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Alpha Legion Task Force 338 (750)


DerSchlankeMann

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+++ Alpha Legion Task Force 338 (747pts) +++

 

 

 

++ Legiones Astartes: Crusade Army List (Age of Darkness) (747pts) ++

 

+ HQ (87pts) +

 

Legion Centurion (87pts) [bolter, Scout Armour]

····Consul, Independent Character, Infiltrate, Legiones Astartes, Move through Cover

····Consul [Vigilator]

········Sabotage!, Scout, Sniper

 

+ Troops (500pts) +

 

Legion Reconnaissance Squad (150pts) [4x Legion Space Marines, 4x Sniper Rifle]

····Acute Senses, Legiones Astartes, Outflank, Scout, Support Squad

····Legion Sergeant [sniper Rifle]

 

Legion Tactical Squad (175pts) [9x Legion Tactical Space Marines, Legion Vexilla]

····Fury of the Legion, Legiones Astartes

····Legion Tactical Sergeant [Combi-Weapon, Melta Bombs]

 

Legion Tactical Squad (175pts) [9x Legion Tactical Space Marines, Legion Vexilla]

····Fury of the Legion, Legiones Astartes

····Legion Tactical Sergeant [Combi-Weapon, Melta Bombs]

 

+ Fast Attack (65pts) +

 

Legion Land Speeder Squadron (65pts)

····Legion Land Speeder [Heavy Bolter]

········Deep Strike

 

+ Heavy Support (95pts) +

 

Legion Predator Strike Armoured Squadron (95pts)

····Legion Predator Tank [Heavy Bolters]

 

+ Legion +

 

Legion Astartes [XX: Alpha Legion]

 

Created with BattleScribe

 

Since I've taken Legiones Astartes: Alpha Legion, I gain the Mutable Tactics special rule, which I've used to give the entire army the Infiltrate USR. My Consul, since he is a Vigilator in Scout armor, gains the Infiltrate and Move Through Cover USRs.

 

 

The general theme of this army was hard-hitting board control. Everything can infiltrate, at least two units will get Scout moves, one from the Recon squad and the other conferred from the Vigilator. I built this list with fighting Orks and Imperial Guard in mind, and I think the Predator will let me kill tanks, while the Recon squad will punish unit morale and/or snipe ICs. Other than that, the Land Speeder's just thrown in because it's cheaper, both points and cost-wise, and I've never used one before. The two Legion tactical squads are just simple bread-and-butter designed to mow the enemy down with bolter shells, rapid fire and/or Fury of the Legion.

 

Thoughts?

 

(I just realized I put this in Rules by accident. That's what I get for posting at 2AM.)

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give the vigilator artificer armor instead of scout armor. as you said, the mutable tactics rule already lets all the infantry infiltrate, so the vigilator already has it without lowering his chances of surviving. 

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