Raktra Posted October 16, 2016 Share Posted October 16, 2016 So, question that's popped up in Visceral Boogaloo - in lieu of a third character, would anyone be opposed to me creating a third RoW? if so no worries, I have a workaround in mind. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4532907 Share on other sites More sharing options...
Skalpynock Posted October 16, 2016 Share Posted October 16, 2016 (edited) Legion: Void EaglesPrimarch: Yucahu SumakutaaCharacters: Captain Ramius Osaun Admiral Amaros Alvator Flight-Lieutenant Sihim Vohal Units: Espatier breach-veterans Worldburner grenadiers (heavy jump-destroyers) Saturator terminators (two heavy weapons, gets hot) Special Wargear: Vernal electro-sabre Gracchus-pattern grenade launcher Teleport transponder Relics: None decided yetRoW: None decided yet Edited October 18, 2016 by Skalpynock Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4532912 Share on other sites More sharing options...
Chief Captain Redd Posted October 16, 2016 Share Posted October 16, 2016 Updated mine. And Raktra I would have no issues with that but obviously it's Simi's call. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533004 Share on other sites More sharing options...
simison Posted October 16, 2016 Author Share Posted October 16, 2016 So, question that's popped up in Visceral Boogaloo - in lieu of a third character, would anyone be opposed to me creating a third RoW? if so no worries, I have a workaround in mind. I don't have a problem with it off-hand. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533023 Share on other sites More sharing options...
bluntblade Posted October 16, 2016 Share Posted October 16, 2016 Any system that finds the Berserkers on its doorstep, however, will have major problems... Raktra 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533074 Share on other sites More sharing options...
Kelborn Posted October 16, 2016 Share Posted October 16, 2016 (edited) Can someone tell me what a good relic might be?For example, I got a spear which is crafted by Daer'dd, handed over to Andezo, given to his right hand Adewale and later taken by Thoruk to honor his sacrifice.Would that be a good example? Or should it be more impactful or "bigger/ more awesome "?Can't remember official relics in the HH books... Legion: - Predators Primarch: - Andezo Sambedi Characters: - Adéwalé - Thoruk (leader of later loyalists branch) - Shaka (leader of later traitor branch) - Odanka (leader of the Bloodlords) Units: - Deahtsworn (elite Terminators) - Striking shadows (elite infiltrators, sgt. can be upgraded to a psyker) - Fire Claws (a bit like Havocs) - "Assault Bikers" (equipped with breacher bikes, name is in progress) Wargear: - Nihilum-pattern grenade launcher - Wristblades Relic: - Umbralion, the spear of honor Rite of War: - 'Salt the Earth' Edited October 16, 2016 by Kelborn Grifftofer 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533080 Share on other sites More sharing options...
Chief Captain Redd Posted October 16, 2016 Share Posted October 16, 2016 (edited) That's a perfect example for a relic. For my Bears we have the Gauntlets of Terra which are Astartes sized copies of Daer'dd's Gauntlets of Ares; +1 str +1 attack and rending but they're not a weapon, but an upgrade. So you can have some fun with it. Edited October 16, 2016 by Chief Captain Redd Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533134 Share on other sites More sharing options...
Kelborn Posted October 16, 2016 Share Posted October 16, 2016 Very well. Then, Umbralion will be my relic of choice. :) Also updated my previous post with the overview. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533144 Share on other sites More sharing options...
Grifftofer Posted October 16, 2016 Share Posted October 16, 2016 Possibilities, though that's just another two choppy guys, which is happily covered by Riktus. I did consider a Fabius Bile type character, doling out Old Blood-based stims in the field. Maybe a more stealth orientated character? Someone who acts more like an assassin, taking out opponents with a quick blade in the back. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533220 Share on other sites More sharing options...
Grifftofer Posted October 16, 2016 Share Posted October 16, 2016 Need to work on the relic and the new RoWs. An idea just struck me. Perhaps you could have Xiphos become the Legion relic after Alexandros takes up the Spear of Terra? Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533270 Share on other sites More sharing options...
MikhalLeNoir Posted October 16, 2016 Share Posted October 16, 2016 Edited above too Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533271 Share on other sites More sharing options...
simison Posted October 16, 2016 Author Share Posted October 16, 2016 Need to work on the relic and the new RoWs. An idea just struck me. Perhaps you could have Xiphos become the Legion relic after Alexandros takes up the Spear of Terra? Hmmm, it is a short sword for a Primarch, so it'd be regular size for a marine. I'll highly consider it. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533419 Share on other sites More sharing options...
