Slips Posted October 1, 2016 Share Posted October 1, 2016 Looking at it the Sire rule may be a bit redundant given the morale reroll the LA rules include. Not really. It makes them even harder to displace since Stubborn means you don't suffer negative modifiers to your leadership and, if you roll poorly, can still re-roll it. Demus Ragnok 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4517533 Share on other sites More sharing options...
Grifftofer Posted October 1, 2016 Share Posted October 1, 2016 Well given the way the finalisation process has been going so far I suspect that 'Suffer not the Witch' will be moved from the Legion rules into a separate addition, in a similar way that I can't take Artificer Armour on Sergeants. So simson may want you to come up with another downside to counter the benefits of the other rules (just a heads up in case you haven't been following the process too closely). I would also like to suggest tweaking the ranges that 'Like a Storm' works at. I think auto charging with 6" and HoW on a 9+" would feel better to me. It still makes for a nice benefit most of the time, but makes there some situations when it won't apply. (Its my not wanting pure upgrades thing again. If you disagree, just ignore me :P) Perhaps make a minor piece of wargear to add in the Wrecker rule? [Prognos Scanner: Gives the wearer and their unit the Wrecker rule when targeting buildings within 24" +10pts] This could show a synthesis of tech and skill allowing the squad leaders to direct their marines to best effect. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4517544 Share on other sites More sharing options...
Demus Ragnok Posted October 1, 2016 Share Posted October 1, 2016 Hmmm interesting. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4517546 Share on other sites More sharing options...
Demus Ragnok Posted October 2, 2016 Share Posted October 2, 2016 (edited) Ok here is the remix Maveshalak Support Squad Maveshalak WS4 BS5 S4 T4 W1 I4 A1 Ld8 Sv2+ Sergeant WS4 BS5 S4 T4 W1 I4 A2 Ld9 Sv2+ 4 Maveshalak 1 Sergeant Wargear Artificer Armor Multi Melta Obsailan Scale Volkite Charger Special Rules LA: Fire Keepers Kohathite Initiates Options May take up to 5 additional Maveshalak for – points per model. May exchange Multi Meltas for Lascannons for – points. Obsailan Scale provides a 6+ invulnerable save against template and blast weapons. Kohathite Votary- the unit’s shooting attacks gain the Wrecker special rule. Edited October 2, 2016 by Demus Ragnok Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4517830 Share on other sites More sharing options...
Grifftofer Posted October 15, 2016 Share Posted October 15, 2016 (edited) Apologies, for not replying sooner, but I completely forgot :S I think these guys look good, a reasonable upgrade over the regular heavy support squad, but not too powerful. On an unrelated note. I'd like to try and get an idea of how people are thinking about laying out their Legion's units and rules etc. I'm feeling like I want to try and push the rules forwards a bit more for everyone, not just those people coming up soon in the books. If we can get this hurdle out of the way I feel that the fluff related sections will fall into place much more easily. As such I'd really appreciate it if everyone could do a quick post on their rules. Something like the following would be great: Legion The Grave StalkersPrimarch K'awil PakalCharacters Xtaabay (Sniper-type character) Manik'ch'ul (A Pariah Contemptor Dreadnought with a unique flail weapon) Ajaway (Leader/beatstick and inheritor of K'awil's blade) Units Blacksouls Kindred (Pariahs that get attached to squads like Apothecaries) Reaper Talon (Elite combat unit that gains attacks rather than equipment/skills) Wraith Infiltrators (Elite marksmen who use the Wraith Armour) Wargear Infravisors Wraith Armour Shroud Bombs Relic Pek'tikRites of War Wrath of the Dead Eyes in the Night If you haven't decided how you are going to arrange your 'free' slots then just do the ones you've picked already. If units don't have a name yet then a quick description might let me help out if you're lacking inspiration for their rules. Also if there are any bits you'd definitely like a hand with or want me to look over if they have rules already then just flag them in an interesting colour And finally be warned. I will be trying to push this quite hard, so expect me to begin badgering you over the next few weeks Edited October 16, 2016 by Grifftofer Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532611 Share on other sites More sharing options...
~Drakzilla~ Posted October 15, 2016 Share Posted October 15, 2016 (edited) Edit: formatting is screwing up for me, will post later Edited October 15, 2016 by drakzilla Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532634 Share on other sites More sharing options...
AlphariusOmegon108 Posted October 15, 2016 Share Posted October 15, 2016 (edited) Legion: Eagle Warriors Primarch: Alexos Travier Characters: Takar (legion 1st captain, best duelist and can be taken on jetbike or foot) Mexicatii circle (the command circle of the eagle warriors, these are 3 preator level characters that can only be taken as one unit) Atl (past legion master, a deredeo dreadnought with some extra's, becomes traitor) Units: Kaskuta (breacher berserkers) Eagle striders (jetbike veterans with plasma blasters) Jaguar Toa (high elite very mobile terminators, primarchs honor guard, they have long pole axes and javelin launchers) Wargear: Mexicatii drug system Mexicatii long swords Power Javelins Relic: The steed of gods: jetbike chariot Rites of War: War in de day (for loyalists only) War in the night (for traitors only) This is all pre-start insurrection. The EW get more units as the story porgresses Edited October 16, 2016 by AlphariusOmegon108 Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532643 Share on other sites More sharing options...
