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WH40K: Inquisitor – Martyr - New game announced


Olis

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I agree, that was an interestingly looking Helbrute. I think that the livery was black/dark green for the plate and silver/metal for the trim. I am curious which traitor legion they will feature. 

Sounds like Dark Angels :P

Not at all, but developers can never win these days. 

 

A game is either a clone or not faithful to the original, either way all games are bad. 

 

For me it looks too slow and clunky, I am used to D3, PoE and Grim Dawn with their high speed explosion-rich run throughs.

Too early to judge IMO.  It's a neat idea and 40k has been tried in nearly every other format, so a dungeon-hack/crawl is par for the course.  If it can hold a candle to Torchlight 2, I'll be impressed.

I get why they picked inquisitors. They're big badasses of 40k that can do pretty much whatever they want and so that allows the player to do whatever without breaking with the setting. But at the same time.. inquisitors? I find it very reductive to have your inquisitor be various kinds of hack and slasher when they should be talking, interrogating, politicking, etc.

 

In a game like Baldur's Gate, which has a fair amount of combat but is also created around a party instead of a single character, and which allows some depth of dialogue, I could see inquisitors (so you can have your high charisma inquisitor with his warrior henchmen, or a badass inquisitor and his infiltrator henchmen, etc). but for a single character? It feels like you should be playing a space marine, since hack and slashing is indeed what space marines concentrate on.

I get why they picked inquisitors. They're big badasses of 40k that can do pretty much whatever they want and so that allows the player to do whatever without breaking with the setting. But at the same time.. inquisitors? I find it very reductive to have your inquisitor be various kinds of hack and slasher when they should be talking, interrogating, politicking, etc.

 

In a game like Baldur's Gate, which has a fair amount of combat but is also created around a party instead of a single character, and which allows some depth of dialogue, I could see inquisitors (so you can have your high charisma inquisitor with his warrior henchmen, or a badass inquisitor and his infiltrator henchmen, etc). but for a single character? It feels like you should be playing a space marine, since hack and slashing is indeed what space marines concentrate on.

But even the Eisenhorn novel series basically starts out with a shoot out?

I think this is more Diablo/Path of Exile than Baldur's Gate. Less dialogue, more shooty. You're getting the game type mixed up.

 

A Pillars of Eternity style game with Inquisitors would be utterly fantastic in every conceivable fashion though.

 

Also plenty of Inquisitors are the dakka type, or have times where dakka is called for.

I want to see the other Inquisitor classes...while I like the traditional "tank" role, I feel it's the go to for noobs.

 

I'd like to have seen like an Ordo Chronus guy (manipulate time in short jumps, stasis weapons), a radical inquisitor (take over enemy units for a set duration, use daemon weapons, summon daemons), and possibly a zealous inquisitor (Ecclesiarchy help - followers in the form of SoB, priests,etc.).

 

I know it's in an early phase, but I'd like to see them do better than reinvent the wheel - it's Diablohammer right now.

 

 

No, he got it right, his comment was about how Baulders Gate would have fit better.

Feel free to buddy up and go make a Kickstarter to develop that then. Otherwise it's an irrelevant point.
... What? Are you even reading What either of us said?

 

He said that Baulders gate fits inquisitor better than more of a hack and slash (Diablo). You said this is closer to Diablo, which is basically what he said, then you said PoE would be better, which was along the same line he said... So you are saying what he said, but telling him he got it mixed up.

 

My point was that he did not get the games mixed up

  • 1 month later...

Hi all!

 

My name is Morzan, Community Manager at NeocoreGames. I have an interesting trailer to show you guys. Please share your thoughts about it, and feel free to ask any questions. 

 

Full DevBlog post:

http://www.neocoregames.com/2016/05/inquisitorial-log-1-its-all-about-destruction/

 

See the trailer showing off Mass Destruction here:

  • 3 weeks later...

Fellow Inquisitors: you have noticed that the placeholder sound effect in our previous video wasn’t worthy of the Emperor’s wrath. Now you get a chance to choose a better voice of purging: vote for the best sound effect for the Bolter: let us know in the comments about your choice!

 

You can vote here: https://www.facebook.com/40kinquisitor/videos/1735076293435632/

 

Sub-standard voice over is sub-standard. Think I'll pass on this trash.

 

Also, as someone from the VFX industry who has seen (and begrudingly worked) on stuff like this all the time - insider info for ya bub - games companies don't make these trailers. Visual effects companies do, which are produced by an advertising agency and most likely 90% of the game developers aren't even involved, just high-up creatives who work on the whole look and feel.

 

So in short, your casual flippant remark is wholly naive, but expected.

 

You should be harping on the VFX company and AD agency for that VO - not the game devs.

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