MikhalLeNoir Posted October 16, 2016 Share Posted October 16, 2016 And wasn't alex only slightly bigger as a marine? Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533433 Share on other sites More sharing options...
simison Posted October 16, 2016 Author Share Posted October 16, 2016 He's not that short, he's definitely bigger than Alpharius. Bascially, if you lined up the Primarchs, he'd be some centimeters shorter than everyone else. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533435 Share on other sites More sharing options...
MikhalLeNoir Posted October 16, 2016 Share Posted October 16, 2016 Oh...I thought he was way smaller. Hmmm. Hmmm..... Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533436 Share on other sites More sharing options...
Raktra Posted October 16, 2016 Share Posted October 16, 2016 Just make it two-handed for a regular marine, or terminator-only. Hell, Khârn wield Gorechild happily enough. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533437 Share on other sites More sharing options...
MikhalLeNoir Posted October 16, 2016 Share Posted October 16, 2016 Angron was a dwarf^^ In primarch dimensions he is gimli^^ Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533442 Share on other sites More sharing options...
Demus Ragnok Posted October 16, 2016 Share Posted October 16, 2016 Angron was a dwarf^^ In primarch dimensions he is gimli^^ He also overhead pressed a Warhound. So yeah. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4533467 Share on other sites More sharing options...
Chief Captain Redd Posted October 17, 2016 Share Posted October 17, 2016 Angron was a dwarf^^ In primarch dimensions he is gimli^^He also overhead pressed a Warhound. So yeah. It was a cute feat for someone not name Daer'dd or Niklaas ;) Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4534072 Share on other sites More sharing options...
Demus Ragnok Posted October 17, 2016 Share Posted October 17, 2016 Angron was a dwarf^^ In primarch dimensions he is gimli^^He also overhead pressed a Warhound. So yeah. It was a cute feat for someone not name Daer'dd or Niklaas ;) There is a scene coming that involves Niklaas and at least one traitor titan. Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4534090 Share on other sites More sharing options...
MikhalLeNoir Posted October 21, 2016 Share Posted October 21, 2016 (edited) Hey ho. Some rules for the saigheadair/ neutralize (eventually will be changes to bùrnair [burner, incinerators] damn cool)Point costs are not set, open for opinions.Slightly updated net wundern, ich missbrauche dies hier mal als platform und meine regeln in ein etwas schöneres koresett zu werfen. Fast Attack Saigheadair (170 Points) WSBSSTWIAAASaigheadair444424193+Rìgh nan Dùl554424293+ Unit Composition4 Saigheadair 1 Rìgh nan Dùl Unit TypeSaigheadair: Infantry Rìgh nan Dùl: Infantry (Character) WargearRotorcannon Bolt Pistol Jump Pack Power Armor Armour Frag and Krak Grenades Special RulesLegiones Astartes (The Wardens of Light) Precision Shot Rending (shooting attacks only) Battle Meditation: batailt fòcas (Battle Focus) OptionsThe Saigheadair Squad may take: -- Up to 5 additional Saigheadair (+33 points each) The Entire Squad may replace their Rotorcannons with the following Special Weapons: - Meltergun for +15 points each - Plasmagun for +15 points each - Volkite Caliver for +5 points each - Flamer for free The Rìgh nan Dùl is equipped with a Close Combat Weapon, Bolt Pistol and the same Special Weapon his Squad has. He may exchange his Close Combat Weapon with the following: - Powerweapon +10 Points - Powerfist for +15 Points - Lightning Claw for +15 Points - With a Legion Relic Close Combbat Weapon The Rìgh nan Dùl can be equipped with: - Augury scanner for +5 points - Melta-bombs for +5 points - Upgrade to artificer armor for +10 points The Saigheadair have their own Battle Meditation and can't profit from general battle meditations given by the lord of war.Trained to be highly mobile in combat and fire at will at the enemies of the Imperium, the Saigheadair of the Wardens of Light Legion developed a special Battle Meditation for them, which allows them to become one with their weapons and the battlefield, so that they are able to move while shooting and suddenly change their direction to attack the enemy but keep themselves always out of close combat. The "batailt fòcas" is an active battle meditation which allows the Saigheadair unit to run and shoot (in either order) in the same phase. This means that the threat range of an Saigheadair unit fluctuates by d6" and also allows the Saigheadair to "jump-shoot-jump". Special Rule - Battle Meditation: "batailt fòcas" (Battle Focus) Edited October 26, 2016 by MikhalLeNoir Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4539661 Share on other sites More sharing options...
