Brother Talarian Posted September 14, 2015 Share Posted September 14, 2015 Hello brothers, I am currently fighting my friends Chaps army, friendly game at 1000 points. He brought a large unit of bezerkers riding in a Landraider amongst other things. Currently, I have wiped out the majority of his troops, he has maybe 3 havoc missle launchers left, 4 space marines, a rhino 3 bezerkers his lord and his Landraider. My main question and concern for the time being is, how does one effectively deal with a Landraider? At AV14 all around Thad one tough vehicle to crack. I deep struck my scions with two melts right behind the raider, thinking to myself sweet victory! AV10 no problem. Alas, 'know thy enemy' is an all too real statement. Though I still managed to take a HP off ;) - and I wasn't in melts range. So, my question, without being in mela range what options do we have, really? Mass fire + vanquished mayhaps? Even with las cannons you're only glancing on a 5+.. I'll report back once the game is finished and how I've done as well as what I think I could have done differently. Cheers, Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/ Share on other sites More sharing options...
librisrouge Posted September 14, 2015 Share Posted September 14, 2015 Medusas from Forgeworld, demolisher cannons, manticore missiles, and meltabombs basically round out the list, though Pask in a punisher can hurt it (emphasis on can.) Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171275 Share on other sites More sharing options...
Buster Posted September 14, 2015 Share Posted September 14, 2015 I've always had a lot of luck with Pask in a punisher. It just seems that weight of numbers when rolling so many dice and rerolls always does it. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171283 Share on other sites More sharing options...
Brother Talarian Posted September 14, 2015 Author Share Posted September 14, 2015 Thanks for the quick replies gentlemen. Will report back when the Chaos scum has been cleansed from the planet. EDIT: Though, I don't think I'll be using FW units or Manticores anytime soon... Demolisher + Melta and Pask might be my best opitons for the time being. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171307 Share on other sites More sharing options...
CoffeeGrunt Posted September 14, 2015 Share Posted September 14, 2015 Vanquishers laugh at that AV14, but they don't tend to get the damage done on the table after getting through the armour. Demolishers have a similar problem. Typically you're going to want either AP1 weapons, or a lot of dakka to take down something like a Land Raider. Meltabomb Veterans are one option if you can get them close enough. AV14 vehicles are pretty tough in this edition, though, and a lot of armies struggle to take them down without specialising themselves to do so. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171326 Share on other sites More sharing options...
Myrkul Posted September 14, 2015 Share Posted September 14, 2015 I've always found droppodding melta vets w/ 3 melts vets effective at killing almost everything. My devildog it 6/0 on popping my buddie landraider turn one. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171388 Share on other sites More sharing options...
WarriorFish Posted September 14, 2015 Share Posted September 14, 2015 Melta is the most reliable method generally as it hits hard. AP1 is a great help as is the 2D6 penetration, so sending in some Vets with melta at BS4 is a good way of doing this. However don't forget that the Land Raider is very expensive and has a purpose and that is usually delivering an expensive and killy assault unit. As long as that unit can't reach its target (your expensive tanks for example) then they are useless, and by proxy so is the Raider. Blocking its progress is valid, as is slowing them down with cheap units of Guardsmen. Either he wastes the assault on them and gets shot up or has to find a way round. Your Vets will use a Chimera to attack it, so they can try and block it in case their attack fails. Combined arms wins games, so ideally you'll want more than a single unit to do the job! That can be two melta Vet squads or perhaps something like a Vanquishers/artillery plinking away to soften it up for the hit. Or Pask in a Vanquisher... Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171390 Share on other sites More sharing options...
Lukash_ Posted September 15, 2015 Share Posted September 15, 2015 A Vanquisher finds its niche against Land Raiders and Monoliths. Though it likely won't kill them in one shot, it still has a 1/3 chance of rendering it useless (an immobilized LR is a largely useless one.) Take it in a Command Tank for BS4 amd have guys with meltas ready in case that doesn't work. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171847 Share on other sites More sharing options...
Brother Talarian Posted September 15, 2015 Author Share Posted September 15, 2015 Thanks again gentlemen, well informed replies and leaves me with a bunch to think about. I like the aesthetic of a vanquisher... But as has been mentioned it loses some of it's umpf when the big boys are gone.. Though if armor remains it has a job to do. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4171856 Share on other sites More sharing options...
WarriorFish Posted September 15, 2015 Share Posted September 15, 2015 The Vanquisher is a big game hunter true, but will reliably pop lesser vehicles and I've used it to ID characters too so you can find a use for it in most situations :) Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172024 Share on other sites More sharing options...
