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The Easy Bake Oven  6 Retributors + Immolator with default TL Heavy Flamer (Heavy Support unit)

 

Retributor Superior with combi-flamer

4 Sisters with Heavy Flamers.

1 Sister upgraded for Simulacrum Imperialis (2nd Act of Faith per game)

Immolater gets Laud Hailer for re-roll on the Divine Guidance Acts of Faith.

 

Roll up, active Divine Guidance for squad to get Rending.  flame-flame-flame-flame and maybe flame of Superior too.   Immolator flames the same target. Scary unit to Overwatch with, too.   Designed to do this twice per game.

 

This was an old old 3rd edition army list in core rules, that got removed with Witchhunter Codex.  (no heavy flamers in retributor squads) Record kills were 11 unsaved wounds on 2-wound Thousand Son Terminators during Eye of Terror Campaign.

 

Has anyone tried this unit out, just like this or with variations? 

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I haven't tried it for the last year or so, but honestly, I found middling results from it.  That entire set-up has a lot of drawbacks and weaknesses to essentially put down 6 flame templates, and my Battle Sister squads do the job against the same targets already, only they're far more durable and versatile with the same killing power.

 

So it does work, I just don't think it's the best option.

Maybe try it with a Repressor, heavy flamethrower and storm bolter,( neither are twin linked unfortunately. sad.png) Slightly more expensive, but the extra 2 points of front armor make it more survivable. And the advantage is that, with the firing ports, your squad doesn't have to get out to shoot things. smile.png Also works a charm for overwatch. Not too many units really want to run into four heavy flamethrowers as they charge.

My main problem with this unit is that it's very situational, and I'd generally rather have another Exorcist, or an Avenger in the heavy support slot.

Speaking of Avenger strike fighters, what WW2 plane would you suggest to use it instead of getting the Forgeworld one?

 

Either the German Ju-87 StuKa or the USA Corsair.  Anything with the same gull-wing design.  More towards the StuKa, because it's a two seater.

Absolutely needs a Repressor for the best results. You can fit some bolters and a priest in for when you get decanted, it's more likely to make it into range, and it's basically all-around better for a minimal outlay.

 

(ten points gets you the ability to shoot while mounted, immobilisation protection and FAV13, before you start expanding the squad).

 

For the Avenger, I second Ironheaded's suggestion. If you want to go a little later, to the post-war era, I'd suggest a Sea Vixen - it fits nicely in with the aesthetic of the Valkyries you may want to ally in, and the micromissile launcher is a fair stand-in for the AMB.

 

Speaking of Avenger strike fighters, what WW2 plane would you suggest to use it instead of getting the Forgeworld one?

 

Either the German Ju-87 StuKa or the USA Corsair.  Anything with the same gull-wing design.  More towards the StuKa, because it's a two seater.

 

That Corsair, thats even better, odd i couldnt remember it, i had 1 of those as a 1.72 kit, now i just need to find a 1.32 version (thanks)

I do this with a Sororitas Command Squad so I can get 5 Heavy Flamers. Shame that it misses out on rending, though, but it frees up a Heavy Support slot if you need it.

Gez, I didnt realize the Sororitas Command Squad could get that many heavy weapons in it!   Wowzer.  But the AoF isnt complimentary like pulling the Rending.  Which is what the EasyBake is for.

Yeah, every model in the SCS can take a melee, ranged, special or heavy weapon if they don't get another upgrade like banner-bearer, dialogous or hospitaller.

 

's'how I run my Choppy Backup squad - Sacred Standard, Hospitaller, then three with Power Axe and Bolt Pistol (or Plasma Pistol if I've got 45 points spare somehow).

It's good, but on its own it's a LOT of points for one small squad.

 

Which is why I build the army around making the most of it when I field it, with a Priest, a Repentia mob (Celestine tanking), and two massive blob squads with double priests and power weapon/pistol Superiors.

Same. Usually one Exo, one unit of Heavy RetriBolters.

 

Often how I end up spending my support points. The Exorcist works better at its job the more of them there are, but I find in smaller point games its secondary job of "panic inducing fire magnet" frees up the Heavy Bolter Retributors to do their work.

 

I've yet to field a Command Squad, but that's where I've put my one Heavy Flamer model. When I get around to building my Repressors I'll have to give this tactic a try.

  • 2 weeks later...

Right guys, Ive been playing sisters a long time and wanted to share a great recipe for a strong unit you can field that can deal a lot of damage, be used in defense or attack and will be a nut to crack for the opposing player which I have dubbed...... the fire truck. 
 
Ingredients you will need:
 
1 x Repressor - 75points
 
1 x 9 sister Retributor Squad
 
This includes:
 
1 x simulcrum imperialis
4 x heavy flamers
1 x combi flamer on superior
 
Then add a priest, armed with a combi flamer and litanies of faith
 
Unit Total Points - 293 points
 
The "Fire Truck" chucks out 7 templates (5 x heavy flamer, 2 flamer) of which 5 rend instantly (squad not the priest and tanks flamer) because of the priests litanies of faith, and because of the simulcrum they can pump it out twice rending (only heavy flamer second time round). Do not forget that the other wound sisters bolters also rend as well including the simulcrum bearers.
 
Being loaded in a repressor, gives you an armored bunker tank with 8 fire points that you can shoot all of the flamers out of!
 
I have used this many many times and is nigh on an auto include for most of my games!
 
Steam the tank up the board and unleash hell, even if the tank gets popped the amount of rending fire will make the opposing player either avoid or have to direct a lot of his force to deal with it. And if for any reason someone is mad enough to charge you, wall of flame them and the priest will get his buffs in combat and make the squad rock hard, i personally always re roll failed armour and invuls! 
 
Hope you guys like and if it helps you, let me know how it works for you!

Posted · Hidden by *Furyou Miko, September 25, 2015 - No reason given
Hidden by *Furyou Miko, September 25, 2015 - No reason given

The Priest is attached to the Retributor squad, so he gets to benefit from Divine Guidance as well. msn-wink.gif

Can you put the name fire truck in the overall thread name then please given you have merged mine in with this......

The above unit overall performs really well with the better transport and priest + litanies. 

 

Not sure why people take immolators as they are not very good for fire fire point which serve better than a twinned flamer, melta or heavy bolter. 

 

Repressors with Dominions are one of, if not, the best unit configuration from our codex

The above unit overall performs really well with the better transport and priest + litanies. 

 

Not sure why people take immolators as they are not very good for fire fire point which serve better than a twinned flamer, melta or heavy bolter. 

 

Repressors with Dominions are one of, if not, the best unit configuration from our codex

 

1. They might be in an area that still doesn't allow Forgeworld.

2. They might not be able to buy Repressors, which have been out of stock for several months.

3. They might want the Twin-linked melta more then a Heavy flamer and fire points (for instance, Dominions outflanking with their own melta are probably going to get out anyway).

4. They might want the (admittedly little) skyfire potential.

5. They might not have the points for Repressors in their list

6. an AV 13 narrow chassis isn't THAT much better then an AV 11 when you're sending your vehicles forward.

 

That's just some of the reasons I can think of :p

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