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Looking at it the Sire rule may be a bit redundant given the morale reroll the LA rules include.

Not really. It makes them even harder to displace since Stubborn means you don't suffer negative modifiers to your leadership and, if you roll poorly, can still re-roll it.

Well given the way the finalisation process has been going so far I suspect that 'Suffer not the Witch' will be moved from the Legion rules into a separate addition, in a similar way that I can't take Artificer Armour on Sergeants. So simson may want you to come up with another downside to counter the benefits of the other rules (just a heads up in case you haven't been following the process too closely).

 

I would also like to suggest tweaking the ranges that 'Like a Storm' works at. I think auto charging with 6" and HoW on a 9+" would feel better to me. It still makes for a nice benefit most of the time, but makes there some situations when it won't apply. (Its my not wanting pure upgrades thing again. If you disagree, just ignore me :P)

 

Perhaps make a minor piece of wargear to add in the Wrecker rule? [Prognos Scanner: Gives the wearer and their unit the Wrecker rule when targeting buildings within 24" +10pts] This could show a synthesis of tech and skill allowing the squad leaders to direct their marines to best effect.

Ok here is the remix

 

Maveshalak Support Squad

 

Maveshalak WS4 BS5 S4 T4 W1 I4 A1 Ld8 Sv2+

 

Sergeant WS4 BS5 S4 T4 W1 I4 A2 Ld9 Sv2+

 

4 Maveshalak

1 Sergeant

 

Wargear

Artificer Armor

Multi Melta

Obsailan Scale

Volkite Charger

 

Special Rules

LA: Fire Keepers

Kohathite Initiates

 

Options

 

May take up to 5 additional Maveshalak for – points per model.

 

May exchange Multi Meltas for Lascannons for – points.

 

Obsailan Scale provides a 6+ invulnerable save against template and blast weapons.

 

Kohathite Votary- the unit’s shooting attacks gain the Wrecker special rule.

Edited by Demus Ragnok
  • 2 weeks later...

Apologies, for not replying sooner, but I completely forgot :S I think these guys look good, a reasonable upgrade over the regular heavy support squad, but not too powerful.

 

On an unrelated note. I'd like to try and get an idea of how people are thinking about laying out their Legion's units and rules etc. I'm feeling like I want to try and push the rules forwards a bit more for everyone, not just those people coming up soon in the books. If we can get this hurdle out of the way I feel that the fluff related sections will fall into place much more easily.

 

As such I'd really appreciate it if everyone could do a quick post on their rules. Something like the following would be great:

 

 

Legion

  • The Grave Stalkers

Primarch

  • K'awil Pakal

Characters

  • Xtaabay (Sniper-type character)
  • Manik'ch'ul (A Pariah Contemptor Dreadnought with a unique flail weapon)
  • Ajaway (Leader/beatstick and inheritor of K'awil's blade)

Units

  • Blacksouls Kindred (Pariahs that get attached to squads like Apothecaries)
  • Reaper Talon (Elite combat unit that gains attacks rather than equipment/skills)
  • Wraith Infiltrators (Elite marksmen who use the Wraith Armour)

Wargear

  • Infravisors
  • Wraith Armour
  • Shroud Bombs

Relic

  • Pek'tik

Rites of War

  • Wrath of the Dead
  • Eyes in the Night

 

If you haven't decided how you are going to arrange your 'free' slots then just do the ones you've picked already. If units don't have a name yet then a quick description might let me help out if you're lacking inspiration for their rules. Also if there are any bits you'd definitely like a hand with or want me to look over if they have rules already then just flag them in an interesting colour :smile.:

 

And finally be warned. I will be trying to push this quite hard, so expect me to begin badgering you over the next few weeks :tongue.:

Edited by Grifftofer

 

Legion:

Eagle Warriors

 

Primarch:

Alexos Travier

 

Characters:

Takar (legion 1st captain, best duelist and can be taken on jetbike or foot)

Mexicatii circle (the command circle of the eagle warriors, these are 3 preator level characters that can only be taken as one unit)

Atl (past legion master, a deredeo dreadnought with some extra's, becomes traitor)

 

Units:

Kaskuta (breacher berserkers)

Eagle striders (jetbike veterans with plasma blasters)