Master Antaeus Posted September 15, 2015 Share Posted September 15, 2015 The absolute cheapest way to do it is a militarum tempestus command squad with 4 meltas. Deep strike, give order to twin-link, delete land raider. Nothing in this game is reliable, but if you can stick the landing, or can get a vehicle with improved comms near it, this will kill the land raider about 75% of the time. If you can scratch even a single hull point off it before they land, the chances go up dramatically. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172145 Share on other sites More sharing options...
greycat Posted September 15, 2015 Share Posted September 15, 2015 Pask in a vanquisher with lascannon and melta sponsons works very well. I tend to use lots of high strength guns to take them down. Remember that ordnance gets to roll 2 side for penetration and with enough tanks you can usually pop a raider effectively. Its all about numbers Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172162 Share on other sites More sharing options...
The Pounder Posted September 15, 2015 Share Posted September 15, 2015 In my force I've found that a Medusa with bastion breacher shells is the most cost effective (105pts) and best way to deal with heavy armour, the range is 48" Str 10 AP1 with small blast and armour bane. They pop vehicles for fun though the firing arc is a limiting factor (hence why I take 2). Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172233 Share on other sites More sharing options...
CoffeeGrunt Posted September 15, 2015 Share Posted September 15, 2015 105pts? What book is that price from, because that's hilariously cheap. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172238 Share on other sites More sharing options...
WarriorFish Posted September 15, 2015 Share Posted September 15, 2015 Yeah, even on a Chimera chassis that's powerful for a small cost. It'll be a FW book of sorts since we lost them in the main codex, but maybe next update... Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172254 Share on other sites More sharing options...
CoffeeGrunt Posted September 15, 2015 Share Posted September 15, 2015 IA1 has them at 135pts base, +5pts for Bastion Breacher shells. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172270 Share on other sites More sharing options...
Truesight Posted September 15, 2015 Share Posted September 15, 2015 IA volume 5: Death Korps Siege Regiment Heavy Artillery Battery, 75 points for basilisk carriages, +25 to upgrade to medusa. +5 points to upgrade with bastion breacher shells. With the added Krieg goodness of ignoring morale tests from shooting. I have two coming in the mail and can't wait to use them :) Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172313 Share on other sites More sharing options...
CoffeeGrunt Posted September 15, 2015 Share Posted September 15, 2015 Ahhh, stationary emplacements, thought you meant the Chimera-mounted guns. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172352 Share on other sites More sharing options...
The Pounder Posted September 15, 2015 Share Posted September 15, 2015 They're really tough too as they use the artillery rules meaning you always use the gun's toughness! Truesight, You're gonna love 'em! The only downside to them is that you can only fire them directly, if you take 2 put one on each flank, that way you cover most of the table, depending on cover. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172353 Share on other sites More sharing options...
SW1 Posted September 15, 2015 Share Posted September 15, 2015 Get an inquisitor in and a conversion beamer. Just keep them at arms reach and pop those pesky tanks. Sorry ... Just converting one up at the moment so it's fresh in my mind. 78 points with the conversion beamer and power armour. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172356 Share on other sites More sharing options...
CoffeeGrunt Posted September 16, 2015 Share Posted September 16, 2015 Problem is that Land Raiders will be moving aggressively up the field. You won't be able to stay at long range for long. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4172946 Share on other sites More sharing options...
gomericus Posted September 16, 2015 Share Posted September 16, 2015 I too use field guns,,,at 75 pts a piece they cant be beat as most people that use landraiders put all kinds of juicy high pts units in them,,,pop the ride with one,use the other to rain saddness on the overpriced so called deathstar and watch people cry, Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4173224 Share on other sites More sharing options...
march10k Posted September 16, 2015 Share Posted September 16, 2015 Pasquisher with lascannon for the win. He basically autopenetrates...and if you give him a vanquisher with lascannon squadron mate (pretty cheap, and perfect for this task), even better. If you think ANYTHING is going to have "table" range, autopenetrate, and be AP1, you're going to be disappointed...Pasquisher has all that except he's only AP2. He's economical in a 1k list because he satisfies your HQ requirement while providing your needed AV14 tank goodness...expect him and his wingman to weigh in a little under 400 points, leaving points for 4 ~150 point units. Two squads of veterans in chimeras and you're still looking at enough points for two more units. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4173648 Share on other sites More sharing options...
CoffeeGrunt Posted September 17, 2015 Share Posted September 17, 2015 Mmm, good if your opponent brings tanks, but not if they come sans armour. Link to comment https://bolterandchainsword.com/topic/313658-how-to-pop-a-landraider-effectively/#findComment-4173938 Share on other sites More sharing options...
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