother captain. This force is around 700 points i think, and i want to make it 1000-1500 points, for casual play (but i still want to win msn-wink.gif). Does anyone have any suggestions on how i can make this a more effective force for larger games?

Thanks.

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Sadly it would sense to use a bot for that kind of questions. It has to detect those question patterns and just answer with "take as much NDK's as you can, librarians as HQ and add Terminators according to taste"

so i guess grey knights armies are pretty similar then?

It depends on what you are looking for.

 

If you look in the army lists section you'll see the core of most lists is simply what's mentioned above. I think most people would agree.

 

As far as what you can push the boundaries with there's the potential for a lot of heated debate.

 

The core is very sage though. You'll see most lists revolve around it.

 

Sadly it would sense to use a bot for that kind of questions. It has to detect those question patterns and just answer with "take as much NDK's as you can, librarians as HQ and add Terminators according to taste"

so i guess grey knights armies are pretty similar then?

 

 

At the very least it's a common army foundation that most GK members on this forum agree on.

 

You mentioned you need an army for casual play so you don't need to adhere to those standards at all. Feel free to build your army from pretty much any unit in the codex maybe with the exception of Purgation Squads. The one advice I would give you on top of that is that you shouldn't split your forces too much. You can deploy mass Rhinos and PAGKs with heavy support, use the NSF detachment to deepstrike everything or try something else but don't do it half-assed by dividing your army. GKs don't have enough models soak the dmg output of a whole army with half of theirs.

 

so i guess grey knights armies are pretty similar then?

Yes, it is as you might have seen for yourself not a large codex. There simply aren't many entries and some of the units are so similar that there is a clearly better unit and thus the other does not get taken much (Terminators being better than Paladins basicly and Purifiers being better than Purgation squads, arguably at least).

 

That being said, if you like Grey Knights then it wont prevent you from having fun with them! Just know that it is not the most diverse codex and accept it, don't fight it ;) Some people tend to constantly mention how bad certain things are, but that's pointless, it's better to make the best of it if you're going to stick with it anyways!

 

But yeah, you can't go wrong with a core of 10 Terminators, a Librarian and 2 or 3 Dreadknights.

so i guess grey knights armies are pretty similar then?

Yes, it is as you might have seen for yourself not a large codex. There simply aren't many entries and some of the units are so similar that there is a clearly better unit and thus the other does not get taken much (Terminators being better than Paladins basicly and Purifiers being better than Purgation squads, arguably at least).

That being said, if you like Grey Knights then it wont prevent you from having fun with them! Just know that it is not the most diverse codex and accept it, don't fight it msn-wink.gif Some people tend to constantly mention how bad certain things are, but that's pointless, it's better to make the best of it if you're going to stick with it anyways!

But yeah, you can't go wrong with a core of 10 Terminators, a Librarian and 2 or 3 Dreadknights.

ok, thanks for the help.

i think i will be getting 2 dread knights, a librarian and another pack of terminators then.

Any suggestions on whether the big or small squad should be paladins or terminators?

msn-wink.gif

 

 

You mentioned you need an army for casual play so you don't need to adhere to those standards at all. Feel free to build your army from pretty much any unit in the codex maybe with the exception of Purgation Squads.

Why not purgation squads? they seem to play well in the battle reports i've watched.

Generally, people don't like psycannon purgators because they don't deep strike, they lose shots when they move, and they're short ranged.  Psilencers have the same issues and aren't great against anything but light infantry.  Incinerator purgators are just considered worse than purifiers - you trade two incinerators and five points for two attacks per model plus cleansing flame.  If you're in range for the incinerators to do anything, cleansing flame is probably better.

Why not purgation squads? they seem to play well in the battle reports i've watched.

 

Where?

Generally, people don't like psycannon purgators because they don't deep strike, they lose shots when they move, and they're short ranged.  Psilencers have the same issues and aren't great against anything but light infantry.  Incinerator purgators are just considered worse than purifiers - you trade two incinerators and five points for two attacks per model plus cleansing flame.  If you're in range for the incinerators to do anything, cleansing flame is probably better.

 

Another issue to mention is that our both psycannon and psilencer prevent charging after Shooting, unlike Terminators or Dreadknights (who have Relentless and don't care). So really, the only special weapons you should be taking on our power-armoured squads is incinerators. Purifiers don't really need them (they're formidable enough in melee, and they have 'Cleansing Flame' anyway), but Interceptors and Strikes can both use incinerators well. 

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