Jaguar Toa (high elite very mobile terminators, primarchs honor guard, they have long pole axes and javelin launchers)

 

Wargear:

Mexicatii drug system

Mexicatii long swords

Power Javelins

 

Relic:

The steed of gods: jetbike chariot

 

Rites of War:

War in de day (for loyalists only)

War in the night (for traitors only)

 

 

This is all pre-start insurrection. The EW get more units as the story porgresses

Edited by AlphariusOmegon108

Legion:

•The Warriors of Peace

 

Primarch:

•The Jade General

 

Characters:

•Captain Huang Ju-Long

•Lord Chancellor Zhukelion(no rules yet)

•Taskmaster Zhen(no rules yet)

 

Units:

•Dragonhawk Assault Squad

•Iron Monks

•Peon Squad(will likely be getting replaced)

 

Wargear:

•Sinaean Weapons(need concensus on whether these should count as a single wargear)

 

Relic:

•Particle Caster(no rules yet, still brainstorming other ideas)

 

Rites of War:

•None thus far

Legion:

- Wardens of Light

 

Primarch:

- Gwalchavad

 

Characters:

- Scorpion

- Guaire Amalasan

- Voscott Moragh

 

Units:

- Sithheadair: CC-Elite with Jumppacks and null grenades. Offensive and defensive stances.

- Comheadair: Anti-Psyker defense unit. Use ancient machine to improve their pariah radius.

- Storm Blast: Heavy Weapon Specialists who can shoot twice a round but have to reload the round after.

- Saigheadair: Special Weapon support with Jumppack and Battle focus like Eldar for improved mobility. Warpsiders in power armor without their monofilament weaponry.

- Illuminator-Landspeeder: Like the Landspeeder Vengeance. Instead of the Plasma-Battery it has an Arachnus Pattern Heavy Lascannon Battery.

Wargear:

- Dual Saber

 

Relic:

- Agony: The Axe of Arngrim Valten.

 

Rite of War:

- Peace of Light: Shooty rite of war with goal to avoid cc amd beeing able to refuse challenges without having the negative side effects

- Wrath of Light: Aggressive CC and fast attack oriented with limitation on tanks, heavy weapons etc.

 

 

 

 

So rules still open for the rites.of war, the illuminator, saigheadair and guaire amalasan.

Edited by MikhalLeNoir

Legion: 

  • Crimson Lions

 

Primarch:

  • Hectarion Mycenor

 

Characters:

  • Rix of Mycenae(extra centurion option)
  • Gathos "Iron-skull"
  • Traghaias "Two-Blade"
  • Tyr "One-Hand"

Units:

  • Getae
  • Galoglaich

 

Special Wargear:

  • Falcan Blade
  • Behona
  • (name to gaelified) shield

 

Relics:

  • Torc of Jurfik

 

RoW:

  • (name to be thought of)

 

I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units

Legion: 


  • Halcyon Wardens

 


Primarch:


  • Alexandros Darshan VonSalim

 


Characters:


  • Irvin Ruel
  • Vasilios
  • Mahtva
  • Tannhauser


Units:


  • Gaja
  • Myrmidon Terminator Squad
  • Vraben
  • Diplomat Consul

 


Special Wargear:


  • Tower Shield

 


Relics:


  • ???

 


RoW:


  • ???
  • ???

 


Need to work on the relic and the new RoWs.


Legion: 

 

  • Crimson Lions
 

Primarch:

  • Hectarion Mycenor
 

Characters:

  • Rix of Mycenae(extra centurion option)
  • Gathos "Iron-skull"
  • Traghaias "Two-Blade"
  • Tyr "One-Hand"

Units:

  • Getae
  • Galoglaich
 

Special Wargear:

  • Falcan Blade
  • Behona
  • (name to gaelified) shield
 

Relics:

  • Torc of Jurfik
 

RoW:

  • (name to be thought of)
 

I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units

Shields of Mycenae? And then Wrath of the Lions for a more aggressive one?

