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Night Lords 2500 Terror Assault siege list


Caillum

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Bit of a funky list idea here. Picked up the Limited Edition Centurion and thought he'd make a nice Siege Breaker, even if Night Lords aren't known for siege warfare.

 

HQ

Sevatar: Terror Assault

Siege Breaker: artificer armour; power fist; melta bombs; refractor field; Trophies of Judgement 145

 

TROOPS

9 Terror Squad Executioners: 9× volkite charger; + 1 Headsman (artificer armour; power weapon; volkite charger; melta bombs) 275

9 Terror Squad Executioners: 9× volkite charger; + 1 Headsman (artificer armour; power weapon; volkite charger; melta bombs) 275

9 Terror Squad Executioners: 9× volkite charger; + 1 Headsman (artificer armour; power weapon; volkite charger; melta bombs) 275

 

ELITES

Apothecarion Detachment

• Apothecary: artificer armour 55

4 Terminators: 4× combi-weapon; 4× power weapon; Teleportation Transponder; + 1 Terminator Sergeant (combi-weapon; power weapon) 225

4 Terminators: 4× combi-weapon; 4× power weapon; Teleportation Transponder; + 1 Terminator Sergeant (combi-weapon; power weapon) 225

 

FAST ATTACK

Storm Eagle Assault Gunship: 2 twin-linked lascannon; armoured ceramite; extra armour 280

 

HEAVY SUPPORT

Artillery Tank Squadron

• Medusa: Command Tank 180

• Medusa

• Medusa

 

FORTIFICATIONS

Skyshield Landing Pad: Ready for Takeoff 80

 

2,500 points

 

Sevatar, Siege Breaker and Apothecary join a Terror Squad in the Storm Eagle, which starts on the Skyshield. Other Terror Squads can Infiltrate or Outflank as necessary. Storm Eagle will belt forward in Hover mode to unload passengers for a Turn 2 Assault. Terminator units can Teleport in on Sevatar or the Siege Breaker, delivering a pile of combi-plasma! Medusas can hang out behind the Skyshield obliterating stuff from safety.

 

Still have a Lord of War slot to expand into (Kurze & some Night Raptors would be a nice addition).

 

Seems fun and a bit unorthodox. :) What do you think?

 

EDIT: completely forgot - no Fortifications in Terror Assault. New list below doesn't have one anyway...

Make sure the Siege Breaker has LoS of whatever you might want to shoot the Medusae if they're ever out or LoS to negate the downsides of Barrage. 

 

Other than that, It might work pretty nicely but be wary of anything getting into your backfield and dealing with your Artillery.

I was just thinking that protecting the Medusae might be an issue. And yes, the Siege Breaker needing LoS is a very valid point - part of the reason I took him is because of the Nuncio-vox! Here's a different list using a Dreadclaw instead:

 

HQ

Sevatar: Terror Assault

Siege Breaker: artificer armour; power fist; melta bombs; refractor field 140

 

TROOPS

6 Terror Squad Executioners: 6× volkite charger; + 1 Headsman (artificer armour; power weapon; volkite charger; melta bombs) 215

• Anvillus Pattern Dreadclaw Drop Pod 100

9 Terror Squad Executioners: 9× volkite charger; + 1 Headsman (artificer armour; power weapon; volkite charger; melta bombs) 275

9 Terror Squad Executioners: 9× volkite charger; + 1 Headsman (artificer armour; power weapon; volkite charger; melta bombs) 275

 

ELITES

Apothecary: artificer armour 55

9 Terminators: 9× combi-weapon; 9x power weapon; Teleportation Transponder; + 1 Terminator Sergeant (combi-weapon; power weapon) 410

Contemptor Mortis Dreadnought: 2 twin-linked autocannons 165

Contemptor Dreadnought: Kheres pattern assault cannon; chainfist 200

 

HEAVY SUPPORT

3 Medusae: Command Tank 490

 

2,500 points

 

Combined the Terminators into a single squad to save points and a slot. With a normal Contemptor and a Mortis Contemptor, they can be some protection for the Medusae, plus some anti-air. And whilst I can take a normal Drop Pod, the Dreadclaw will have a 3+ cover save on the first turn, so it'll be more survivable...

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