~Drakzilla~ Posted October 15, 2016 Share Posted October 15, 2016 Legion: •The Warriors of Peace Primarch: •The Jade General Characters: •Captain Huang Ju-Long •Lord Chancellor Zhukelion(no rules yet) •Taskmaster Zhen(no rules yet) Units: •Dragonhawk Assault Squad •Iron Monks •Peon Squad(will likely be getting replaced) Wargear: •Sinaean Weapons(need concensus on whether these should count as a single wargear) Relic: •Particle Caster(no rules yet, still brainstorming other ideas) Rites of War: •None thus far Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532694 Share on other sites More sharing options...
MikhalLeNoir Posted October 15, 2016 Share Posted October 15, 2016 (edited) Legion: - Wardens of Light Primarch: - Gwalchavad Characters: - Scorpion - Guaire Amalasan - Voscott Moragh Units: - Sithheadair: CC-Elite with Jumppacks and null grenades. Offensive and defensive stances. - Comheadair: Anti-Psyker defense unit. Use ancient machine to improve their pariah radius. - Storm Blast: Heavy Weapon Specialists who can shoot twice a round but have to reload the round after. - Saigheadair: Special Weapon support with Jumppack and Battle focus like Eldar for improved mobility. Warpsiders in power armor without their monofilament weaponry. - Illuminator-Landspeeder: Like the Landspeeder Vengeance. Instead of the Plasma-Battery it has an Arachnus Pattern Heavy Lascannon Battery. Wargear: - Dual Saber Relic: - Agony: The Axe of Arngrim Valten. Rite of War: - Peace of Light: Shooty rite of war with goal to avoid cc amd beeing able to refuse challenges without having the negative side effects - Wrath of Light: Aggressive CC and fast attack oriented with limitation on tanks, heavy weapons etc. So rules still open for the rites.of war, the illuminator, saigheadair and guaire amalasan. Edited October 16, 2016 by MikhalLeNoir Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532729 Share on other sites More sharing options...
Sigismund229 Posted October 15, 2016 Share Posted October 15, 2016 Legion: Crimson Lions Primarch: Hectarion Mycenor Characters: Rix of Mycenae(extra centurion option) Gathos "Iron-skull" Traghaias "Two-Blade" Tyr "One-Hand" Units: Getae Galoglaich Special Wargear: Falcan Blade Behona (name to gaelified) shield Relics: Torc of Jurfik RoW: (name to be thought of) I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532756 Share on other sites More sharing options...
simison Posted October 15, 2016 Author Share Posted October 15, 2016 Legion: Halcyon Wardens Primarch: Alexandros Darshan VonSalim Characters: Irvin Ruel Vasilios Mahtva Tannhauser Units: Gaja Myrmidon Terminator Squad Vraben Diplomat Consul Special Wargear: Tower Shield Relics: ??? RoW: ??? ??? Need to work on the relic and the new RoWs. Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532768 Share on other sites More sharing options...
bluntblade Posted October 15, 2016 Share Posted October 15, 2016 Legion: Crimson Lions Primarch: Hectarion Mycenor Characters: Rix of Mycenae(extra centurion option) Gathos "Iron-skull" Traghaias "Two-Blade" Tyr "One-Hand" Units: Getae Galoglaich Special Wargear: Falcan Blade Behona (name to gaelified) shield Relics: Torc of Jurfik RoW: (name to be thought of) I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units Shields of Mycenae? And then Wrath of the Lions for a more aggressive one? Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532772 Share on other sites More sharing options...
Demus Ragnok Posted October 15, 2016 Share Posted October 15, 2016 (edited) Legion The Fire Keepers Primarch Niklaas Characters High Chaplain Hezekiah Jehu Chief Captain of Tribe Nerius Units Gershonite Conclave- brotherhood of psykers upgrade for vet tacts (replaces consul librarian) Triakonta- close combat terminator bodyguard Maveshalak- heavy support specialists Stormwall Terminators super shooty terminators (Maybe) Wargear Adamantine Mantle Graviton Shells Relic ??? Rites of War Ash and Dust ( kill all the things) Iron and Stone (siege assault) Edited October 15, 2016 by Demus Ragnok Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532780 Share on other sites More sharing options...
Grifftofer Posted October 15, 2016 Share Posted October 15, 2016 Legion: Crimson Lions Primarch: Hectarion Mycenor Characters: Rix of Mycenae(extra centurion option) Gathos "Iron-skull" Traghaias "Two-Blade" Tyr "One-Hand" Units: Getae Galoglaich Special Wargear: Falcan Blade Behona (name to gaelified) shield Relics: Torc of Jurfik RoW: (name to be thought of) I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the units Shields of Mycenae? And then Wrath of the Lions for a more aggressive one? Maybe not Wrath. We already have 2 Wrath-based Rites: Wrath of the Dead and Wrath of Light :) Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532788 Share on other sites More sharing options...