Legion

The Fire Keepers

 

Primarch

Niklaas

 

Characters

High Chaplain Hezekiah

Jehu Chief Captain of Tribe Nerius

 

Units

Gershonite Conclave- brotherhood of psykers upgrade for vet tacts (replaces consul librarian)

 

Triakonta- close combat terminator bodyguard

 

Maveshalak- heavy support specialists

 

Stormwall Terminators super shooty terminators (Maybe)

 

Wargear

Adamantine Mantle

Graviton Shells

 

Relic

???

 

Rites of War

Ash and Dust ( kill all the things)

Iron and Stone (siege assault)

Edited by Demus Ragnok

 

Legion: 

  • Crimson Lions
 

Primarch:

  • Hectarion Mycenor
 

Characters:

  • Rix of Mycenae(extra centurion option)
  • Gathos "Iron-skull"
  • Traghaias "Two-Blade"
  • Tyr "One-Hand"

Units:

  • Getae
  • Galoglaich
 

Special Wargear:

  • Falcan Blade
  • Behona
  • (name to gaelified) shield
 

Relics:

  • Torc of Jurfik
 

RoW:

  • (name to be thought of)
 

I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units

Shields of Mycenae? And then Wrath of the Lions for a more aggressive one?

 

Maybe not Wrath. We already have 2 Wrath-based Rites: Wrath of the Dead and Wrath of Light :)

Legion:

  • Iron Bears

Primarch:

  • Daer'dd Niimkiikaa

Characters:

  • R.Damon Redd
  • Aandeg Niiimkiikaa

Units:

  • Totem Guard Clan- command Squad equivalent versatile and all combat forms.
  • Ironbound Slayer Clan- heavy quick-strike TDA assault unit heavily augmented
  • Land Raider Mauler & Mauler Nova- Achilles armor equipped transport; Nova upgrade replaces transport capacity with Demolisher Cannon.

Special Wargear:

  • Ironbound Augmentics
  • Ironbound Combat Shield
  • Assault Cannon
  • Superior Pattern Storm Shield

Relics:

  • Gauntlets of Terra

RoW:

  • Claws of the Bear
  • The Iron Tide
Edited by Chief Captain Redd

 

 

 

Legion:

  • Crimson Lions
Primarch:

  • Hectarion Mycenor
Characters:

  • Rix of Mycenae(extra centurion option)
  • Gathos "Iron-skull"
  • Traghaias "Two-Blade"
  • Tyr "One-Hand"

Units:

  • Getae
  • Galoglaich
Special Wargear:

  • Falcan Blade
  • Behona
  • (name to gaelified) shield
Relics:

  • Torc of Jurfik
RoW:

  • (name to be thought of)
I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units
Shields of Mycenae? And then Wrath of the Lions for a more aggressive one?

Maybe not Wrath. We already have 2 Wrath-based Rites: Wrath of the Dead and Wrath of Light :)
How about "On The Hunt", "Fangs of the Mycenor", "Go For The Throat" or "March Of The Pride?" Edited by SanguiniusReborn

Legion:

  • Berserkers of Uran

Primarch:

  • Raktra Akarro

Characters:
Kehl Dohrak
Riktus Innorvak
???

Units:

  • Milewalkers - Legion's inner circle, elite assualt unit that uses thrusters, shotguns and Hell's Teeth.
  • Wretched - Legionnaires who were part of the Old Blood treatment and came out just freakin' wrong. Basically Genestealers with WS/I4.
  • The Architects - Old Blood gone right! Gal Vorbak equivalent.

Special Wargear:

  • Hell's Teeth
  • Impact Thrusters

Relics:
???

RoW:

  • Might Makes Right
  • Daemons, We Are (unwritten)


I am well stuck for ideas to fill my slots.

Edited by Raktra

Legion:

  • Scions Hospitalier

Primarch:

  • Pionus Santor

Characters:

  • Inna Santor
  • Antonidas, the Specter of Anatolia
  • Odyssalas (Nightguard)

Units:

  • Phantom Assault Squads
  • Depthstrider Terminators
  • Phaeton-Pattern Storm Eagle

Wargear:

  • Wave Blade
  • Obscura-Pattern Jump Pack
  • Iona-Pattern Narthecium Array

Relics:

  • (I don't remember where I posted one or if I even did @_@)

RoW:

  • Extraction Force Primus
  • ??? (Still working on this one - unless I default to the super-robot one I've got)
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