Raktra Posted October 25, 2016 Share Posted October 25, 2016 RoW 3!We Go Further Scorched Earth Tactics - Units of Destroyers become Troops choices in this Rite of War. Models with the Independent Character type and possessing the LA: BoU special rule may take up to two phosphex bombs at +10pts each. Any model with the LA: BoU special rule with access to a heavy flamer may exchange it for a rad cleanser at +5pts. Quad mortar batteries may take phosphex shells at the cost listed in their unit entry, without the need to include a Siege Breaker Consul. The Boilers Unleashed - Moritats and Destroyers gain the Fearless special rule. No Consul choices other than Moritats permitted with this Rite, and the army must take at least one Moritat and one unit of Destroyers. No allies permitted, no fortifications permitted. So it's pretty destructive and there's some options for nasty esoteric stuff, but at minimum the army's 470pts for the Praetor, Moritat, Destroyers and a Tactical Squad, all without gear or extra men, so there's a bit of a nut-punch. Lemme know if I've went too far, here. bluntblade 1 Back to top Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4544325 Share on other sites More sharing options...
Raktra Posted October 31, 2016 Share Posted October 31, 2016 Question for all of us - Heraldor Consuls, are we going to modify their bonuses, or just keep the as the canonverse has them and alter the names? Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4549687 Share on other sites More sharing options...
Grifftofer Posted November 1, 2016 Share Posted November 1, 2016 Honestly I was anticipating us using the existing Herald Banners. Possibly with an extra one added later for the Suzerainty. I am open to the possibility of changing up the abilities given though (Have to say I'd love to get the Loyalist +1WS on my Reapers :P). Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4550185 Share on other sites More sharing options...
AlphariusOmegon108 Posted November 1, 2016 Share Posted November 1, 2016 So after some talking with grifft, we think this part is mostly finalized: EAGLE WARRIORS RULES: Rite of war: War in the night Advantages: unexpected: Every infantry and bike unit in the army gains hit and run and must always move towards the closest enemy unit. Ancient masters: Veterans (so not terminators) become compulsory troop choices. Tacticals may not be taken. Kaskuta become non-compulsory troops. Drawbacks: We only.: May not take allies. Logic leaders: One medicineman must be taken, he becomes a HQ, does not have to be the warlord Rite of war: War in the day Advantages Armored surprise: Any unit that has a Rhino Dedicated Transport option may instead take a Land Raider Proteus, if they number 10 models or fewer. The first salvo: On any turn in which a unit disembarks from a transport they gain the Preferred Enemy (Everything) special rule until the end of the turn. No mercy: Any vehicle that moves Flat Out in the shooting Phase may move an additional 3". Additionally vehicles may move Flat Out after performing a Tank Shock. Drawbacks All infantry models must be capable of being transported by vehicles with Transport Capacity. And must begin the game embarked upon them. If the opponent has more units in their deployment zone than you do at the end of the game they gain an additional D3 VPs. May not take a Fortification or Allied detachment. All vehicles in the detachment must purchase a Mine Plough for +10 points. ________________________________________________________________________________________________________ Legion astartes: Eagle warriors: Legiones astartes Inventive war: May choose one of the following special rules. this rule is given to all units in the army: Infiltrate, battle focus, counter attack or stubborn Everything must be extracted: If the Eagle Warriors have suffered more units destroyed then it's enemy, the enemy gains a additional VP at the end of the game Masters of the combat drugs: ANY unit with the infantry or bike/jetbike type may buy A-type drugs for 30 pts per unit or 10 pts per character._________________________________________________________________________________________________________ Eagle warriors specialized wargear: A-type drugs:Drugs are used as the following: Roll a D6 each phase in the controlling players turn, the drugs are activated on a 4+ each phase, if successful use one: Movement phase: May move 2" further then normalShooting phase: when shooting at a unit Gain precision shot on the rolls of 6's to hitCombat phase: Gain +1A and +1I the turn they charge. Power Javelins: R8" S3 Ap3 Assault 3, pistol (Only used on jaguar toa or for +15pts on a centurion or preator) Mexicatii long swords: The exact same as the White scars weapon, +20 pts, R- S: User ap2 This is just all I have for now, specialized units incoming, relic coming in too. Alexos will be the last on the list Link to comment https://bolterandchainsword.com/topic/312431-rules-primarch-and-legion/page/28/#findComment-4550697 Share on other sites More sharing options...
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