MikhalLeNoir Posted October 15, 2016 Share Posted October 15, 2016 How about "Lions Roar" for the agressive one? Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532790 Share on other sites More sharing options...
Demus Ragnok Posted October 15, 2016 Share Posted October 15, 2016 How bout Crimson Spear and Shield of Mycenae. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532797 Share on other sites More sharing options...
Chief Captain Redd Posted October 15, 2016 Share Posted October 15, 2016 (edited) Legion: Iron BearsPrimarch: Daer'dd NiimkiikaaCharacters: R.Damon Redd Aandeg Niiimkiikaa Units: Totem Guard Clan- command Squad equivalent versatile and all combat forms. Ironbound Slayer Clan- heavy quick-strike TDA assault unit heavily augmented Land Raider Mauler & Mauler Nova- Achilles armor equipped transport; Nova upgrade replaces transport capacity with Demolisher Cannon. Special Wargear: Ironbound Augmentics Ironbound Combat Shield Assault Cannon Superior Pattern Storm Shield Relics: Gauntlets of TerraRoW: Claws of the Bear The Iron Tide Edited October 16, 2016 by Chief Captain Redd Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532807 Share on other sites More sharing options...
Nomus Sardauk Posted October 15, 2016 Share Posted October 15, 2016 (edited) Legion: Crimson LionsPrimarch: Hectarion MycenorCharacters: Rix of Mycenae(extra centurion option) Gathos "Iron-skull" Traghaias "Two-Blade" Tyr "One-Hand" Units: Getae Galoglaich Special Wargear: Falcan Blade Behona (name to gaelified) shield Relics: Torc of JurfikRoW: (name to be thought of)I still need to come up with a 2nd RoW and write the special rules for most of the characters as well as finalising the unitsShields of Mycenae? And then Wrath of the Lions for a more aggressive one? Maybe not Wrath. We already have 2 Wrath-based Rites: Wrath of the Dead and Wrath of Light :)How about "On The Hunt", "Fangs of the Mycenor", "Go For The Throat" or "March Of The Pride?" Edited October 15, 2016 by SanguiniusReborn Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532808 Share on other sites More sharing options...
Raktra Posted October 15, 2016 Share Posted October 15, 2016 (edited) Legion: Berserkers of UranPrimarch: Raktra AkarroCharacters:Kehl DohrakRiktus Innorvak???Units: Milewalkers - Legion's inner circle, elite assualt unit that uses thrusters, shotguns and Hell's Teeth. Wretched - Legionnaires who were part of the Old Blood treatment and came out just freakin' wrong. Basically Genestealers with WS/I4. The Architects - Old Blood gone right! Gal Vorbak equivalent. Special Wargear: Hell's Teeth Impact Thrusters Relics:???RoW: Might Makes Right Daemons, We Are (unwritten) I am well stuck for ideas to fill my slots. Edited October 15, 2016 by Raktra Grifftofer and Fenbain 2 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532817 Share on other sites More sharing options...
bluntblade Posted October 15, 2016 Share Posted October 15, 2016 (edited) Slynnat for the third character? Or Kldier? Edited October 15, 2016 by bluntblade Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532822 Share on other sites More sharing options...
Slips Posted October 15, 2016 Share Posted October 15, 2016 Legion: Scions HospitalierPrimarch: Pionus SantorCharacters: Inna Santor Antonidas, the Specter of Anatolia Odyssalas (Nightguard) Units: Phantom Assault Squads Depthstrider Terminators Phaeton-Pattern Storm Eagle Wargear: Wave Blade Obscura-Pattern Jump Pack Iona-Pattern Narthecium Array Relics: (I don't remember where I posted one or if I even did @_@)RoW: Extraction Force Primus ??? (Still working on this one - unless I default to the super-robot one I've got) Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532828 Share on other sites More sharing options...
Raktra Posted October 15, 2016 Share Posted October 15, 2016 Slynnat for the third character? Or Kldier? Possibilities, though that's just another two choppy guys, which is happily covered by Riktus. I did consider a Fabius Bile type character, doling out Old Blood-based stims in the field. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532862 Share on other sites More sharing options...
bluntblade Posted October 15, 2016 Share Posted October 15, 2016 Some sort of Devastator type guy? I don't want to slant things too heavily toward the Blood Boilers, but heavy Destroyers could be fun. Raktra 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532871 Share on other sites More sharing options...
Demus Ragnok Posted October 15, 2016 Share Posted October 15, 2016 Would it be to much trouble ask everyone to give a brief description of their units that aren't obvious. Some of the names don't give away much about the function. bluntblade 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532882 Share on other sites More sharing options...
Raktra Posted October 15, 2016 Share Posted October 15, 2016 Edited above. Demus Ragnok 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/27/#findComment-4532885 Share on other sites More sharing options...
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